/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "video/video_decoder.h" #include "audio/audiostream.h" #include "audio/mixer.h" // for kMaxChannelVolume #include "common/rational.h" #include "common/file.h" #include "common/system.h" #include "graphics/palette.h" namespace Video { VideoDecoder::VideoDecoder() { _startTime = 0; _dirtyPalette = false; _palette = 0; _playbackRate = 0; _audioVolume = Audio::Mixer::kMaxChannelVolume; _audioBalance = 0; _soundType = Audio::Mixer::kPlainSoundType; _pauseLevel = 0; _needsUpdate = false; _lastTimeChange = 0; _endTime = 0; _endTimeSet = false; _nextVideoTrack = 0; _mainAudioTrack = 0; _canSetDither = true; // Find the best format for output _defaultHighColorFormat = g_system->getScreenFormat(); if (_defaultHighColorFormat.bytesPerPixel == 1) _defaultHighColorFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0); } void VideoDecoder::close() { if (isPlaying()) stop(); for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) delete *it; _tracks.clear(); _internalTracks.clear(); _externalTracks.clear(); _dirtyPalette = false; _palette = 0; _startTime = 0; _audioVolume = Audio::Mixer::kMaxChannelVolume; _audioBalance = 0; _pauseLevel = 0; _needsUpdate = false; _lastTimeChange = 0; _endTime = 0; _endTimeSet = false; _nextVideoTrack = 0; _mainAudioTrack = 0; _canSetDither = true; } bool VideoDecoder::loadFile(const Common::String &filename) { Common::File *file = new Common::File(); if (!file->open(filename)) { delete file; return false; } return loadStream(file); } bool VideoDecoder::needsUpdate() const { return hasFramesLeft() && getTimeToNextFrame() == 0; } void VideoDecoder::pauseVideo(bool pause) { if (pause) { _pauseLevel++; // We can't go negative } else if (_pauseLevel) { _pauseLevel--; // Do nothing } else { return; } if (_pauseLevel == 1 && pause) { _pauseStartTime = g_system->getMillis(); // Store the starting time from pausing to keep it for later for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) (*it)->pause(true); } else if (_pauseLevel == 0) { for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) (*it)->pause(false); _startTime += (g_system->getMillis() - _pauseStartTime); } } void VideoDecoder::resetPauseStartTime() { if (isPaused()) _pauseStartTime = g_system->getMillis(); } void VideoDecoder::setVolume(byte volume) { _audioVolume = volume; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)*it)->setVolume(_audioVolume); } void VideoDecoder::setBalance(int8 balance) { _audioBalance = balance; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)*it)->setBalance(_audioBalance); } Audio::Mixer::SoundType VideoDecoder::getSoundType() const { return _soundType; } void VideoDecoder::setSoundType(Audio::Mixer::SoundType soundType) { assert(!isVideoLoaded()); _soundType = soundType; } bool VideoDecoder::isVideoLoaded() const { return !_tracks.empty(); } uint16 VideoDecoder::getWidth() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo) return ((VideoTrack *)*it)->getWidth(); return 0; } uint16 VideoDecoder::getHeight() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo) return ((VideoTrack *)*it)->getHeight(); return 0; } Graphics::PixelFormat VideoDecoder::getPixelFormat() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo) return ((VideoTrack *)*it)->getPixelFormat(); return Graphics::PixelFormat(); } const Graphics::Surface *VideoDecoder::decodeNextFrame() { _needsUpdate = false; _canSetDither = false; readNextPacket(); // If we have no next video track at this point, there shouldn't be // any frame available for us to display. if (!_nextVideoTrack) return 0; const Graphics::Surface *frame = _nextVideoTrack->decodeNextFrame(); if (_nextVideoTrack->hasDirtyPalette()) { _palette = _nextVideoTrack->getPalette(); _dirtyPalette = true; } // Look for the next video track here for the next decode. findNextVideoTrack(); return frame; } bool VideoDecoder::setReverse(bool reverse) { // Can only reverse video-only videos if (reverse && hasAudio()) return false; // Attempt to make sure all the tracks are in the requested direction for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeVideo && ((VideoTrack *)*it)->isReversed() != reverse) { if (!((VideoTrack *)*it)->setReverse(reverse)) return false; _needsUpdate = true; // force an update } } findNextVideoTrack(); return true; } const byte *VideoDecoder::getPalette() { _dirtyPalette = false; return _palette; } int VideoDecoder::getCurFrame() const { int32 frame = -1; for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo) frame += ((VideoTrack *)*it)->getCurFrame() + 1; return frame; } uint32 VideoDecoder::getFrameCount() const { int count = 0; for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo) count += ((VideoTrack *)*it)->getFrameCount(); return count; } uint32 VideoDecoder::getTime() const { if (!isPlaying()) return _lastTimeChange.msecs(); if (isPaused()) return MAX((_playbackRate * (_pauseStartTime - _startTime)).toInt(), 0); if (useAudioSync()) { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeAudio && !(*it)->endOfTrack()) { uint32 time = ((const AudioTrack *)*it)->getRunningTime(); if (time != 0) return time + _lastTimeChange.msecs(); } } } return MAX((_playbackRate * (g_system->getMillis() - _startTime)).toInt(), 0); } uint32 VideoDecoder::getTimeToNextFrame() const { if (endOfVideo() || _needsUpdate || !_nextVideoTrack) return 0; uint32 currentTime = getTime(); uint32 nextFrameStartTime = _nextVideoTrack->getNextFrameStartTime(); if (_nextVideoTrack->isReversed()) { // For reversed videos, we need to handle the time difference the opposite way. if (nextFrameStartTime >= currentTime) return 0; return currentTime - nextFrameStartTime; } // Otherwise, handle it normally. if (nextFrameStartTime <= currentTime) return 0; return nextFrameStartTime - currentTime; } bool VideoDecoder::endOfVideo() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) { const Track *track = *it; bool videoEndTimeReached = _endTimeSet && track->getTrackType() == Track::kTrackTypeVideo && ((const VideoTrack *)track)->getNextFrameStartTime() >= (uint)_endTime.msecs(); bool endReached = track->endOfTrack() || (isPlaying() && videoEndTimeReached); if (!endReached) return false; } return true; } bool VideoDecoder::isRewindable() const { if (!isVideoLoaded()) return false; for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if (!(*it)->isRewindable()) return false; return true; } bool VideoDecoder::rewind() { if (!isRewindable()) return false; // Stop all tracks so they can be rewound if (isPlaying()) stopAudio(); for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if (!(*it)->rewind()) return false; // Now that we've rewound, start all tracks again if (isPlaying()) startAudio(); _lastTimeChange = 0; _startTime = g_system->getMillis(); resetPauseStartTime(); findNextVideoTrack(); return true; } bool VideoDecoder::isSeekable() const { if (!isVideoLoaded()) return false; for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if (!(*it)->isSeekable()) return false; return true; } bool VideoDecoder::seek(const Audio::Timestamp &time) { if (!isSeekable()) return false; // Stop all tracks so they can be seeked if (isPlaying()) stopAudio(); // Do the actual seeking if (!seekIntern(time)) return false; // Seek any external track too for (TrackListIterator it = _externalTracks.begin(); it != _externalTracks.end(); it++) if (!(*it)->seek(time)) return false; _lastTimeChange = time; // Now that we've seeked, start all tracks again // Also reset our start time if (isPlaying()) { startAudio(); _startTime = g_system->getMillis() - (time.msecs() / _playbackRate).toInt(); } resetPauseStartTime(); findNextVideoTrack(); _needsUpdate = true; return true; } bool VideoDecoder::seekToFrame(uint frame) { if (!isSeekable()) return false; VideoTrack *track = 0; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeVideo) { // We only allow seeking by frame when one video track // is present if (track) return false; track = (VideoTrack *)*it; } } // If we didn't find a video track, we can't seek by frame (of course) if (!track) return false; Audio::Timestamp time = track->getFrameTime(frame); if (time < 0) return false; return seek(time); } void VideoDecoder::start() { if (!isPlaying()) setRate(1); } void VideoDecoder::stop() { if (!isPlaying()) return; // Stop audio here so we don't have it affect getTime() stopAudio(); // Keep the time marked down in case we start up again // We do this before _playbackRate is set so we don't get // _lastTimeChange returned, but before _pauseLevel is // reset. _lastTimeChange = getTime(); _playbackRate = 0; _startTime = 0; _palette = 0; _dirtyPalette = false; _needsUpdate = false; // Also reset the pause state. _pauseLevel = 0; // Reset the pause state of the tracks too for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) (*it)->pause(false); } void VideoDecoder::setRate(const Common::Rational &rate) { if (!isVideoLoaded() || _playbackRate == rate) return; if (rate == 0) { stop(); return; } else if (rate != 1 && hasAudio()) { warning("Cannot set custom rate in videos with audio"); return; } Common::Rational targetRate = rate; // Attempt to set the reverse if (!setReverse(rate < 0)) { assert(rate < 0); // We shouldn't fail for forward. warning("Cannot set custom rate to backwards"); setReverse(false); targetRate = 1; if (_playbackRate == targetRate) return; } if (_playbackRate != 0) _lastTimeChange = getTime(); _playbackRate = targetRate; _startTime = g_system->getMillis(); // Adjust start time if we've seeked to something besides zero time if (_lastTimeChange != 0) _startTime -= (_lastTimeChange.msecs() / _playbackRate).toInt(); startAudio(); } bool VideoDecoder::isPlaying() const { return _playbackRate != 0; } Audio::Timestamp VideoDecoder::getDuration() const { Audio::Timestamp maxDuration(0, 1000); for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) { Audio::Timestamp duration = (*it)->getDuration(); if (duration > maxDuration) maxDuration = duration; } return maxDuration; } bool VideoDecoder::seekIntern(const Audio::Timestamp &time) { for (TrackList::iterator it = _internalTracks.begin(); it != _internalTracks.end(); it++) if (!(*it)->seek(time)) return false; return true; } bool VideoDecoder::setDitheringPalette(const byte *palette) { // If a frame was already decoded, we can't set it now. if (!_canSetDither) return false; bool result = false; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeVideo && ((VideoTrack *)*it)->canDither()) { ((VideoTrack *)*it)->setDither(palette); result = true; } } return result; } VideoDecoder::Track::Track() { _paused = false; } bool VideoDecoder::Track::isRewindable() const { return isSeekable(); } bool VideoDecoder::Track::rewind() { return seek(Audio::Timestamp(0, 1000)); } void VideoDecoder::Track::pause(bool shouldPause) { _paused = shouldPause; pauseIntern(shouldPause); } Audio::Timestamp VideoDecoder::Track::getDuration() const { return Audio::Timestamp(0, 1000); } bool VideoDecoder::VideoTrack::endOfTrack() const { return getCurFrame() >= (getFrameCount() - 1); } Audio::Timestamp VideoDecoder::VideoTrack::getFrameTime(uint frame) const { // Default implementation: Return an invalid (negative) number return Audio::Timestamp().addFrames(-1); } uint32 VideoDecoder::FixedRateVideoTrack::getNextFrameStartTime() const { if (endOfTrack() || getCurFrame() < 0) return 0; return getFrameTime(getCurFrame() + 1).msecs(); } Audio::Timestamp VideoDecoder::FixedRateVideoTrack::getFrameTime(uint frame) const { // Try to get as accurate as possible, considering we have a fractional frame rate // (which Audio::Timestamp doesn't support). Common::Rational frameRate = getFrameRate(); // Try to keep it in terms of the frame rate, if the frame rate is a whole // number. if (frameRate.getDenominator() == 1) return Audio::Timestamp(0, frame, frameRate.toInt()); // Convert as best as possible Common::Rational time = frameRate.getInverse() * frame; return Audio::Timestamp(0, time.getNumerator(), time.getDenominator()); } uint VideoDecoder::FixedRateVideoTrack::getFrameAtTime(const Audio::Timestamp &time) const { Common::Rational frameRate = getFrameRate(); // Easy conversion if (frameRate == time.framerate()) return time.totalNumberOfFrames(); // Create the rational based on the time first to hopefully cancel out // *something* when multiplying by the frameRate (which can be large in // some AVI videos). return (Common::Rational(time.totalNumberOfFrames(), time.framerate()) * frameRate).toInt(); } Audio::Timestamp VideoDecoder::FixedRateVideoTrack::getDuration() const { return getFrameTime(getFrameCount()); } VideoDecoder::AudioTrack::AudioTrack(Audio::Mixer::SoundType soundType) : _volume(Audio::Mixer::kMaxChannelVolume), _soundType(soundType), _balance(0), _muted(false) { } bool VideoDecoder::AudioTrack::endOfTrack() const { Audio::AudioStream *stream = getAudioStream(); return !stream || !g_system->getMixer()->isSoundHandleActive(_handle) || stream->endOfData(); } void VideoDecoder::AudioTrack::setVolume(byte volume) { _volume = volume; if (g_system->getMixer()->isSoundHandleActive(_handle)) g_system->getMixer()->setChannelVolume(_handle, _muted ? 0 : _volume); } void VideoDecoder::AudioTrack::setBalance(int8 balance) { _balance = balance; if (g_system->getMixer()->isSoundHandleActive(_handle)) g_system->getMixer()->setChannelBalance(_handle, _balance); } void VideoDecoder::AudioTrack::start() { stop(); Audio::AudioStream *stream = getAudioStream(); assert(stream); g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBalance(), DisposeAfterUse::NO); // Pause the audio again if we're still paused if (isPaused()) g_system->getMixer()->pauseHandle(_handle, true); } void VideoDecoder::AudioTrack::stop() { g_system->getMixer()->stopHandle(_handle); } void VideoDecoder::AudioTrack::start(const Audio::Timestamp &limit) { stop(); Audio::AudioStream *stream = getAudioStream(); assert(stream); stream = Audio::makeLimitingAudioStream(stream, limit, DisposeAfterUse::NO); g_system->getMixer()->playStream(_soundType, &_handle, stream, -1, _muted ? 0 : getVolume(), getBalance(), DisposeAfterUse::YES); // Pause the audio again if we're still paused if (isPaused()) g_system->getMixer()->pauseHandle(_handle, true); } uint32 VideoDecoder::AudioTrack::getRunningTime() const { if (g_system->getMixer()->isSoundHandleActive(_handle)) return g_system->getMixer()->getSoundElapsedTime(_handle); return 0; } void VideoDecoder::AudioTrack::setMute(bool mute) { // Update the mute settings, if required if (_muted != mute) { _muted = mute; if (g_system->getMixer()->isSoundHandleActive(_handle)) g_system->getMixer()->setChannelVolume(_handle, mute ? 0 : _volume); } } void VideoDecoder::AudioTrack::pauseIntern(bool shouldPause) { if (g_system->getMixer()->isSoundHandleActive(_handle)) g_system->getMixer()->pauseHandle(_handle, shouldPause); } Audio::AudioStream *VideoDecoder::RewindableAudioTrack::getAudioStream() const { return getRewindableAudioStream(); } bool VideoDecoder::RewindableAudioTrack::rewind() { Audio::RewindableAudioStream *stream = getRewindableAudioStream(); assert(stream); return stream->rewind(); } Audio::Timestamp VideoDecoder::SeekableAudioTrack::getDuration() const { Audio::SeekableAudioStream *stream = getSeekableAudioStream(); assert(stream); return stream->getLength(); } Audio::AudioStream *VideoDecoder::SeekableAudioTrack::getAudioStream() const { return getSeekableAudioStream(); } bool VideoDecoder::SeekableAudioTrack::seek(const Audio::Timestamp &time) { Audio::SeekableAudioStream *stream = getSeekableAudioStream(); assert(stream); return stream->seek(time); } VideoDecoder::StreamFileAudioTrack::StreamFileAudioTrack(Audio::Mixer::SoundType soundType) : SeekableAudioTrack(soundType) { _stream = 0; } VideoDecoder::StreamFileAudioTrack::~StreamFileAudioTrack() { delete _stream; } bool VideoDecoder::StreamFileAudioTrack::loadFromFile(const Common::String &baseName) { // TODO: Make sure the stream isn't being played delete _stream; _stream = Audio::SeekableAudioStream::openStreamFile(baseName); return _stream != 0; } void VideoDecoder::addTrack(Track *track, bool isExternal) { _tracks.push_back(track); if (isExternal) _externalTracks.push_back(track); else _internalTracks.push_back(track); if (track->getTrackType() == Track::kTrackTypeAudio) { // Update volume settings if it's an audio track ((AudioTrack *)track)->setVolume(_audioVolume); ((AudioTrack *)track)->setBalance(_audioBalance); if (!isExternal && supportsAudioTrackSwitching()) { if (_mainAudioTrack) { // The main audio track has already been found ((AudioTrack *)track)->setMute(true); } else { // First audio track found -> now the main one _mainAudioTrack = (AudioTrack *)track; _mainAudioTrack->setMute(false); } } } else if (track->getTrackType() == Track::kTrackTypeVideo) { // If this track has a better time, update _nextVideoTrack if (!_nextVideoTrack || ((VideoTrack *)track)->getNextFrameStartTime() < _nextVideoTrack->getNextFrameStartTime()) _nextVideoTrack = (VideoTrack *)track; } // Keep the track paused if we're paused if (isPaused()) track->pause(true); // Start the track if we're playing if (isPlaying() && track->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)track)->start(); } bool VideoDecoder::addStreamFileTrack(const Common::String &baseName) { // Only allow adding external tracks if a video is already loaded if (!isVideoLoaded()) return false; StreamFileAudioTrack *track = new StreamFileAudioTrack(getSoundType()); bool result = track->loadFromFile(baseName); if (result) addTrack(track, true); else delete track; return result; } bool VideoDecoder::setAudioTrack(int index) { if (!supportsAudioTrackSwitching()) return false; AudioTrack *audioTrack = getAudioTrack(index); if (!audioTrack) return false; if (_mainAudioTrack == audioTrack) return true; _mainAudioTrack->setMute(true); audioTrack->setMute(false); _mainAudioTrack = audioTrack; return true; } uint VideoDecoder::getAudioTrackCount() const { uint count = 0; for (TrackList::const_iterator it = _internalTracks.begin(); it != _internalTracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) count++; return count; } void VideoDecoder::setEndTime(const Audio::Timestamp &endTime) { Audio::Timestamp startTime = 0; if (isPlaying()) { startTime = getTime(); stopAudio(); } _endTime = endTime; _endTimeSet = true; if (startTime > endTime) return; if (isPlaying()) { // We'll assume the audio track is going to start up at the same time it just was // and therefore not do any seeking. // Might want to set it anyway if we're seekable. startAudioLimit(_endTime.msecs() - startTime.msecs()); _lastTimeChange = startTime; } } void VideoDecoder::setEndFrame(uint frame) { VideoTrack *track = 0; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeVideo) { // We only allow this when one video track is present if (track) return; track = (VideoTrack *)*it; } } // If we didn't find a video track, we can't set the final frame (of course) if (!track) return; Audio::Timestamp time = track->getFrameTime(frame + 1); if (time < 0) return; setEndTime(time); } VideoDecoder::Track *VideoDecoder::getTrack(uint track) { if (track >= _internalTracks.size()) return 0; return _internalTracks[track]; } const VideoDecoder::Track *VideoDecoder::getTrack(uint track) const { if (track >= _internalTracks.size()) return 0; return _internalTracks[track]; } bool VideoDecoder::endOfVideoTracks() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack()) return false; return true; } VideoDecoder::VideoTrack *VideoDecoder::findNextVideoTrack() { _nextVideoTrack = 0; uint32 bestTime = 0xFFFFFFFF; for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() == Track::kTrackTypeVideo && !(*it)->endOfTrack()) { VideoTrack *track = (VideoTrack *)*it; uint32 time = track->getNextFrameStartTime(); if (time < bestTime) { bestTime = time; _nextVideoTrack = track; } } } return _nextVideoTrack; } void VideoDecoder::startAudio() { if (_endTimeSet) { // HACK: Timestamp's subtraction asserts out when subtracting two times // with different rates. startAudioLimit(_endTime - _lastTimeChange.convertToFramerate(_endTime.framerate())); return; } for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)*it)->start(); } void VideoDecoder::stopAudio() { for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)*it)->stop(); } void VideoDecoder::startAudioLimit(const Audio::Timestamp &limit) { for (TrackList::iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) ((AudioTrack *)*it)->start(limit); } bool VideoDecoder::hasFramesLeft() const { // This is similar to endOfVideo(), except it doesn't take Audio into account (and returns true if not the end of the video) // This is only used for needsUpdate() atm so that setEndTime() works properly // And unlike endOfVideoTracks(), this takes into account _endTime for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) { if ((*it)->getTrackType() != Track::kTrackTypeVideo) continue; const VideoTrack *track = (const VideoTrack *)*it; bool videoEndTimeReached = _endTimeSet && track->getNextFrameStartTime() >= (uint)_endTime.msecs(); bool endReached = track->endOfTrack() || (isPlaying() && videoEndTimeReached); if (!endReached) return true; } return false; } bool VideoDecoder::hasAudio() const { for (TrackList::const_iterator it = _tracks.begin(); it != _tracks.end(); it++) if ((*it)->getTrackType() == Track::kTrackTypeAudio) return true; return false; } void VideoDecoder::eraseTrack(Track *track) { for (uint idx = 0; idx < _externalTracks.size(); ++idx) { if (_externalTracks[idx] == track) _externalTracks.remove_at(idx); } for (uint idx = 0; idx < _internalTracks.size(); ++idx) { if (_internalTracks[idx] == track) _internalTracks.remove_at(idx); } for (uint idx = 0; idx < _tracks.size(); ++idx) { if (_tracks[idx] == track) _tracks.remove_at(idx); } } } // End of namespace Video