/* Scumm Tools * Copyright (C) 2002-2006 The ScummVM project * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #ifndef UTIL_H #define UTIL_H #include #include #include #include #include #include #if !defined(_MSC_VER) #include #endif #ifdef WIN32 #include #include #endif /* * Some useful types */ typedef unsigned char byte; typedef unsigned char uint8; typedef unsigned short uint16; typedef unsigned int uint32; typedef signed char int8; typedef signed short int16; typedef signed int int32; #if !defined(__cplusplus) typedef uint8 bool; #define false 0 #define true 1 /* If your C compiler doesn't support 'inline', please add a check for it. */ #if defined(_MSC_VER) #define inline __inline #endif #endif /* * Various utility macros */ #if defined(_MSC_VER) #define scumm_stricmp stricmp #define scumm_strnicmp _strnicmp #define snprintf _snprintf #define SCUMM_LITTLE_ENDIAN #define START_PACK_STRUCTS pack(push, 1) #define END_PACK_STRUCTS pack(pop) #elif defined(__MINGW32__) #define scumm_stricmp stricmp #define scumm_strnicmp strnicmp #define SCUMM_LITTLE_ENDIAN #define START_PACK_STRUCTS pack(push, 1) #define END_PACK_STRUCTS pack(pop) #ifndef _HEAPOK #define _HEAPOK (-2) #endif #elif defined(UNIX) #define scumm_stricmp strcasecmp #define scumm_strnicmp strncasecmp #if defined(__DECCXX) /* Assume alpha architecture */ #define INVERSE_MKID #define SCUMM_NEED_ALIGNMENT #endif #if !defined(__GNUC__) #define START_PACK_STRUCTS pack (1) #define END_PACK_STRUCTS pack () #endif #else #error No system type defined #endif /* * GCC specific stuff */ #if defined(__GNUC__) #define GCC_PACK __attribute__((packed)) #define NORETURN __attribute__((__noreturn__)) #define GCC_PRINTF(x,y) __attribute__((format(printf, x, y))) #else #define GCC_PACK #define GCC_PRINTF(x,y) #endif #define READ_UINT16(a) READ_LE_UINT16(a) #define READ_UINT32(a) READ_LE_UINT32(a) #define WRITE_UINT16(a, v) WRITE_LE_UINT16(a, v) #define WRITE_UINT32(a, v) WRITE_LE_UINT32(a, v) #define FROM_LE_32(a) ((uint32)(a)) #define FROM_LE_16(a) ((uint16)(a)) #define TO_LE_32(a) ((uint32)(a)) #define TO_LE_16(a) ((uint16)(a)) #define TO_BE_32(a) SWAP_BYTES_32(a) #define TO_BE_16(a) SWAP_BYTES_16(a) #define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0]))) static inline uint32 SWAP_32(uint32 a) { return ((a >> 24) & 0xFF) | ((a >> 8) & 0xFF00) | ((a << 8) & 0xFF0000) | ((a << 24) & 0xFF000000); } static inline uint16 SWAP_16(uint16 a) { return ((a >> 8) & 0xFF) | ((a << 8) & 0xFF00); } #define FORCEINLINE static inline FORCEINLINE uint16 READ_LE_UINT16(const void *ptr) { const byte *b = (const byte *)ptr; return (b[1] << 8) + b[0]; } FORCEINLINE uint32 READ_LE_UINT32(const void *ptr) { const byte *b = (const byte *)ptr; return (b[3] << 24) + (b[2] << 16) + (b[1] << 8) + (b[0]); } FORCEINLINE void WRITE_LE_UINT16(void *ptr, uint16 value) { byte *b = (byte *)ptr; b[0] = (byte)(value >> 0); b[1] = (byte)(value >> 8); } FORCEINLINE void WRITE_LE_UINT32(void *ptr, uint32 value) { byte *b = (byte *)ptr; b[0] = (byte)(value >> 0); b[1] = (byte)(value >> 8); b[2] = (byte)(value >> 16); b[3] = (byte)(value >> 24); } FORCEINLINE uint16 READ_BE_UINT16(const void *ptr) { const byte *b = (const byte *)ptr; return (b[0] << 8) + b[1]; } FORCEINLINE uint32 READ_BE_UINT32(const void *ptr) { const byte *b = (const byte*)ptr; return (b[0] << 24) + (b[1] << 16) + (b[2] << 8) + (b[3]); } FORCEINLINE void WRITE_BE_UINT16(void *ptr, uint16 value) { byte *b = (byte *)ptr; b[0] = (byte)(value >> 8); b[1] = (byte)(value >> 0); } FORCEINLINE void WRITE_BE_UINT32(void *ptr, uint32 value) { byte *b = (byte *)ptr; b[0] = (byte)(value >> 24); b[1] = (byte)(value >> 16); b[2] = (byte)(value >> 8); b[3] = (byte)(value >> 0); } #if defined(__GNUC__) #define NORETURN_PRE #define NORETURN_POST __attribute__((__noreturn__)) #elif defined(_MSC_VER) #define NORETURN_PRE _declspec(noreturn) #define NORETURN_POST #else #define NORETURN_PRE #define NORETURN_POST #endif #if defined(__cplusplus) extern "C" { #endif /* File I/O */ uint8 readByte(FILE *fp); uint16 readUint16BE(FILE *fp); uint16 readUint16LE(FILE *fp); uint32 readUint32BE(FILE *fp); uint32 readUint32LE(FILE *fp); void writeByte(FILE *fp, uint8 b); void writeUint16BE(FILE *fp, uint16 value); void writeUint16LE(FILE *fp, uint16 value); void writeUint32BE(FILE *fp, uint32 value); void writeUint32LE(FILE *fp, uint32 value); uint32 fileSize(FILE *fp); /* Misc stuff */ void NORETURN_PRE error(const char *s, ...) NORETURN_POST; void warning(const char *s, ...); void debug(int level, const char *s, ...); enum { EN_ANY, // Generic English (when only one game version exist) EN_USA, EN_GRB, DE_DEU, FR_FRA, IT_ITA, PT_BRA, ES_ESP, JA_JPN, ZH_TWN, KO_KOR, SE_SWE, HB_ISR, RU_RUS, CZ_CZE, NL_NLD, NB_NOR, PL_POL, UNK_LANG = -1 // Use default language (i.e. none specified) }; #if defined(__cplusplus) } #endif #endif