/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #ifndef VIDEO_PSX_DECODER_H #define VIDEO_PSX_DECODER_H #include "common/endian.h" #include "common/rational.h" #include "common/rect.h" #include "common/str.h" #include "graphics/surface.h" #include "video/video_decoder.h" namespace Audio { class QueuingAudioStream; } namespace Common { class BitStream; class Huffman; class SeekableReadStream; } namespace Graphics { struct PixelFormat; } namespace Video { /** * Decoder for PSX stream videos. * This currently implements the most basic PSX stream format that is * used by most games on the system. Special variants are not supported * at this time. * * Video decoder used in engines: * - sword1 (psx) * - sword2 (psx) */ class PSXStreamDecoder : public VideoDecoder { public: // CD speed in sectors/second // Calling code should use these enum values instead of the constants enum CDSpeed { kCD1x = 75, kCD2x = 150 }; PSXStreamDecoder(CDSpeed speed, uint32 frameCount = 0); virtual ~PSXStreamDecoder(); bool loadStream(Common::SeekableReadStream *stream); void close(); bool isVideoLoaded() const { return _stream != 0; } uint16 getWidth() const { return _surface->w; } uint16 getHeight() const { return _surface->h; } uint32 getFrameCount() const { return _frameCount; } uint32 getTime() const; uint32 getTimeToNextFrame() const; const Graphics::Surface *decodeNextFrame(); Graphics::PixelFormat getPixelFormat() const { return _surface->format; } bool endOfVideo() const { return _stream->pos() >= _stream->size(); } private: void initCommon(); Common::SeekableReadStream *_stream; Graphics::Surface *_surface; uint32 _frameCount; Audio::Timestamp _nextFrameStartTime; Audio::SoundHandle _audHandle; Audio::QueuingAudioStream *_audStream; void queueAudioFromSector(Common::SeekableReadStream *sector); enum PlaneType { kPlaneY = 0, kPlaneU = 1, kPlaneV = 2 }; uint16 _macroBlocksW, _macroBlocksH; byte *_yBuffer, *_cbBuffer, *_crBuffer; void decodeFrame(Common::SeekableReadStream *frame); void decodeMacroBlock(Common::BitStream *bits, int mbX, int mbY, uint16 scale, uint16 version); void decodeBlock(Common::BitStream *bits, byte *block, int pitch, uint16 scale, uint16 version, PlaneType plane); void readAC(Common::BitStream *bits, int *block); Common::Huffman *_acHuffman; int readDC(Common::BitStream *bits, uint16 version, PlaneType plane); Common::Huffman *_dcHuffmanLuma, *_dcHuffmanChroma; int _lastDC[3]; void dequantizeBlock(int *coefficients, float *block, uint16 scale); void idct(float *dequantData, float *result); int readSignedCoefficient(Common::BitStream *bits); struct ADPCMStatus { int16 sample[2]; } _adpcmStatus[2]; Common::SeekableReadStream *readSector(); }; } // End of namespace Video #endif