// AsciiCptCompile.cpp : Definiert den Einstiegspunkt für die Konsolenanwendung. // #include "stdafx.h" #include #include #include #include "TextFile.h" typedef unsigned char byte; typedef unsigned char uint8; typedef unsigned short uint16; typedef unsigned long uint32; typedef unsigned int uint; typedef signed char int8; typedef signed short int16; typedef signed long int32; void doCompile(FILE *inf, FILE *debOutf, FILE *resOutf, TextFile *cptDef, FILE *sve); int main(int argc, char* argv[]) { uint8 testBuf[4] = { 0x11, 0x22, 0x33, 0x44 }; if (*(uint32*)testBuf != 0x44332211) { printf("Sorry, this program only works on little endian systems.\nGoodbye.\n"); return 0; } TextFile *cptDef = new TextFile("compact.txt"); FILE *inf = fopen("compact.txt", "r"); FILE *dbg = fopen("compact.dbg", "wb"); FILE *out = fopen("compact.bin", "wb"); FILE *sve = fopen("savedata.txt", "r"); assert(inf && dbg && out && sve); doCompile(inf, dbg, out, cptDef, sve); fclose(inf); fclose(dbg); fclose(out); fclose(sve); printf("done\n"); return 0; }