/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ // HACK to allow building with the SDL backend on MinGW // see bug #1800764 "TOOLS: MinGW tools building broken" #ifdef main #undef main #endif // main #include #include #include #include "parser.h" #define BUFFER_SIZE 8192 void link(const char *destFilename, char **srcFilenames, int srcCount) { if (srcCount <= 0) return; FILE *destFile = fopen(destFilename, "wb"); if (!destFile) return; unsigned int v = 0; const char *headerStr = "MADS"; int fileOffset = 4 * (srcCount + 2); // Write header bit fwrite(headerStr, 1, 4, destFile); for (int i = 0; i <= srcCount; ++i) fwrite(&v, 1, 4, destFile); // Set up buffer for copying void *tempBuffer = malloc(BUFFER_SIZE); // Loop through copying each source file and setting it's file offset in the header for (int i = 0; i < srcCount; ++i) { // Add any extra padding to ensure that each file starts on a paragraph boundary if ((fileOffset % 16) != 0) { v = 0; while ((fileOffset % 16) != 0) { fwrite(&v, 1, 1, destFile); ++fileOffset; } } FILE *srcFile = fopen(srcFilenames[i], "rb"); if (!srcFile) { printf("Could not locate file '%s'\n", srcFilenames[i]); break; } // Set the starting position of the file fseek(destFile, 4 + (i * 4), SEEK_SET); fwrite(&fileOffset, 1, 4, destFile); // Move back to the end of the destination and copy the source file contents over fseek(destFile, 0, SEEK_END); while (!feof(srcFile)) { int bytesRead = fread(tempBuffer, 1, BUFFER_SIZE, srcFile); fwrite(tempBuffer, 1, bytesRead, destFile); fileOffset += bytesRead; } fclose(srcFile); } fclose(destFile); free(tempBuffer); printf("Done.\n"); } int main(int argc, char *argv[]) { if (argc == 1) { printf("%s - ScummVM MADS Game script compiler v 1.0\n\n", argv[0]); printf("Parameters: %s src_filename.txt [dest_filename.bin] - Compiles a script text file to an output binary\t", argv[0]); printf("\t%s /link mads.dat filename1.bin [filename2.bin ..] - Joins one or more compiled Bin files to make\n", argv[0]); printf("an output suitable for running in ScummVM.\n\n"); } else if (!strcmp(argv[1], "/link")) { // Link intermediate files into a final mads.dat file if (argc < 4) printf("Insufficient parameters\n"); else link(argv[2], &argv[3], argc - 3); } else { // Compile a file char buffer[256]; const char *destFilename = buffer; if (argc >= 3) destFilename = argv[2]; else { // Use the source filename, but change the extension to '.bin' strcpy(buffer, argv[1]); char *p = buffer + strlen(buffer) - 1; while ((p >= buffer) && (*p != '.')) --p; if (p > buffer) // Change the extension strcpy(p, ".bin"); } // Compile the specified source file bool result = Compile(argv[1], destFilename); return result ? 0 : 1; } return 0; }