/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "msbuild.h" #include <fstream> #include <algorithm> namespace CreateProjectTool { ////////////////////////////////////////////////////////////////////////// // MSBuild Provider (Visual Studio 2010) ////////////////////////////////////////////////////////////////////////// MSBuildProvider::MSBuildProvider(StringList &global_warnings, std::map<std::string, StringList> &project_warnings, const int version) : MSVCProvider(global_warnings, project_warnings, version) { } const char *MSBuildProvider::getProjectExtension() { return ".vcxproj"; } const char *MSBuildProvider::getPropertiesExtension() { return ".props"; } int MSBuildProvider::getVisualStudioVersion() { return 2010; } #define OUTPUT_CONFIGURATION_MSBUILD(config, platform) \ (project << "\t\t<ProjectConfiguration Include=\"" << config << "|" << platform << "\">\n" \ "\t\t\t<Configuration>" << config << "</Configuration>\n" \ "\t\t\t<Platform>" << platform << "</Platform>\n" \ "\t\t</ProjectConfiguration>\n") #define OUTPUT_CONFIGURATION_TYPE_MSBUILD(config) \ (project << "\t<PropertyGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"Configuration\">\n" \ "\t\t<ConfigurationType>" << (name == "scummvm" ? "Application" : "StaticLibrary") << "</ConfigurationType>\n" \ "\t</PropertyGroup>\n") #define OUTPUT_PROPERTIES_MSBUILD(config, properties) \ (project << "\t<ImportGroup Condition=\"'$(Configuration)|$(Platform)'=='" << config << "'\" Label=\"PropertySheets\">\n" \ "\t\t<Import Project=\"$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props\" Condition=\"exists('$(UserRootDir)\\Microsoft.Cpp.$(Platform).user.props')\" Label=\"LocalAppDataPlatform\" />\n" \ "\t\t<Import Project=\"" << properties << "\" />\n" \ "\t</ImportGroup>\n") void MSBuildProvider::createProjectFile(const std::string &name, const std::string &uuid, const BuildSetup &setup, const std::string &moduleDir, const StringList &includeList, const StringList &excludeList) { const std::string projectFile = setup.outputDir + '/' + name + getProjectExtension(); std::ofstream project(projectFile.c_str()); if (!project) error("Could not open \"" + projectFile + "\" for writing"); project << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" "\t<ItemGroup Label=\"ProjectConfigurations\">\n"; OUTPUT_CONFIGURATION_MSBUILD("Debug", "Win32"); OUTPUT_CONFIGURATION_MSBUILD("Debug", "x64"); OUTPUT_CONFIGURATION_MSBUILD("Analysis", "Win32"); OUTPUT_CONFIGURATION_MSBUILD("Analysis", "x64"); OUTPUT_CONFIGURATION_MSBUILD("Release", "Win32"); OUTPUT_CONFIGURATION_MSBUILD("Release", "x64"); project << "\t</ItemGroup>\n"; // Project name & Guid project << "\t<PropertyGroup Label=\"Globals\">\n" "\t\t<ProjectGuid>{" << uuid << "}</ProjectGuid>\n" "\t\t<RootNamespace>" << name << "</RootNamespace>\n" "\t\t<Keyword>Win32Proj</Keyword>\n" "\t</PropertyGroup>\n"; // Shared configuration project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.Default.props\" />\n"; OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|Win32"); OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|Win32"); OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|Win32"); OUTPUT_CONFIGURATION_TYPE_MSBUILD("Release|x64"); OUTPUT_CONFIGURATION_TYPE_MSBUILD("Analysis|x64"); OUTPUT_CONFIGURATION_TYPE_MSBUILD("Debug|x64"); project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.props\" />\n" "\t<ImportGroup Label=\"ExtensionSettings\">\n" "\t</ImportGroup>\n"; OUTPUT_PROPERTIES_MSBUILD("Release|Win32", "ScummVM_Release.props"); OUTPUT_PROPERTIES_MSBUILD("Analysis|Win32", "ScummVM_Analysis.props"); OUTPUT_PROPERTIES_MSBUILD("Debug|Win32", "ScummVM_Debug.props"); OUTPUT_PROPERTIES_MSBUILD("Release|x64", "ScummVM_Release64.props"); OUTPUT_PROPERTIES_MSBUILD("Analysis|x64", "ScummVM_Analysis64.props"); OUTPUT_PROPERTIES_MSBUILD("Debug|x64", "ScummVM_Debug64.props"); project << "\t<PropertyGroup Label=\"UserMacros\" />\n"; // Project-specific settings (analysis uses debug properties) outputProjectSettings(project, name, setup, false, true, false); outputProjectSettings(project, name, setup, false, true, true); outputProjectSettings(project, name, setup, true, true, false); outputProjectSettings(project, name, setup, false, false, false); outputProjectSettings(project, name, setup, false, false, true); outputProjectSettings(project, name, setup, true, false, false); // Files std::string modulePath; if (!moduleDir.compare(0, setup.srcDir.size(), setup.srcDir)) { modulePath = moduleDir.substr(setup.srcDir.size()); if (!modulePath.empty() && modulePath.at(0) == '/') modulePath.erase(0, 1); } if (modulePath.size()) addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix + '/' + modulePath); else addFilesToProject(moduleDir, project, includeList, excludeList, setup.filePrefix); // Output references for scummvm project if (name == "scummvm") writeReferences(project); project << "\t<Import Project=\"$(VCTargetsPath)\\Microsoft.Cpp.targets\" />\n" "\t<ImportGroup Label=\"ExtensionTargets\">\n" "\t</ImportGroup>\n" "</Project>\n"; // Output filter file if necessary createFiltersFile(setup, name); } #define OUTPUT_FILTER_MSBUILD(files, action) \ if (!files.empty()) { \ filters << "\t<ItemGroup>\n"; \ for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ if ((*entry).filter != "") { \ filters << "\t\t<" action " Include=\"" << (*entry).path << "\">\n" \ "\t\t\t<Filter>" << (*entry).filter << "</Filter>\n" \ "\t\t</" action ">\n"; \ } else { \ filters << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ } \ } \ filters << "\t</ItemGroup>\n"; \ } void MSBuildProvider::createFiltersFile(const BuildSetup &setup, const std::string &name) { // No filters => no need to create a filter file if (_filters.empty()) return; // Sort all list alphabetically _filters.sort(); _compileFiles.sort(); _includeFiles.sort(); _otherFiles.sort(); _resourceFiles.sort(); _asmFiles.sort(); const std::string filtersFile = setup.outputDir + '/' + name + getProjectExtension() + ".filters"; std::ofstream filters(filtersFile.c_str()); if (!filters) error("Could not open \"" + filtersFile + "\" for writing"); filters << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n"; // Output the list of filters filters << "\t<ItemGroup>\n"; for (std::list<std::string>::iterator filter = _filters.begin(); filter != _filters.end(); ++filter) { filters << "\t\t<Filter Include=\"" << *filter << "\">\n" "\t\t\t<UniqueIdentifier>" << createUUID() << "</UniqueIdentifier>\n" "\t\t</Filter>\n"; } filters << "\t</ItemGroup>\n"; // Output files OUTPUT_FILTER_MSBUILD(_compileFiles, "ClCompile") OUTPUT_FILTER_MSBUILD(_includeFiles, "ClInclude") OUTPUT_FILTER_MSBUILD(_otherFiles, "None") OUTPUT_FILTER_MSBUILD(_resourceFiles, "ResourceCompile") OUTPUT_FILTER_MSBUILD(_asmFiles, "CustomBuild") filters << "</Project>"; } void MSBuildProvider::writeReferences(std::ofstream &output) { output << "\t<ItemGroup>\n"; for (UUIDMap::const_iterator i = _uuidMap.begin(); i != _uuidMap.end(); ++i) { if (i->first == "scummvm") continue; output << "\t<ProjectReference Include=\"" << i->first << ".vcxproj\">\n" "\t\t<Project>{" << i->second << "}</Project>\n" "\t</ProjectReference>\n"; } output << "\t</ItemGroup>\n"; } void MSBuildProvider::outputProjectSettings(std::ofstream &project, const std::string &name, const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) { const std::string configuration = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug")); // Check for project-specific warnings: std::map<std::string, StringList>::iterator warningsIterator = _projectWarnings.find(name); // Nothing to add here, move along! if (name != "scummvm" && name != "sword25" && name != "tinsel" && warningsIterator == _projectWarnings.end()) return; std::string warnings = ""; if (warningsIterator != _projectWarnings.end()) for (StringList::const_iterator i = warningsIterator->second.begin(); i != warningsIterator->second.end(); ++i) warnings += *i + ';'; project << "\t<ItemDefinitionGroup Condition=\"'$(Configuration)|$(Platform)'=='" << configuration << "|" << (isWin32 ? "Win32" : "x64") << "'\">\n" "\t\t<ClCompile>\n"; // Compile configuration if (name == "scummvm" || name == "sword25") { project << "\t\t\t<DisableLanguageExtensions>false</DisableLanguageExtensions>\n"; } else { if (name == "tinsel" && !isRelease) project << "\t\t\t<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\n"; if (warningsIterator != _projectWarnings.end()) project << "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n"; } project << "\t\t</ClCompile>\n"; // Link configuration for scummvm project if (name == "scummvm") { std::string libraries; for (StringList::const_iterator i = setup.libraries.begin(); i != setup.libraries.end(); ++i) libraries += *i + ".lib;"; project << "\t\t<Link>\n" "\t\t\t<OutputFile>$(OutDir)scummvm.exe</OutputFile>\n" "\t\t\t<AdditionalDependencies>" << libraries << "%(AdditionalDependencies)</AdditionalDependencies>\n" "\t\t</Link>\n"; if (setup.runBuildEvents) { // Only generate revision number in debug builds if (!isRelease) { project << "\t\t<PreBuildEvent>\n" "\t\t\t<Message>Generate internal_version.h</Message>\n" "\t\t\t<Command>" << getPreBuildEvent() << "</Command>\n" "\t\t</PreBuildEvent>\n"; } // Copy data files to the build folder project << "\t\t<PostBuildEvent>\n" "\t\t\t<Message>Copy data files to the build folder</Message>\n" "\t\t\t<Command>" << getPostBuildEvent(isWin32) << "</Command>\n" "\t\t</PostBuildEvent>\n"; } } project << "\t</ItemDefinitionGroup>\n"; } void MSBuildProvider::outputGlobalPropFile(std::ofstream &properties, int bits, const StringList &defines, const std::string &prefix) { std::string warnings; for (StringList::const_iterator i = _globalWarnings.begin(); i != _globalWarnings.end(); ++i) warnings += *i + ';'; std::string definesList; for (StringList::const_iterator i = defines.begin(); i != defines.end(); ++i) definesList += *i + ';'; properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" "\t<PropertyGroup>\n" "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n" "\t\t<_PropertySheetDisplayName>ScummVM_Global</_PropertySheetDisplayName>\n" "\t\t<ExecutablePath>$(SCUMMVM_LIBS)\\bin;$(ExecutablePath)</ExecutablePath>\n" "\t\t<LibraryPath>$(SCUMMVM_LIBS)\\lib\\" << (bits == 32 ? "x86" : "x64") << ";$(LibraryPath)</LibraryPath>\n" "\t\t<IncludePath>$(SCUMMVM_LIBS)\\include;$(IncludePath)</IncludePath>\n" "\t\t<OutDir>$(Configuration)" << bits << "\\</OutDir>\n" "\t\t<IntDir>$(Configuration)" << bits << "/$(ProjectName)\\</IntDir>\n" "\t</PropertyGroup>\n" "\t<ItemDefinitionGroup>\n" "\t\t<ClCompile>\n" "\t\t\t<DisableLanguageExtensions>true</DisableLanguageExtensions>\n" "\t\t\t<DisableSpecificWarnings>" << warnings << ";%(DisableSpecificWarnings)</DisableSpecificWarnings>\n" "\t\t\t<AdditionalIncludeDirectories>$(SCUMMVM_LIBS)\\include;" << prefix << ";" << prefix << "\\engines;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" "\t\t\t<PreprocessorDefinitions>" << definesList << "%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" "\t\t\t<ExceptionHandling></ExceptionHandling>\n" "\t\t\t<RuntimeTypeInfo>false</RuntimeTypeInfo>\n" "\t\t\t<WarningLevel>Level4</WarningLevel>\n" "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n" "\t\t\t<CompileAs>Default</CompileAs>\n" "\t\t</ClCompile>\n" "\t\t<Link>\n" "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" "\t\t\t<SubSystem>Console</SubSystem>\n" "\t\t\t<EntryPointSymbol>WinMainCRTStartup</EntryPointSymbol>\n" "\t\t</Link>\n" "\t\t<ResourceCompile>\n" "\t\t\t<PreprocessorDefinitions>HAS_INCLUDE_SET;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" "\t\t\t<AdditionalIncludeDirectories>" << prefix << ";%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\n" "\t\t</ResourceCompile>\n" "\t</ItemDefinitionGroup>\n" "</Project>\n"; properties.flush(); } void MSBuildProvider::createBuildProp(const BuildSetup &setup, bool isRelease, bool isWin32, bool enableAnalysis) { const std::string outputType = (enableAnalysis ? "Analysis" : (isRelease ? "Release" : "Debug")); const std::string outputBitness = (isWin32 ? "32" : "64"); std::ofstream properties((setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension()).c_str()); if (!properties) error("Could not open \"" + setup.outputDir + '/' + "ScummVM_" + outputType + (isWin32 ? "" : "64") + getPropertiesExtension() + "\" for writing"); properties << "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n" "<Project DefaultTargets=\"Build\" ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n" "\t<ImportGroup Label=\"PropertySheets\">\n" "\t\t<Import Project=\"ScummVM_Global" << (isWin32 ? "" : "64") << ".props\" />\n" "\t</ImportGroup>\n" "\t<PropertyGroup>\n" "\t\t<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\n" "\t\t<_PropertySheetDisplayName>ScummVM_" << outputType << outputBitness << "</_PropertySheetDisplayName>\n" "\t\t<LinkIncremental>" << (isRelease ? "false" : "true") << "</LinkIncremental>\n" "\t</PropertyGroup>\n" "\t<ItemDefinitionGroup>\n" "\t\t<ClCompile>\n"; if (isRelease) { properties << "\t\t\t<IntrinsicFunctions>true</IntrinsicFunctions>\n" "\t\t\t<WholeProgramOptimization>true</WholeProgramOptimization>\n" "\t\t\t<PreprocessorDefinitions>WIN32;RELEASE_BUILD;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" "\t\t\t<StringPooling>true</StringPooling>\n" "\t\t\t<BufferSecurityCheck>false</BufferSecurityCheck>\n" "\t\t\t<DebugInformationFormat></DebugInformationFormat>\n" "\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n" "\t\t</ClCompile>\n" "\t\t<Link>\n" "\t\t\t<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n" "\t\t\t<SetChecksum>true</SetChecksum>\n"; } else { properties << "\t\t\t<Optimization>Disabled</Optimization>\n" "\t\t\t<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>\n" "\t\t\t<MinimalRebuild>true</MinimalRebuild>\n" "\t\t\t<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\n" "\t\t\t<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\n" "\t\t\t<FunctionLevelLinking>true</FunctionLevelLinking>\n" "\t\t\t<TreatWarningAsError>false</TreatWarningAsError>\n" "\t\t\t<DebugInformationFormat>" << (isWin32 ? "EditAndContinue" : "ProgramDatabase") << "</DebugInformationFormat>\n" // For x64 format Edit and continue is not supported, thus we default to Program Database "\t\t\t<EnablePREfast>" << (enableAnalysis ? "true" : "false") << "</EnablePREfast>\n" "\t\t</ClCompile>\n" "\t\t<Link>\n" "\t\t\t<GenerateDebugInformation>true</GenerateDebugInformation>\n" "\t\t\t<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\n"; } properties << "\t\t</Link>\n" "\t</ItemDefinitionGroup>\n" "</Project>\n"; properties.flush(); properties.close(); } #define OUTPUT_NASM_COMMAND_MSBUILD(config) \ projectFile << "\t\t\t<Command Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">nasm.exe -f win32 -g -o \"$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj\" \"%(FullPath)\"</Command>\n" \ "\t\t\t<Outputs Condition=\"'$(Configuration)|$(Platform)'=='" << config << "|Win32'\">$(IntDir)" << (isDuplicate ? (*entry).prefix : "") << "%(Filename).obj;%(Outputs)</Outputs>\n"; #define OUPUT_FILES_MSBUILD(files, action) \ if (!files.empty()) { \ projectFile << "\t<ItemGroup>\n"; \ for (std::list<FileEntry>::const_iterator entry = files.begin(); entry != files.end(); ++entry) { \ projectFile << "\t\t<" action " Include=\"" << (*entry).path << "\" />\n"; \ } \ projectFile << "\t</ItemGroup>\n"; \ } bool hasEnding(std::string const &fullString, std::string const &ending) { if (fullString.length() > ending.length()) { return (0 == fullString.compare (fullString.length() - ending.length(), ending.length(), ending)); } else { return false; } } void MSBuildProvider::writeFileListToProject(const FileNode &dir, std::ofstream &projectFile, const int, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { // Reset lists _filters.clear(); _compileFiles.clear(); _includeFiles.clear(); _otherFiles.clear(); _resourceFiles.clear(); _asmFiles.clear(); // Compute the list of files _filters.push_back(""); // init filters computeFileList(dir, duplicate, objPrefix, filePrefix); _filters.pop_back(); // remove last empty filter // Output compile files if (!_compileFiles.empty()) { projectFile << "\t<ItemGroup>\n"; for (std::list<FileEntry>::const_iterator entry = _compileFiles.begin(); entry != _compileFiles.end(); ++entry) { const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); // Deal with duplicated file names if (isDuplicate) { projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\">\n" "\t\t\t<ObjectFileName>$(IntDir)" << (*entry).prefix << "%(Filename).obj</ObjectFileName>\n"; if (hasEnding((*entry).path, "base\\version.cpp")) projectFile << "\t\t\t<PreprocessorDefinitions Condition=\"'$(Configuration)'=='Debug'\">SCUMMVM_SVN_REVISION#" $(SCUMMVM_REVISION_STRING)";%(PreprocessorDefinitions)</PreprocessorDefinitions>\n"; projectFile << "\t\t</ClCompile>\n"; } else { projectFile << "\t\t<ClCompile Include=\"" << (*entry).path << "\" />\n"; } } projectFile << "\t</ItemGroup>\n"; } // Output include, other and resource files OUPUT_FILES_MSBUILD(_includeFiles, "ClInclude") OUPUT_FILES_MSBUILD(_otherFiles, "None") OUPUT_FILES_MSBUILD(_resourceFiles, "ResourceCompile") // Output asm files if (!_asmFiles.empty()) { projectFile << "\t<ItemGroup>\n"; for (std::list<FileEntry>::const_iterator entry = _asmFiles.begin(); entry != _asmFiles.end(); ++entry) { const bool isDuplicate = (std::find(duplicate.begin(), duplicate.end(), (*entry).name + ".o") != duplicate.end()); projectFile << "\t\t<CustomBuild Include=\"" << (*entry).path << "\">\n" "\t\t\t<FileType>Document</FileType>\n"; OUTPUT_NASM_COMMAND_MSBUILD("Debug") OUTPUT_NASM_COMMAND_MSBUILD("Analysis") OUTPUT_NASM_COMMAND_MSBUILD("Release") projectFile << "\t\t</CustomBuild>\n"; } projectFile << "\t</ItemGroup>\n"; } } void MSBuildProvider::computeFileList(const FileNode &dir, const StringList &duplicate, const std::string &objPrefix, const std::string &filePrefix) { for (FileNode::NodeList::const_iterator i = dir.children.begin(); i != dir.children.end(); ++i) { const FileNode *node = *i; if (!node->children.empty()) { // Update filter std::string _currentFilter = _filters.back(); _filters.back().append((_filters.back() == "" ? "" : "\\") + node->name); computeFileList(*node, duplicate, objPrefix + node->name + '_', filePrefix + node->name + '/'); // Reset filter _filters.push_back(_currentFilter); } else { // Filter files by extension std::string name, ext; splitFilename(node->name, name, ext); FileEntry entry; entry.name = name; entry.path = convertPathToWin(filePrefix + node->name); entry.filter = _filters.back(); entry.prefix = objPrefix; if (ext == "cpp" || ext == "c") _compileFiles.push_back(entry); else if (ext == "h") _includeFiles.push_back(entry); else if (ext == "rc") _resourceFiles.push_back(entry); else if (ext == "asm") _asmFiles.push_back(entry); else _otherFiles.push_back(entry); } } } } // End of CreateProjectTool namespace