/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * $URL$ * $Id$ * */ #include "video/codecs/cinepak.h" #include "common/debug.h" #include "common/stream.h" #include "common/system.h" #include "common/textconsole.h" #include "common/util.h" #include "graphics/surface.h" // Code here partially based off of ffmpeg ;) namespace Video { // Convert a color from YUV to RGB colorspace, Cinepak style. inline static void CPYUV2RGB(byte y, byte u, byte v, byte &r, byte &g, byte &b) { r = CLIP(y + 2 * (v - 128), 0, 255); g = CLIP(y - (u - 128) / 2 - (v - 128), 0, 255); b = CLIP(y + 2 * (u - 128), 0, 255); } #define PUT_PIXEL(offset, lum, u, v) \ if (_pixelFormat.bytesPerPixel != 1) { \ CPYUV2RGB(lum, u, v, r, g, b); \ if (_pixelFormat.bytesPerPixel == 2) \ *((uint16 *)_curFrame.surface->pixels + offset) = _pixelFormat.RGBToColor(r, g, b); \ else \ *((uint32 *)_curFrame.surface->pixels + offset) = _pixelFormat.RGBToColor(r, g, b); \ } else \ *((byte *)_curFrame.surface->pixels + offset) = lum CinepakDecoder::CinepakDecoder(int bitsPerPixel) : Codec() { _curFrame.surface = NULL; _curFrame.strips = NULL; _y = 0; if (bitsPerPixel == 8) _pixelFormat = Graphics::PixelFormat::createFormatCLUT8(); else _pixelFormat = g_system->getScreenFormat(); } CinepakDecoder::~CinepakDecoder() { if (_curFrame.surface) { _curFrame.surface->free(); delete _curFrame.surface; } delete[] _curFrame.strips; } const Graphics::Surface *CinepakDecoder::decodeImage(Common::SeekableReadStream *stream) { _curFrame.flags = stream->readByte(); _curFrame.length = (stream->readByte() << 16) + stream->readUint16BE(); _curFrame.width = stream->readUint16BE(); _curFrame.height = stream->readUint16BE(); _curFrame.stripCount = stream->readUint16BE(); if (_curFrame.strips == NULL) _curFrame.strips = new CinepakStrip[_curFrame.stripCount]; debug (4, "Cinepak Frame: Width = %d, Height = %d, Strip Count = %d", _curFrame.width, _curFrame.height, _curFrame.stripCount); // Borrowed from FFMPEG. This should cut out the extra data Cinepak for Sega has (which is useless). // The theory behind this is that this is here to confuse standard Cinepak decoders. But, we won't let that happen! ;) if (_curFrame.length != (uint32)stream->size()) { if (stream->readUint16BE() == 0xFE00) stream->readUint32BE(); } if (!_curFrame.surface) { _curFrame.surface = new Graphics::Surface(); _curFrame.surface->create(_curFrame.width, _curFrame.height, _pixelFormat.bytesPerPixel); } // Reset the y variable. _y = 0; for (uint16 i = 0; i < _curFrame.stripCount; i++) { if (i > 0 && !(_curFrame.flags & 1)) { // Use codebooks from last strip for (uint16 j = 0; j < 256; j++) { _curFrame.strips[i].v1_codebook[j] = _curFrame.strips[i - 1].v1_codebook[j]; _curFrame.strips[i].v4_codebook[j] = _curFrame.strips[i - 1].v4_codebook[j]; } } _curFrame.strips[i].id = stream->readUint16BE(); _curFrame.strips[i].length = stream->readUint16BE() - 12; // Subtract the 12 byte header _curFrame.strips[i].rect.top = _y; stream->readUint16BE(); // Ignore, substitute with our own. _curFrame.strips[i].rect.left = 0; stream->readUint16BE(); // Ignore, substitute with our own _curFrame.strips[i].rect.bottom = _y + stream->readUint16BE(); _curFrame.strips[i].rect.right = _curFrame.width; stream->readUint16BE(); // Ignore, substitute with our own // Sanity check. Because Cinepak is based on 4x4 blocks, the width and height of each strip needs to be divisible by 4. assert(!(_curFrame.strips[i].rect.width() % 4) && !(_curFrame.strips[i].rect.height() % 4)); uint32 pos = stream->pos(); while ((uint32)stream->pos() < (pos + _curFrame.strips[i].length) && !stream->eos()) { byte chunkID = stream->readByte(); if (stream->eos()) break; // Chunk Size is 24-bit, ignore the first 4 bytes uint32 chunkSize = stream->readByte() << 16; chunkSize += stream->readUint16BE() - 4; int32 startPos = stream->pos(); switch (chunkID) { case 0x20: case 0x21: case 0x24: case 0x25: loadCodebook(stream, i, 4, chunkID, chunkSize); break; case 0x22: case 0x23: case 0x26: case 0x27: loadCodebook(stream, i, 1, chunkID, chunkSize); break; case 0x30: case 0x31: case 0x32: decodeVectors(stream, i, chunkID, chunkSize); break; default: warning("Unknown Cinepak chunk ID %02x", chunkID); return _curFrame.surface; } if (stream->pos() != startPos + (int32)chunkSize) stream->seek(startPos + chunkSize); } _y = _curFrame.strips[i].rect.bottom; } return _curFrame.surface; } void CinepakDecoder::loadCodebook(Common::SeekableReadStream *stream, uint16 strip, byte codebookType, byte chunkID, uint32 chunkSize) { CinepakCodebook *codebook = (codebookType == 1) ? _curFrame.strips[strip].v1_codebook : _curFrame.strips[strip].v4_codebook; int32 startPos = stream->pos(); uint32 flag = 0, mask = 0; for (uint16 i = 0; i < 256; i++) { if ((chunkID & 0x01) && !(mask >>= 1)) { if ((stream->pos() - startPos + 4) > (int32)chunkSize) break; flag = stream->readUint32BE(); mask = 0x80000000; } if (!(chunkID & 0x01) || (flag & mask)) { byte n = (chunkID & 0x04) ? 4 : 6; if ((stream->pos() - startPos + n) > (int32)chunkSize) break; for (byte j = 0; j < 4; j++) codebook[i].y[j] = stream->readByte(); if (n == 6) { codebook[i].u = stream->readByte() + 128; codebook[i].v = stream->readByte() + 128; } else { // This codebook type indicates either greyscale or // palettized video. For greyscale, default us to // 128 for both u and v. codebook[i].u = 128; codebook[i].v = 128; } } } } void CinepakDecoder::decodeVectors(Common::SeekableReadStream *stream, uint16 strip, byte chunkID, uint32 chunkSize) { uint32 flag = 0, mask = 0; uint32 iy[4]; int32 startPos = stream->pos(); byte r = 0, g = 0, b = 0; for (uint16 y = _curFrame.strips[strip].rect.top; y < _curFrame.strips[strip].rect.bottom; y += 4) { iy[0] = _curFrame.strips[strip].rect.left + y * _curFrame.width; iy[1] = iy[0] + _curFrame.width; iy[2] = iy[1] + _curFrame.width; iy[3] = iy[2] + _curFrame.width; for (uint16 x = _curFrame.strips[strip].rect.left; x < _curFrame.strips[strip].rect.right; x += 4) { if ((chunkID & 0x01) && !(mask >>= 1)) { if ((stream->pos() - startPos + 4) > (int32)chunkSize) return; flag = stream->readUint32BE(); mask = 0x80000000; } if (!(chunkID & 0x01) || (flag & mask)) { if (!(chunkID & 0x02) && !(mask >>= 1)) { if ((stream->pos() - startPos + 4) > (int32)chunkSize) return; flag = stream->readUint32BE(); mask = 0x80000000; } if ((chunkID & 0x02) || (~flag & mask)) { if ((stream->pos() - startPos + 1) > (int32)chunkSize) return; // Get the codebook CinepakCodebook codebook = _curFrame.strips[strip].v1_codebook[stream->readByte()]; PUT_PIXEL(iy[0] + 0, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[0] + 1, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 0, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 1, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[0] + 2, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[0] + 3, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 2, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 3, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 0, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 1, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 0, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 1, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 2, codebook.y[3], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 3, codebook.y[3], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 2, codebook.y[3], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 3, codebook.y[3], codebook.u, codebook.v); } else if (flag & mask) { if ((stream->pos() - startPos + 4) > (int32)chunkSize) return; CinepakCodebook codebook = _curFrame.strips[strip].v4_codebook[stream->readByte()]; PUT_PIXEL(iy[0] + 0, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[0] + 1, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 0, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 1, codebook.y[3], codebook.u, codebook.v); codebook = _curFrame.strips[strip].v4_codebook[stream->readByte()]; PUT_PIXEL(iy[0] + 2, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[0] + 3, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 2, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[1] + 3, codebook.y[3], codebook.u, codebook.v); codebook = _curFrame.strips[strip].v4_codebook[stream->readByte()]; PUT_PIXEL(iy[2] + 0, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 1, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 0, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 1, codebook.y[3], codebook.u, codebook.v); codebook = _curFrame.strips[strip].v4_codebook[stream->readByte()]; PUT_PIXEL(iy[2] + 2, codebook.y[0], codebook.u, codebook.v); PUT_PIXEL(iy[2] + 3, codebook.y[1], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 2, codebook.y[2], codebook.u, codebook.v); PUT_PIXEL(iy[3] + 3, codebook.y[3], codebook.u, codebook.v); } } for (byte i = 0; i < 4; i++) iy[i] += 4; } } } } // End of namespace Video