#!/usr/bin/perl # # This tools is kind of a hack to be able to maintain the credits list of # ScummVM in a single central location. We then generate the various versions # of the credits in other places from this source. In particular: # - The AUTHORS file # - The gui/credits.h header file # - The credits.xml file, part of the DocBook manual # - Finally, credits.inc, from the website # And maybe in the future, also "doc/10.tex", the LaTeX version of the README. # Although that might soon be obsolete, if the manual evolves enough. # # Initial version written by Fingolfin in December 2004. # use strict; use Text::Wrap; if ($Text::Wrap::VERSION < 2001.0929) { die "Text::Wrap version >= 2001.0929 is required. You have $Text::Wrap::VERSION\n"; } my $mode = ""; my $max_name_width; my $indent; my $tab; if ($#ARGV >= 0) { $mode = "TEXT" if ($ARGV[0] eq "--text"); # AUTHORS file $mode = "HTML" if ($ARGV[0] eq "--html"); # credits.inc (for use on the website) $mode = "CPP" if ($ARGV[0] eq "--cpp"); # credits.h (for use by about.cpp) $mode = "XML" if ($ARGV[0] eq "--xml"); # credits.xml (DocBook) $mode = "RTF" if ($ARGV[0] eq "--rtf"); # Credits.rtf (Mac OS X About box) $mode = "TEX" if ($ARGV[0] eq "--tex"); # 10.tex (LaTeX) } if ($mode eq "") { print STDERR "Usage: credits.pl [--text | --html | --cpp | --xml | --rtf]\n"; print STDERR " Just pass --text / --html / --cpp / --xml / --rtf as parameter, and credits.pl\n"; print STDERR " will print out the corresponding version of the credits to stdout.\n"; exit 1; } $Text::Wrap::unexpand = 0; if ($mode eq "TEXT") { $Text::Wrap::columns = 78; $max_name_width = 21; # The maximal width of a name. $indent = 7; $tab = " " x $indent; } elsif ($mode eq "CPP") { $Text::Wrap::columns = 48; # Approx. } # Convert HTML entities to ASCII for the plain text mode sub html_entities_to_ascii { my $text = shift; # For now we hardcode these mappings # á -> a # é -> e # ó -> o # ø -> o # ö -> o / oe # ä -> a # & -> & # ł -> l $text =~ s/á/a/g; $text =~ s/é/e/g; $text =~ s/ó/o/g; $text =~ s/ø/o/g; $text =~ s/ł/l/g; $text =~ s/ä/a/g; $text =~ s/ü/u/g; # HACK: Torbj*o*rn but G*oe*ffringmann and R*oe*ver $text =~ s/ör/or/g; $text =~ s/ö/oe/g; $text =~ s/&/&/g; return $text; } # Convert HTML entities to RTF codes sub html_entities_to_rtf { my $text = shift; $text =~ s/á/\\'87/g; $text =~ s/é/\\'8e/g; $text =~ s/ø/\\'bf/g; $text =~ s/ł/\\uc0\\u322 /g; $text =~ s/ä/\\'8a/g; $text =~ s/ö/\\'9a/g; $text =~ s/ü/\\'9f/g; $text =~ s/&/&/g; return $text; } # Convert HTML entities to TeX codes sub html_entities_to_tex { my $text = shift; $text =~ s/á/\\'a/g; $text =~ s/é/\\'e/g; $text =~ s/ø/{\\o}/g; $text =~ s/ł/{\\l}/g; $text =~ s/ä/\\"a/g; $text =~ s/ö/\\"o/g; $text =~ s/ü/\\"u/g; $text =~ s/&/\\&/g; return $text; } sub begin_credits { my $title = shift; if ($mode eq "TEXT") { #print html_entities_to_ascii($title)."\n"; } elsif ($mode eq "TEX") { print "% This file was generated by credits.pl. Do not edit by hand!\n"; print '\section{Credits}' . "\n"; print '\begin{itemize}' . "\n"; } elsif ($mode eq "RTF") { print '{\rtf1\mac\ansicpg10000' . "\n"; print '{\fonttbl\f0\fswiss\fcharset77 Helvetica-Bold;\f1\fswiss\fcharset77 Helvetica;}' . "\n"; print '{\colortbl;\red255\green255\blue255;\red0\green128\blue0;}' . "\n"; print '\vieww6920\viewh15480\viewkind0' . "\n"; print "\n"; } elsif ($mode eq "CPP") { print "// This file was generated by credits.pl. Do not edit by hand!\n"; print "static const char *credits[] = {\n"; } elsif ($mode eq "XML") { print "\n"; print "\n"; print " " . $title . "\n"; print " \n"; print " \n"; print " \n"; print " \n"; print " \n"; print " \n"; } elsif ($mode eq "HTML") { print "\n"; print "\n"; } } sub end_credits { if ($mode eq "TEXT") { } elsif ($mode eq "TEX") { print '\end{itemize}' . "\n"; print "\n"; } elsif ($mode eq "RTF") { print "}\n"; } elsif ($mode eq "CPP") { print "};\n"; } elsif ($mode eq "XML") { print " \n"; print " \n"; print " \n"; print "\n"; } elsif ($mode eq "HTML") { print "
\n"; } } sub begin_section { my $title = shift; if ($mode eq "TEXT") { $title = html_entities_to_ascii($title); print $title.":\n"; } elsif ($mode eq "TEX") { print '\item \textbf{' . html_entities_to_tex($title) . "}\\\\\n"; print ' \begin{tabular}[h]{p{4cm}l}' . "\n"; } elsif ($mode eq "RTF") { $title = html_entities_to_rtf($title); # Center text print '\pard\qc' . "\n"; print '\f0\b\fs28 \cf2 ' . $title . "\n"; print '\f1\b0\fs24 \cf0 \\' . "\n"; } elsif ($mode eq "CPP") { $title = html_entities_to_ascii($title); print '"\\\\C\\\\c1""'.$title.':",' . "\n"; } elsif ($mode eq "XML") { print " "; print "" . $title . ":"; print "\n"; } elsif ($mode eq "HTML") { print "

$title:

\n"; # print "\n"; } } sub end_section { if ($mode eq "TEXT") { print "\n"; } elsif ($mode eq "TEX") { print ' \end{tabular}' . "\n"; } elsif ($mode eq "RTF") { print "\\\n"; } elsif ($mode eq "CPP") { print '"\\\\L\\\\c0""",' . "\n"; } elsif ($mode eq "XML") { print " \n\n"; } elsif ($mode eq "HTML") { print " \n"; } } sub add_person { my $name = shift; my $nick = shift; my $desc = shift; if ($mode eq "TEXT") { $name = $nick if $name eq ""; $name = html_entities_to_ascii($name); $desc = html_entities_to_ascii($desc); printf $tab."%-".$max_name_width.".".$max_name_width."s - ", $name; # Print desc wrapped my $inner_indent = $indent + $max_name_width + 3; my $multitab = " " x $inner_indent; print substr(wrap($multitab, $multitab, $desc), $inner_indent)."\n" } elsif ($mode eq "TEX") { $name = $nick if $name eq ""; $name = html_entities_to_tex($name); $desc = html_entities_to_tex($desc); print " $name & $desc\\\\\n"; } elsif ($mode eq "RTF") { $name = $nick if $name eq ""; $name = html_entities_to_rtf($name); $desc = html_entities_to_rtf($desc); # Left align name print '\pard\ql\qnatural' . "\n"; print $name . "\\\n"; # Left align description, with a left indention print '\pard\li560\ql\qnatural' . "\n"; # Italics print "\\i " . $desc . "\\i0\\\n"; } elsif ($mode eq "CPP") { $name = $nick if $name eq ""; $name = html_entities_to_ascii($name); $desc = html_entities_to_ascii($desc); print '"\\\\L\\\\c0"" '.$name.'",' . "\n"; # Print desc wrapped my $line_start = '"\\\\L\\\\c2""'; my $line_end = '",'; $Text::Wrap::separator = $line_end . "\n" .$line_start ; print $line_start . wrap(" ", " ", $desc) . $line_end . "\n"; $Text::Wrap::separator = "\n"; } elsif ($mode eq "XML") { $name = $nick if $name eq ""; print " " . $name . ""; print "" . $desc . "\n"; } elsif ($mode eq "HTML") { $name = "???" if $name eq ""; print ""; print "".$name.""; if ($nick ne "") { print "[ ".$nick." ]"; } else { print ""; } print "".$desc."\n"; } } sub add_paragraph { my $text = shift; if ($mode eq "TEXT") { print wrap($tab, $tab, html_entities_to_ascii($text))."\n"; print "\n"; } elsif ($mode eq "TEX") { print "\n"; print $text; print "\n"; } elsif ($mode eq "RTF") { # Left align text print '\pard\ql\qnatural' . "\n"; print $text . "\\\n"; print "\\\n"; } elsif ($mode eq "CPP") { my $line_start = '"\\\\L\\\\c0""'; my $line_end = '",'; print $line_start . $text . $line_end . "\n"; print $line_start . $line_end . "\n"; } elsif ($mode eq "XML") { print " " . $text . "\n"; print " \n\n"; } elsif ($mode eq "HTML") { print ''; print $text; print ''."\n"; print ' '."\n"; } } # # Now follows the actual credits data! The format should be clear, I hope. # Note that people are sorted by their last name in most cases; in the # 'Team' section, they are first grouped by category (Engine; porter; misc). # begin_credits("Credits"); begin_section("The ScummVM team"); add_person('James Brown', 'endy', "Lead developer"); add_person('Max Horn', 'fingolfin', "Lead developer"); add_person("Torbjörn Andersson", "eriktorbjorn", "Engine: SCUMM, Broken Sword 2, SAGA, Gob"); add_person("David Eriksson", "twogood", "Engine: Flight of the Amazon Queen"); add_person("Robert Göffringmann", "lavosspawn", "Engine: Beneath a Steel Sky, Broken Sword 1"); add_person("Jonathan Gray", "khalek", "Engine: SCUMM, HE, Broken Sword 2"); add_person("Travis Howell", "Kirben", "Engine: SCUMM, HE, Simon the Sorcerer"); add_person("Oliver Kiehl", "olki", "Engine: Beneath a Steel Sky, Simon"); add_person("Paweł Kołodziejski", "aquadran", "Engine: SCUMM (Codecs, iMUSE, Smush, etc.)"); add_person("Andrew Kurushin", "ajax16384", "Engine: SAGA"); add_person("Gregory Montoir", "cyx", "Engine: Flight of the Amazon Queen, HE, Kyra"); add_person("Joost Peters", "joostp", "Engine: Beneath a Steel Sky, Flight of the Amazon Queen"); add_person("Eugene Sandulenko", "_sev", "Engine: SCUMM (FT INSANE), HE, SAGA, Gob"); add_person("Johannes Schickel", "LordHoto", "Engine: Kyra, GUI improvements"); add_person("Chris Apers", "chrilith ", "Port: PalmOS"); add_person("Nicolas Bacca", "arisme", "Port: PocketPC/WinCE"); add_person("Jurgen Braam", "SumthinWicked", "Port: EPOC/SymbianOS maintainer"); add_person("Marcus Comstedt", "", "Port: Dreamcast"); add_person("Hans-Jörg Frieden", "", "Port: AmigaOS 4"); add_person("Lars Persson", "AnotherGuest", "Port: EPOC/SymbianOS, ESDL"); add_person("Jerome Fisher", "KingGuppy", "MT-32 emulator"); add_person("Jochen Hoenicke", "hoenicke", "Speaker & PCjr sound support, Adlib work"); end_section(); begin_section("Retired Team Members"); add_person("Ralph Brorsen", "painelf", "Help with GUI implementation"); add_person("Jamieson Christian", "jamieson630", "iMUSE, MIDI, all things musical"); add_person('Vincent Hamm', 'yazoo', "Co-Founder"); add_person("Ruediger Hanke", "", "Port: MorphOS"); add_person("Felix Jakschitsch", "yot", "Zak256 reverse engineering"); add_person("Mutwin Kraus", "mutle", "Original MacOS porter"); add_person("Peter Moraliyski", "ph0x", "Port: GP32"); add_person('Jeremy Newman', 'laxdragon', "Former webmaster"); add_person('Ludvig Strigeus', 'ludde', "Original ScummVM and SimonVM author"); add_person("Lionel Ulmer", "bbrox", "Port: X11"); end_section(); begin_section("Contributors"); add_person("Tore Anderson", "tore", "Packaging for Debian GNU/Linux"); add_person("Dobó Balázs", "draven", "Website design"); add_person("Stuart Caie", "", "Decoders for Simon 1 Amiga data files"); add_person("Yaroslav Fedevych", "jafd", "HTML/CSS for the website"); add_person("Chris Gray", "Psychoid", "Windows64 builds"); add_person("Janne Huttunen", "", "V3 actor mask support, Dig/FT SMUSH audio"); add_person("Kovács Endre János", "", "Several fixes for Simon1"); add_person("Jeroen Janssen", "", "Numerous readability and bugfix patches"); add_person("Andreas Karlsson", "Sprawl", "Initial port for EPOC/SymbianOS"); add_person("Robert Kelsen", "", "Packaging for SlackWare"); add_person("Jean Marc", "", 'ScummVM logo'); add_person("Claudio Matsuoka", "", 'Daily Linux builds'); add_person("Kostas Nakos", "knakos", 'PocketPC 2002 builds'); add_person("Mikesch Nepomuk", "", "MI1 VGA floppy patches"); add_person("Juha Niemimäki", "", "AmigaOS 4 port maintaining"); add_person("Nicolas Noble", "pixels", "Config file and ALSA support"); add_person("Willem Jan Palenstijn", "wjp", "Packaging for Fedora/RedHat"); add_person("Stefan Parviainen", "", "Packaging for BeOS"); add_person("", "Quietust", "Sound support for Amiga SCUMM V2/V3 games, MM NES support"); add_person("Andreas Röver", "", "Broken Sword 1/2 MPEG2 cutscene support"); add_person("Edward Rudd", "", "Fixes for playing MP3 versions of MI1/Loom audio"); add_person("Daniel Schepler", "", "Final MI1 CD music support, initial Ogg Vorbis support"); add_person("Paul Smedley", "Creeping", "OS/2 fixes and packaging"); add_person("André Souza", "", "SDL-based OpenGL renderer"); add_person("Tim ???", "realmz", "Initial MI1 CD music support"); end_section(); add_paragraph("And to all the contributors, users, and beta testers we've missed. Thanks!"); # HACK! $max_name_width = 15; begin_section("Special thanks to"); add_person("Sander Buskens", "", "For his work on the initial reversing of Monkey2"); add_person("", "Canadacow", "For the original MT-32 emulator"); add_person("Kevin Carnes", "", "For Scumm16, the basis of ScummVM's older gfx codecs"); add_person("Ivan Dubrov", "", "For contributing the initial version of the Gobliiins engine"); add_person("", "Jezar", "For his freeverb filter implementation"); add_person("Jim Leiterman", "", "Various info on his FM-TOWNS/Marty SCUMM ports"); add_person("", "lloyd", "For deep tech details about C64 Zak & MM"); add_person("Jimmi Thøgersen", "", "For ScummRev, and much obscure code/documentation"); add_person("", "Tristan", "For additional work on the original MT-32 emulator"); end_section(); # HACK! $Text::Wrap::columns = 46 if $mode eq "CPP"; add_paragraph( "Tony Warriner and everyone at Revolution Software Ltd. for sharing ". "with us the source of some of their brilliant games, allowing us to ". "release Beneath a Steel Sky as freeware... and generally being ". "supportive above and beyond the call of duty."); add_paragraph( "John Passfield and Steve Stamatiadis for sharing the source of their ". "classic title, Flight of the Amazon Queen and also being incredibly ". "supportive."); add_paragraph( "Joe Pearce from The Wyrmkeep Entertainment Co. for sharing the source ". "of their famous title Inherit the Earth and always prompt replies to ". "our questions."); add_paragraph( "Aric Wilmunder, Ron Gilbert, David Fox, Vince Lee, and all those at ". "LucasFilm/LucasArts who made SCUMM the insane mess to reimplement ". "that it is today. Feel free to drop us a line and tell us what you ". "think, guys!"); end_credits();