/* ScummVM Tools * Copyright (C) 2009 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "create_kyradat.h" // Game tables namespace { const Game kyra1Games[] = { // Demos { kKyra1, EN_ANY, kPlatformPC, kDemoVersion, "7b7504c8560ffc914d34c44c71b3094c" }, { kKyra1, EN_ANY, kPlatformPC, kDemoCDVersion, "226fdba99cb11ef1047131d9a50e6292" }, // Amiga { kKyra1, EN_ANY, kPlatformAmiga, kAmigaVersion, "b620564b6b7e0787b053ca9e35bd9f52" }, // Floppy { kKyra1, EN_ANY, kPlatformPC, -1, "76a4fc84e173cadb6369785787e1546e" }, { kKyra1, DE_DEU, kPlatformPC, -1, "9442d6f7db6a41f3dd4aa4de5d36e107" }, { kKyra1, FR_FRA, kPlatformPC, -1, "aa9d6d78d8b199deaf48efeca6d19af2" }, { kKyra1, IT_ITA, kPlatformPC, -1, "5d7550306b369a3492f9f3402702477c" }, { kKyra1, ES_ESP, kPlatformPC, -1, "9ff130d2558bcd674d4074849d93c362" }, // Talkie { kKyra1, EN_ANY, kPlatformPC, kTalkieVersion, "1ebc18f3e7fbb72474a55cb0fa089ed4" }, { kKyra1, DE_DEU, kPlatformPC, kTalkieVersion, "c65d381184f98ac26d9efd2d45baef51" }, { kKyra1, FR_FRA, kPlatformPC, kTalkieVersion, "307c5d4a554d9068ac3d326e350ae4a6" }, { kKyra1, IT_ITA, kPlatformPC, kTalkieVersion, "d0f1752098236083d81b9497bd2b6989" }, // Italian fan translation // FM-TOWNS { kKyra1, EN_ANY, kPlatformFMTowns, kFMTownsVersionE, "5a3ad60ccd0f2e29463e0368cd14a60d" }, { kKyra1, JA_JPN, kPlatformFMTowns, kFMTownsVersionJ, "5a3ad60ccd0f2e29463e0368cd14a60d" }, GAME_DUMMY_ENTRY }; const Game kyra2Games[] = { // demos { kKyra2, EN_ANY, kPlatformPC, k2DemoVersion, "a620a37579dd44ab0403482285e3897f" }, { kKyra2, EN_ANY, kPlatformPC, k2CDDemoE, "fa54d8abfe05f9186c05f7de7eaf1480" }, { kKyra2, FR_FRA, kPlatformPC, k2CDDemoF, "fa54d8abfe05f9186c05f7de7eaf1480" }, { kKyra2, DE_DEU, kPlatformPC, k2CDDemoG, "fa54d8abfe05f9186c05f7de7eaf1480" }, // floppy games { kKyra2, EN_ANY, kPlatformPC, k2FloppyFile1, "9b0f5e57b5a2ed88b5b989cbb402b6c7" }, { kKyra2, FR_FRA, kPlatformPC, k2FloppyFile1, "df31cc9e37e1cf68df2fdc75ddf2d87b" }, { kKyra2, DE_DEU, kPlatformPC, k2FloppyFile1, "0ca4f9a1438264a4c63c3218e064ed3b" }, { kKyra2, IT_ITA, kPlatformPC, k2FloppyFile1, "178d3ab913f61bfba21d2fb196405e8c" }, { kKyra2, EN_ANY, kPlatformPC, k2FloppyFile2, "7c3eadbe5122722cf2e5e1611e19dfb9" }, { kKyra2, FR_FRA, kPlatformPC, k2FloppyFile2, "fc2c6782778e6c6d5a553d1cb73c98ad" }, { kKyra2, DE_DEU, kPlatformPC, k2FloppyFile2, "0d9b0eb7b0ad889ec942d74d80dde1bf" }, { kKyra2, IT_ITA, kPlatformPC, k2FloppyFile2, "3a61ed6b7c00ddae383a0361799e2ba6" }, // talkie games { kKyra2, EN_ANY, kPlatformPC, k2CDFile1E, "85bbc1cc6c4cef6ad31fc6ee79518efb" }, { kKyra2, FR_FRA, kPlatformPC, k2CDFile1F, "85bbc1cc6c4cef6ad31fc6ee79518efb" }, { kKyra2, DE_DEU, kPlatformPC, k2CDFile1G, "85bbc1cc6c4cef6ad31fc6ee79518efb" }, { kKyra2, EN_ANY, kPlatformPC, k2CDFile2E, "e20d0d2e500f01e399ec588247a7e213" }, { kKyra2, FR_FRA, kPlatformPC, k2CDFile2F, "e20d0d2e500f01e399ec588247a7e213" }, { kKyra2, DE_DEU, kPlatformPC, k2CDFile2G, "e20d0d2e500f01e399ec588247a7e213" }, { kKyra2, IT_ITA, kPlatformPC, k2CDFile1I, "130795aa8f2333250c895dae9028b9bb" }, // Italian Fan Translation (using same offsets as English) // FM-TOWNS games { kKyra2, EN_ANY, kPlatformFMTowns, k2TownsFile1E, "74f50d79c919cc8e7196c24942ce43d7" }, { kKyra2, JA_JPN, kPlatformFMTowns, k2TownsFile1J, "74f50d79c919cc8e7196c24942ce43d7" }, { kKyra2, EN_ANY, kPlatformFMTowns, k2TownsFile2E, "a9a7fd4f05d00090e9e8bda073e6d431" }, { kKyra2, JA_JPN, kPlatformFMTowns, k2TownsFile2J, "a9a7fd4f05d00090e9e8bda073e6d431" }, GAME_DUMMY_ENTRY }; const Game kyra3Games[] = { { kKyra3, EN_ANY, kPlatformPC, -1, "bf68701eb591d0b72219f314c0d32688" }, GAME_DUMMY_ENTRY }; const Game lolGames[] = { // DOS demo { kLol, EN_ANY, kPlatformPC, k2DemoLol, "30bb5af87d38adb47d3e6ce06b1cb042" }, // DOS floppy { kLol, EN_ANY, kPlatformPC, -1, "6b843869772c1b779e1386be868c15dd" }, // DOS CD { kLol, EN_ANY, kPlatformPC, kLolCD1, "9d1778314de80598c0b0d032e2a1a1cf" }, { kLol, EN_ANY, kPlatformPC, kLolCD2, "263998ec600afca1cc7b935c473df670" }, GAME_DUMMY_ENTRY }; } // end of anonymous namespace const Game *gameDescs[] = { kyra1Games, kyra2Games, kyra3Games, lolGames, 0 }; // Need tables namespace { const int kyra1FloppyNeed[] = { kKallakWritingSeq, kMalcolmTreeSeq, kWestwoodLogoSeq, kKyrandiaLogoSeq, kKallakMalcolmSeq, kForestSeq, kIntroCPSStrings, kIntroCOLStrings, kIntroWSAStrings, kIntroStrings, kRoomList, kRoomFilenames, kCharacterImageFilenames, kDefaultShapes, kItemNames, kTakenStrings, kPlacedStrings, kDroppedStrings, kNoDropStrings, kAmuleteAnimSeq, kPaletteList1, kPaletteList2, kPaletteList3, kPaletteList4, kPaletteList5, kPaletteList6, kPaletteList7, kPaletteList8, kPaletteList9, kPaletteList10, kPaletteList11, kPaletteList12, kPaletteList13, kPaletteList14, kPaletteList15, kPaletteList16, kPaletteList17, kPaletteList18, kPaletteList19, kPaletteList20, kPaletteList21, kPaletteList22, kPaletteList23, kPaletteList24, kPaletteList25, kPaletteList26, kPaletteList27, kPaletteList28, kPaletteList29, kPaletteList30, kPaletteList31, kPaletteList32, kPaletteList33, kPutDownString, kWaitAmuletString, kBlackJewelString, kHealingTipString, kPoisonGoneString, kHealing1Shapes, kHealing2Shapes, kThePoisonStrings, kFluteStrings, kPoisonDeathShapes, kFluteShapes, kWinter1Shapes, kWinter2Shapes, kWinter3Shapes, kDrinkShapes, kWispShapes, kMagicAnimShapes, kBranStoneShapes, kWispJewelStrings, kMagicJewelStrings, kFlaskFullString, kFullFlaskString, kOutroReunionSeq, kOutroHomeString, kVeryCleverString, kGUIStrings, kNewGameString, kConfigStrings, kAudioTracks, kAudioTracksIntro, -1 }; const int kyra1CDNeed[] = { kKallakWritingSeq, kMalcolmTreeSeq, kWestwoodLogoSeq, kKyrandiaLogoSeq, kKallakMalcolmSeq, kForestSeq, kIntroCPSStrings, kIntroCOLStrings, kIntroWSAStrings, kIntroStrings, kRoomList, kRoomFilenames, kCharacterImageFilenames, kDefaultShapes, kItemNames, kTakenStrings, kPlacedStrings, kDroppedStrings, kNoDropStrings, kAmuleteAnimSeq, kPaletteList1, kPaletteList2, kPaletteList3, kPaletteList4, kPaletteList5, kPaletteList6, kPaletteList7, kPaletteList8, kPaletteList9, kPaletteList10, kPaletteList11, kPaletteList12, kPaletteList13, kPaletteList14, kPaletteList15, kPaletteList16, kPaletteList17, kPaletteList18, kPaletteList19, kPaletteList20, kPaletteList21, kPaletteList22, kPaletteList23, kPaletteList24, kPaletteList25, kPaletteList26, kPaletteList27, kPaletteList28, kPaletteList29, kPaletteList30, kPaletteList31, kPaletteList32, kPaletteList33, kPutDownString, kWaitAmuletString, kBlackJewelString, kHealingTipString, kPoisonGoneString, kHealing1Shapes, kHealing2Shapes, kThePoisonStrings, kFluteStrings, kPoisonDeathShapes, kFluteShapes, kWinter1Shapes, kWinter2Shapes, kWinter3Shapes, kDrinkShapes, kWispShapes, kMagicAnimShapes, kBranStoneShapes, kWispJewelStrings, kMagicJewelStrings, kFlaskFullString, kFullFlaskString, kOutroReunionSeq, kOutroHomeString, kVeryCleverString, kGUIStrings, kNewGameString, kConfigStrings, kAudioTracks, kAudioTracksIntro, -1 }; const int kyra1DemoNeed[] = { kWestwoodLogoSeq, kKyrandiaLogoSeq, kIntroCPSStrings, kIntroCOLStrings, kIntroWSAStrings, kIntroStrings, kDemo1Seq, kDemo2Seq, kDemo3Seq, kDemo4Seq, kAudioTracksIntro, -1 }; const int kyra1DemoCDNeed[] = { kKallakWritingSeq, kMalcolmTreeSeq, kWestwoodLogoSeq, kKyrandiaLogoSeq, kKallakMalcolmSeq, kForestSeq, kIntroCPSStrings, kIntroCOLStrings, kIntroWSAStrings, kIntroStrings, kAudioTracksIntro, -1 }; const int kyra1TownsNeed[] = { kKallakWritingSeq, kMalcolmTreeSeq, kWestwoodLogoSeq, kKyrandiaLogoSeq, kKallakMalcolmSeq, kForestSeq, kIntroCPSStrings, kIntroCOLStrings, kIntroWSAStrings, kIntroStrings, kRoomList, kRoomFilenames, kCharacterImageFilenames, kDefaultShapes, kItemNames, kTakenStrings, kPlacedStrings, kDroppedStrings, kNoDropStrings, kAmuleteAnimSeq, kPaletteList1, kPaletteList2, kPaletteList3, kPaletteList4, kPaletteList5, kPaletteList6, kPaletteList7, kPaletteList8, kPaletteList9, kPaletteList10, kPaletteList11, kPaletteList12, kPaletteList13, kPaletteList14, kPaletteList15, kPaletteList16, kPaletteList17, kPaletteList18, kPaletteList19, kPaletteList20, kPaletteList21, kPaletteList22, kPaletteList23, kPaletteList24, kPaletteList25, kPaletteList26, kPaletteList27, kPaletteList28, kPaletteList29, kPaletteList30, kPaletteList31, kPaletteList32, kPaletteList33, kPutDownString, kWaitAmuletString, kBlackJewelString, kHealingTipString, kPoisonGoneString, kHealing1Shapes, kHealing2Shapes, kThePoisonStrings, kFluteStrings, kPoisonDeathShapes, kFluteShapes, kWinter1Shapes, kWinter2Shapes, kWinter3Shapes, kDrinkShapes, kWispShapes, kMagicAnimShapes, kBranStoneShapes, kWispJewelStrings, kMagicJewelStrings, kFlaskFullString, kFullFlaskString, kOutroReunionSeq, kOutroHomeString, kVeryCleverString, kGUIStrings, kNewGameString, kConfigStrings, kKyra1TownsSFXwdTable, kKyra1TownsSFXbtTable, kKyra1TownsCDATable, kAudioTracks, kCreditsStrings, -1 }; const int kyra1AmigaNeed[] = { kKallakWritingSeq, kMalcolmTreeSeq, kWestwoodLogoSeq, kKyrandiaLogoSeq, kKallakMalcolmSeq, kForestSeq, kIntroCPSStrings, kIntroWSAStrings, kIntroCOLStrings, kIntroStrings, kRoomList, kRoomFilenames, kCharacterImageFilenames, kDefaultShapes, kItemNames, kTakenStrings, kPlacedStrings, kDroppedStrings, kNoDropStrings, kAmuleteAnimSeq, kPutDownString, kWaitAmuletString, kBlackJewelString, kHealingTipString, kPoisonGoneString, kHealing1Shapes, kHealing2Shapes, kThePoisonStrings, kFluteStrings, kPoisonDeathShapes, kFluteShapes, kWinter1Shapes, kWinter2Shapes, kWinter3Shapes, kDrinkShapes, kWispShapes, kMagicAnimShapes, kBranStoneShapes, kWispJewelStrings, kMagicJewelStrings, kFlaskFullString, kFullFlaskString, kOutroReunionSeq, kOutroHomeString, kVeryCleverString, kGUIStrings, kNewGameString, kConfigStrings, kCreditsStrings, kAmigaIntroSFXTable, kAmigaGameSFXTable, -1 }; const int kyra2CDFile1Need[] = { k2SeqplayPakFiles, k2SeqplayCredits, k2SeqplayCreditsSpecial, k2SeqplayStrings, k2SeqplaySfxFiles, k2SeqplayTlkFiles, k2SeqplaySeqData, k2SeqplayIntroTracks, k2SeqplayFinaleTracks, -1 }; const int kyra2CDFile2Need[] = { k2IngameSfxFiles, k2IngameSfxIndex, k2IngameTracks, k2IngameTalkObjIndex, k2IngameItemAnimData, -1 }; const int kyra2CDDemoNeed[] = { k2IngameSfxFiles, k2IngameSfxIndex, k2IngameTracks, k2IngameTalkObjIndex, k2IngameItemAnimData, k2IngameTlkDemoStrings, -1 }; const int kyra2FloppyFile1Need[] = { k2SeqplayPakFiles, k2SeqplayStrings, k2SeqplaySfxFiles, k2SeqplayIntroTracks, k2SeqplayFinaleTracks, k2SeqplaySeqData, -1 }; const int kyra2FloppyFile2Need[] = { k2IngamePakFiles, k2IngameSfxFiles, k2IngameSfxIndex, k2IngameTracks, k2IngameTalkObjIndex, k2IngameItemAnimData, -1 }; const int kyra2TownsFile1Need[] = { k2SeqplayPakFiles, k2SeqplayStrings, k2SeqplaySfxFiles, k2SeqplaySeqData, k2SeqplayIntroCDA, k2SeqplayFinaleCDA, -1 }; const int kyra2TownsFile2Need[] = { k2IngamePakFiles, k2IngameSfxFilesTns, k2IngameSfxIndex, k2IngameCDA, k2IngameTalkObjIndex, k2IngameTimJpStrings, k2IngameItemAnimData, -1 }; const int kyra2DemoNeed[] = { k2SeqplayPakFiles, k2SeqplaySeqData, k2SeqplaySfxFiles, k2SeqplayIntroTracks, k2SeqplayShapeAnimData, -1 }; const int kyra2TlkDemoNeed[] = { k2IngameTlkDemoStrings, -1 }; const int kyra3Need[] = { k3MainMenuStrings, k3MusicFiles, k3ScoreTable, k3SfxFiles, k3SfxMap, k3ItemAnimData, k3ItemMagicTable, k3ItemStringMap, -1 }; const int lolFloppyNeed[] = { kLolIngamePakFiles, kLolCharacterDefs, kLolIngameSfxFiles, kLolIngameSfxIndex, kLolMusicTrackMap, kLolGMSfxIndex, kLolMT32SfxIndex, kLolSpellProperties, kLolGameShapeMap, kLolSceneItemOffs, kLolCharInvIndex, kLolCharInvDefs, kLolCharDefsMan, kLolCharDefsWoman, kLolCharDefsKieran, kLolCharDefsAkshel, kLolExpRequirements, kLolMonsterModifiers, kLolMonsterLevelOffsets, kLolMonsterDirFlags, kLolMonsterScaleY, kLolMonsterScaleX, kLolMonsterScaleWH, kLolFlyingItemShp, kLolInventoryDesc, kLolLevelShpList, kLolLevelDatList, kLolCompassDefs, kLolStashSetup, kLolDscUnk1, kLolDscShapeIndex1, kLolDscShapeIndex2, kLolDscScaleWidthData, kLolDscScaleHeightData, kLolDscX, kLolDscY, kLolDscTileIndex, kLolDscUnk2, kLolDscDoorShapeIndex, kLolDscDimData1, kLolDscDimData2, kLolDscBlockMap, kLolDscDimMap, kLolDscShapeOvlIndex, kLolDscBlockIndex, kLolDscDoor1, kLolDscDoorScale, kLolDscDoor4, kLolDscDoorX, kLolDscDoorY, kLolScrollXTop, kLolScrollYTop, kLolScrollXBottom, kLolScrollYBottom, kLolButtonDefs, kLolButtonList1, kLolButtonList1, kLolButtonList2, kLolButtonList3, kLolButtonList4, kLolButtonList5, kLolButtonList6, kLolButtonList7, kLolButtonList8, kLolLegendData, kLolMapCursorOvl, kLolMapStringId, kLolSpellbookAnim, kLolSpellbookCoords, kLolHealShapeFrames, kLolLightningDefs, kLolFireballCoords, -1 }; const int lolCDFile1Need[] = { kLolHistory, -1 }; const int lolCDFile2Need[] = { kLolCharacterDefs, kLolIngameSfxFiles, kLolIngameSfxIndex, kLolMusicTrackMap, kLolGMSfxIndex, kLolMT32SfxIndex, kLolSpellProperties, kLolGameShapeMap, kLolSceneItemOffs, kLolCharInvIndex, kLolCharInvDefs, kLolCharDefsMan, kLolCharDefsWoman, kLolCharDefsKieran, kLolCharDefsAkshel, kLolExpRequirements, kLolMonsterModifiers, kLolMonsterLevelOffsets, kLolMonsterDirFlags, kLolMonsterScaleY, kLolMonsterScaleX, kLolMonsterScaleWH, kLolFlyingItemShp, kLolInventoryDesc, kLolLevelShpList, kLolLevelDatList, kLolCompassDefs, kLolItemPrices, kLolStashSetup, kLolDscUnk1, kLolDscShapeIndex1, kLolDscShapeIndex2, kLolDscScaleWidthData, kLolDscScaleHeightData, kLolDscX, kLolDscY, kLolDscTileIndex, kLolDscUnk2, kLolDscDoorShapeIndex, kLolDscDimData1, kLolDscDimData2, kLolDscBlockMap, kLolDscDimMap, kLolDscShapeOvlIndex, kLolDscBlockIndex, kLolDscDoor1, kLolDscDoorScale, kLolDscDoor4, kLolDscDoorX, kLolDscDoorY, kLolScrollXTop, kLolScrollYTop, kLolScrollXBottom, kLolScrollYBottom, kLolButtonDefs, kLolButtonList1, kLolButtonList1, kLolButtonList2, kLolButtonList3, kLolButtonList4, kLolButtonList5, kLolButtonList6, kLolButtonList7, kLolButtonList8, kLolLegendData, kLolMapCursorOvl, kLolMapStringId, kLolSpellbookAnim, kLolSpellbookCoords, kLolHealShapeFrames, kLolLightningDefs, kLolFireballCoords, -1 }; const int lolDemoNeed[] = { k2SeqplayPakFiles, k2SeqplayStrings, k2SeqplaySeqData, k2SeqplaySfxFiles, kLolSeqplayIntroTracks, -1 }; struct GameNeed { int game; int special; const int *entries; }; const GameNeed gameNeedTable[] = { { kKyra1, -1, kyra1FloppyNeed }, { kKyra1, kTalkieVersion, kyra1CDNeed }, { kKyra1, kFMTownsVersionE , kyra1TownsNeed }, { kKyra1, kFMTownsVersionJ, kyra1TownsNeed }, { kKyra1, kAmigaVersion, kyra1AmigaNeed }, { kKyra1, kDemoVersion, kyra1DemoNeed }, { kKyra1, kDemoCDVersion, kyra1DemoCDNeed }, { kKyra2, k2FloppyFile1, kyra2FloppyFile1Need }, { kKyra2, k2FloppyFile2, kyra2FloppyFile2Need }, { kKyra2, k2CDFile1E, kyra2CDFile1Need }, { kKyra2, k2CDFile1F, kyra2CDFile1Need }, { kKyra2, k2CDFile1G, kyra2CDFile1Need }, { kKyra2, k2CDFile1I, kyra2CDFile1Need }, // Italian fan translation { kKyra2, k2CDFile2E, kyra2CDFile2Need }, { kKyra2, k2CDFile2F, kyra2CDFile2Need }, { kKyra2, k2CDFile2G, kyra2CDFile2Need }, { kKyra2, k2CDDemoE, kyra2CDDemoNeed }, { kKyra2, k2CDDemoF, kyra2CDDemoNeed }, { kKyra2, k2CDDemoG, kyra2CDDemoNeed }, { kKyra2, k2TownsFile1E , kyra2TownsFile1Need }, { kKyra2, k2TownsFile1J, kyra2TownsFile1Need }, { kKyra2, k2TownsFile2E , kyra2TownsFile2Need }, { kKyra2, k2TownsFile2J, kyra2TownsFile2Need }, { kKyra2, k2DemoVersion, kyra2DemoNeed }, { kKyra2, k2DemoVersionTlkE, kyra2TlkDemoNeed }, { kKyra2, k2DemoVersionTlkF, kyra2TlkDemoNeed }, { kKyra2, k2DemoVersionTlkG, kyra2TlkDemoNeed }, { kLol, k2DemoLol, lolDemoNeed }, { kKyra3, -1, kyra3Need }, { kLol, -1, lolFloppyNeed }, { kLol, kLolCD1, lolCDFile1Need }, { kLol, kLolCD2, lolCDFile2Need }, { -1, -1, 0 } }; } // end of anonymous namespace const int *getNeedList(const Game *g) { for (const GameNeed *need = gameNeedTable; need->game != -1; ++need) { if (need->game == g->game && need->special == g->special) return need->entries; } return 0; }