#include "stdafx.h" #include #include "scumm.h" #include "screen.h" #include "gui.h" #include "sound/mididrv.h" #include "gameDetector.h" #include "simon/simon.h" #include "gapi_keys.h" #include "commctrl.h" #include #include #include #include #include #include #include "resource.h" #include "SDL.h" #include "SDL_audio.h" #include "SDL_timer.h" #include "SDL_thread.h" #define MAX(a,b) (((a)<(b)) ? (b) : (a)) #define MIN(a,b) (((a)>(b)) ? (b) : (a)) #define SAMPLES_PER_SEC 11025 #define VERSION "(VM " SCUMMVM_CVS ")" GameDetector detector; Gui gui; Scumm *g_scumm; class OSystem_WINCE3 : public OSystem { public: // Set colors of the palette void set_palette(const byte *colors, uint start, uint num); // Set the size of the video bitmap. // Typically, 320x200 void init_size(uint w, uint h); // Draw a bitmap to screen. // The screen will not be updated to reflect the new bitmap void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h); // Update the dirty areas of the screen void update_screen(); // Either show or hide the mouse cursor bool show_mouse(bool visible); // Set the position of the mouse cursor void set_mouse_pos(int x, int y); // Set the bitmap that's used when drawing the cursor. void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y); // Shaking is used in SCUMM. Set current shake position. void set_shake_pos(int shake_pos); // Get the number of milliseconds since the program was started. uint32 get_msecs(); // Delay for a specified amount of milliseconds void delay_msecs(uint msecs); // Create a thread void *create_thread(ThreadProc *proc, void *param); // Get the next event. // Returns true if an event was retrieved. bool poll_event(Event *event); // Set function that generates samples bool set_sound_proc(void *param, SoundProc *proc, byte sound); // Poll cdrom status // Returns true if cd audio is playing bool poll_cdrom(); // Play cdrom audio track void play_cdrom(int track, int num_loops, int start_frame, int end_frame); // Stop cdrom audio track void stop_cdrom(); // Update cdrom audio status void update_cdrom(); // Quit void quit(); // Set a parameter uint32 property(int param, uint32 value); static OSystem *create(int gfx_mode, bool full_screen); private: // Windows callbacks & stuff bool handleMessage(); static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); byte *_gfx_buf; uint32 _start_time; Event _event; HMODULE hInst; HWND hWnd; enum { DF_FORCE_FULL_ON_PALETTE = 1, DF_WANT_RECT_OPTIM = 2, DF_2xSAI = 4, DF_SEPARATE_HWSCREEN = 8, DF_UPDATE_EXPAND_1_PIXEL = 16, }; int _mode; bool _full_screen; bool _mouse_visible; bool _mouse_drawn; uint32 _mode_flags; byte _internal_scaling; bool force_full; //Force full redraw on next update_screen bool cksum_valid; enum { NUM_DIRTY_RECT = 100, SCREEN_WIDTH = 320, SCREEN_HEIGHT = 200, CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8)), MAX_MOUSE_W = 40, MAX_MOUSE_H = 40, MAX_SCALING = 3, TMP_SCREEN_OFFS = 320*2 + 8, }; /* CD Audio */ int cd_track, cd_num_loops, cd_start_frame, cd_end_frame; Uint32 cd_end_time, cd_stop_time, cd_next_second; struct MousePos { int16 x,y,w,h; }; byte *_ms_buf; byte *_ms_backup; MousePos _ms_cur; MousePos _ms_old; int16 _ms_hotspot_x; int16 _ms_hotspot_y; int _current_shake_pos; static void fill_sound(void *userdata, Uint8 * stream, int len); void draw_mouse(); void undraw_mouse(); void load_gfx_mode(); void unload_gfx_mode(); void hotswap_gfx_mode(); void get_320x200_image(byte *buf); }; /************* WinCE Specifics *****************/ byte veryFastMode; bool sound_activated, terminated; HWND hWnd_MainMenu; HWND hWnd_Window; void drawAllToolbar(bool); void redrawSoundItem(); ToolbarSelected getToolbarSelection(int, int); extern bool toolbar_drawn; extern bool draw_keyboard; bool hide_toolbar; bool get_key_mapping; static char _directory[MAX_PATH]; const char KEYBOARD_MAPPING_ALPHA_HIGH[] = {"ABCDEFGHIJKLM"}; const char KEYBOARD_MAPPING_NUMERIC_HIGH[] = {"12345"}; const char KEYBOARD_MAPPING_ALPHA_LOW[] = {"NOPQRSTUVWXYZ"}; const char KEYBOARD_MAPPING_NUMERIC_LOW[] = {"67890"}; extern void startFindGame(); extern void displayGameInfo(); extern bool loadGameSettings(void); extern void setFindGameDlgHandle(HWND); extern void getSelectedGame(int, char*, TCHAR*); extern void palette_update(); #define SHMenuBar_GetMenu(hWndMB,ID_MENU) (HMENU)SendMessage((hWndMB), SHCMBM_GETSUBMENU, (WPARAM)0, (LPARAM)ID_MENU) void do_quit() { GXCloseInput(); GXCloseDisplay(); SDL_AudioQuit(); exit(1); } void Error(LPCTSTR msg) { OutputDebugString(msg); MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP); exit(1); } void Warning(LPCTSTR msg) { OutputDebugString(msg); MessageBox(HWND_DESKTOP, msg, TEXT("Error"), MB_ICONSTOP); } int mapKey(int key) { if (key>=VK_F1 && key<=VK_F9) { return key - VK_F1 + 315; } return key; } BOOL CALLBACK SelectDlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { switch(uMsg) { case WM_INITDIALOG: { TCHAR work[1024]; RECT rc; GetWindowRect(hwndDlg, &rc); MoveWindow(hwndDlg, (GetSystemMetrics(SM_CXSCREEN)-rc.right+rc.left)/2, (GetSystemMetrics(SM_CYSCREEN)-rc.bottom+rc.top)/2, rc.right-rc.left, rc.bottom-rc.top, TRUE); BringWindowToTop(hwndDlg); setFindGameDlgHandle(hwndDlg); MultiByteToWideChar(CP_ACP, 0, VERSION, strlen(VERSION) + 1, work, sizeof(work)); SetDlgItemText(hwndDlg, IDC_GAMEDESC, work); loadGameSettings(); } return TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDC_LISTAVAILABLE && HIWORD(wParam) == LBN_SELCHANGE) displayGameInfo(); if (wParam == IDC_SCAN) startFindGame(); if (wParam == IDC_PLAY) { int item; item = SendMessage(GetDlgItem(hwndDlg, IDC_LISTAVAILABLE), LB_GETCURSEL, 0, 0); if (item == LB_ERR) { MessageBox(hwndDlg, TEXT("Please select a game"), TEXT("Error"), MB_OK); } else EndDialog(hwndDlg, item + 1000); } if (wParam == IDC_EXIT) EndDialog(hwndDlg, 0); return TRUE; default: return FALSE; } } char* GameSelector() { TCHAR directory[MAX_PATH]; static char id[100]; DWORD result = DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_GAMESELECT), HWND_DESKTOP, SelectDlgProc); if (result < 1000) return NULL; result -= 1000; getSelectedGame(result, id, directory); WideCharToMultiByte(CP_ACP, 0, directory, wcslen(directory) + 1, _directory, sizeof(_directory), NULL, NULL); strcat(_directory, "\\"); return id; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd) { int argc = 3; char* argv[3]; char argdir[MAX_PATH]; sound_activated = true; hide_toolbar = false; argv[0] = NULL; argv[1] = GameSelector(); sprintf(argdir, "-p%s", _directory); argv[2] = argdir; if (!argv[1]) return 0; if (detector.detectMain(argc, argv)) return (-1); OSystem *system = detector.createSystem(); /* Simon the Sorcerer? */ if (detector._gameId >= GID_SIMON_FIRST && detector._gameId <= GID_SIMON_LAST) { /* Simon the Sorcerer. Completely different initialization */ MidiDriver *midi = detector.createMidi(); SimonState *simon = SimonState::create(system, midi); simon->_game = detector._gameId - GID_SIMON_FIRST; simon->set_volume(detector._sfx_volume); simon->_game_path = detector._gameDataPath; simon->go(); } else { Scumm *scumm = Scumm::createFromDetector(&detector, system); g_scumm = scumm; /* bind to Gui */ scumm->_gui = &gui; //Warning(TEXT("Initing GUI")); gui.init(scumm); /* Reinit GUI after loading a game */ //Warning(TEXT("ScummGO")); scumm->go(); } return 0; } LRESULT CALLBACK OSystem_WINCE3::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { static SHACTIVATEINFO sai; OSystem_WINCE3 *wm = (OSystem_WINCE3*)GetWindowLong(hWnd, GWL_USERDATA); switch (message) { case WM_CREATE: memset(&sai, 0, sizeof(sai)); SHSipPreference(hWnd, SIP_FORCEDOWN); // SHSipPreference(hWnd, SIP_INPUTDIALOG); return 0; case WM_DESTROY: case WM_CLOSE: GraphicsOff(); PostQuitMessage(0); break; case WM_ERASEBKGND: { RECT rc; HDC hDC; GetClientRect(hWnd, &rc); rc.top = 200; hDC = GetDC(hWnd); if(rc.top < rc.bottom) FillRect(hDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH)); ReleaseDC(hWnd, hDC); } return 1; case WM_PAINT: { HDC hDC; PAINTSTRUCT ps; hDC = BeginPaint (hWnd, &ps); EndPaint (hWnd, &ps); if (!hide_toolbar) toolbar_drawn = false; /* if(!GetScreenMode()) { SHSipPreference(hWnd, SIP_UP); } else { SHSipPreference(hWnd, SIP_FORCEDOWN); } */ } // SHSipPreference(hWnd, SIP_UP); /* Hack! */ /* It does not happen often but I don't want to see tooltip traces */ wm->update_screen(); return 0; case WM_ACTIVATE: GraphicsResume(); if (!hide_toolbar) toolbar_drawn = false; // SHHandleWMActivate(hWnd, wParam, lParam, &sai, SHA_INPUTDIALOG); return 0; case WM_HIBERNATE: GraphicsSuspend(); if (!hide_toolbar) toolbar_drawn = false; return 0; case WM_SETTINGCHANGE: SHHandleWMSettingChange(hWnd, wParam, lParam, &sai); if (!hide_toolbar) toolbar_drawn = false; return 0; case WM_COMMAND: switch(wParam) { case IDC_OPTIONS: wm->_event.kbd.ascii = KEY_SET_OPTIONS; wm->_event.event_code = EVENT_KEYDOWN; break; case IDC_EXIT: DestroyWindow(hWnd); do_quit(); break; case IDC_SKIP: wm->_event.kbd.ascii = mapKey(VK_ESCAPE);; wm->_event.event_code = EVENT_KEYDOWN; break; case IDC_LOADSAVE: if (GetScreenMode()) { draw_keyboard = true; if (!hide_toolbar) toolbar_drawn = false; } wm->_event.kbd.ascii = mapKey(VK_F5); wm->_event.event_code = EVENT_KEYDOWN; break; case IDC_SOUND: // FIXME sound_activated = !sound_activated; CheckMenuItem ( SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM), IDC_SOUND, MF_BYCOMMAND | (sound_activated ? MF_CHECKED : MF_UNCHECKED)); //wm->_scumm->_soundsPaused2 = !sound_activated; break; break; case IDC_LANDSCAPE: SetScreenMode(!GetScreenMode()); SHSipPreference(hWnd,SIP_FORCEDOWN); SetCapture(hWnd); // to prevent input panel from getting taps SHFullScreen (hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON); InvalidateRect(HWND_DESKTOP, NULL, TRUE); /* SipShowIM(SIPF_OFF); SHSipPreference(hWnd, SIP_FORCEDOWN); */ if (!hide_toolbar) toolbar_drawn = false; break; } return 0; case WM_KEYDOWN: if(wParam) { // gets rid of zero that seems to preceed GAPI events. unsigned char GAPI_key; GAPI_key = getGAPIKeyMapping((short)wParam); if (GAPI_key) { if (get_key_mapping) { wm->_event.kbd.ascii = GAPI_KEY_BASE + GAPI_key; wm->_event.event_code = EVENT_KEYDOWN; } else processAction((short)wParam); } else { wm->_event.kbd.ascii = mapKey(wParam); wm->_event.event_code = EVENT_KEYDOWN; } } break; case WM_MOUSEMOVE: { int x = ((int16*)&lParam)[0]; int y = ((int16*)&lParam)[1]; Translate(&x, &y); wm->_event.event_code = EVENT_MOUSEMOVE; wm->_event.mouse.x = x; wm->_event.mouse.y = y; } break; case WM_LBUTTONDOWN: { ToolbarSelected toolbar_selection; int x = ((int16*)&lParam)[0]; int y = ((int16*)&lParam)[1]; Translate(&x, &y); if (draw_keyboard) { // Handle keyboard selection if (x<185 && y>=200) { //Alpha selection wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = (y <= 220 ? KEYBOARD_MAPPING_ALPHA_HIGH[((x + 10) / 14) - 1] : KEYBOARD_MAPPING_ALPHA_LOW[((x + 10) / 14) - 1]); break; } else if (x>=186 && y>=200 && x<=255) { // Numeric selection wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = (y <= 220 ? KEYBOARD_MAPPING_NUMERIC_HIGH[((x - 187 + 10) / 14) - 1] : KEYBOARD_MAPPING_NUMERIC_LOW[((x - 187 + 10) / 14) - 1]); break; } else if (x>=302 && x <= 316 && y >= 200 && y <= 220) { // Backspace wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = mapKey(VK_BACK); break; } wm->_event.event_code = EVENT_LBUTTONDOWN; wm->_event.mouse.x = x; wm->_event.mouse.y = y; break; } toolbar_selection = (hide_toolbar || get_key_mapping ? ToolbarNone : getToolbarSelection(x, y)); if (toolbar_selection == ToolbarNone) { wm->_event.event_code = EVENT_LBUTTONDOWN; wm->_event.mouse.x = x; wm->_event.mouse.y = y; if(y > 200 && !hide_toolbar) { if(x<160) { wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = mapKey(VK_ESCAPE); } else { SetScreenMode(0); // restore normal tap logic SHSipPreference(hWnd,SIP_UP); ReleaseCapture(); InvalidateRect(HWND_DESKTOP, NULL, TRUE); } } } else { switch(toolbar_selection) { case ToolbarSaveLoad: if (GetScreenMode()) { draw_keyboard = true; if (!hide_toolbar) toolbar_drawn = false; } wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = mapKey(VK_F5); break; case ToolbarExit: wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = KEY_SET_OPTIONS; break; case ToolbarSkip: wm->_event.event_code = EVENT_KEYDOWN; wm->_event.kbd.ascii = mapKey(VK_ESCAPE); break; case ToolbarSound: // FIXME !!!!! sound_activated = !sound_activated; //wm->_scumm->_soundsPaused2 = !sound_activated; redrawSoundItem(); break; default: break; } } } break; case WM_LBUTTONUP: { // pinched from the SDL code. Distinguishes between taps and not wm->_event.event_code = EVENT_LBUTTONUP; } break; case WM_LBUTTONDBLCLK: // doesn't seem to work right now //wm->_scumm->_rightBtnPressed |= msClicked | msDown; break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } bool OSystem_WINCE3::handleMessage() { MSG msg; if (!PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) return false; if (msg.message==WM_QUIT) { terminated=true; do_quit(); return true; } TranslateMessage(&msg); DispatchMessage(&msg); return true; } /*************** Registry support ***********/ void registry_init() { HKEY hkey; DWORD disposition; DWORD keyType, keySize, dummy; unsigned char actions[NUMBER_ACTIONS]; memset(actions, 0, NUMBER_ACTIONS); if(RegCreateKeyEx(HKEY_CURRENT_USER, TEXT("Software\\PocketSCUMM"), 0, NULL, 0, 0, NULL, &hkey, &disposition) == ERROR_SUCCESS) { keyType = REG_DWORD; keySize = sizeof(DWORD); if (RegQueryValueEx(hkey, TEXT("VolumeMaster"), NULL, &keyType, (unsigned char*)&dummy, &keySize) == ERROR_SUCCESS) g_scumm->_sound_volume_master = (uint16)dummy; else g_scumm->_sound_volume_master = 100; if (RegQueryValueEx(hkey, TEXT("VolumeMusic"), NULL, &keyType, (unsigned char*)&dummy, &keySize) == ERROR_SUCCESS) g_scumm->_sound_volume_music = (uint16)dummy; else g_scumm->_sound_volume_music = 60; if (RegQueryValueEx(hkey, TEXT("VolumeSfx"), NULL, &keyType, (unsigned char*)&dummy, &keySize) == ERROR_SUCCESS) g_scumm->_sound_volume_sfx = (uint16)dummy; else g_scumm->_sound_volume_sfx = 100; keyType = REG_BINARY; keySize = NUMBER_ACTIONS; memset(actions, 0, sizeof(actions)); RegQueryValueEx(hkey, TEXT("ActionsKeys"), NULL, &keyType, actions, &keySize); setActionKeys(actions); actions[0] = ACTION_PAUSE; actions[1] = ACTION_SAVE; actions[2] = ACTION_QUIT; actions[3] = ACTION_SKIP; actions[4] = ACTION_HIDE; RegQueryValueEx(hkey, TEXT("ActionsTypes"), NULL, &keyType, actions, &keySize); setActionTypes(actions); RegCloseKey(hkey); } } void registry_save() { HKEY hkey; DWORD disposition; DWORD keyType, keySize, dummy; if(RegCreateKeyEx(HKEY_CURRENT_USER, TEXT("Software\\PocketSCUMM"), 0, NULL, 0, 0, NULL, &hkey, &disposition) == ERROR_SUCCESS) { keyType = REG_DWORD; keySize = sizeof(DWORD); dummy = g_scumm->_sound_volume_master; RegSetValueEx(hkey, TEXT("VolumeMaster"), 0, keyType, (unsigned char*)&dummy, keySize); dummy = g_scumm->_sound_volume_music; RegSetValueEx(hkey, TEXT("VolumeMusic"), 0, keyType, (unsigned char*)&dummy, keySize); dummy = g_scumm->_sound_volume_sfx; RegSetValueEx(hkey, TEXT("VolumeSfx"), 0, keyType, (unsigned char*)&dummy, keySize); keyType = REG_BINARY; keySize = NUMBER_ACTIONS; RegSetValueEx(hkey, TEXT("ActionsKeys"), 0, keyType, getActionKeys(), keySize); RegSetValueEx(hkey, TEXT("ActionsTypes"), 0, keyType, getActionTypes(), keySize); RegCloseKey(hkey); } } /************* OSystem Main **********************/ OSystem *OSystem_WINCE3::create(int gfx_mode, bool full_screen) { OSystem_WINCE3 *syst = new OSystem_WINCE3(); syst->_mode = gfx_mode; syst->_full_screen = full_screen; syst->_event.event_code = -1; /* Retrieve the handle of this module */ syst->hInst = GetModuleHandle(NULL); /* Register the window class */ WNDCLASS wcex; wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = syst->hInst; wcex.hIcon = 0; wcex.hCursor = NULL; wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH); wcex.lpszMenuName = 0; wcex.lpszClassName = TEXT("ScummVM"); if (!RegisterClass(&wcex)) Error(TEXT("Cannot register window class!")); syst->hWnd = CreateWindow(TEXT("ScummVM"), TEXT("ScummVM"), WS_VISIBLE, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN), NULL, NULL, syst->hInst, NULL); hWnd_Window = syst->hWnd; SetWindowLong(syst->hWnd, GWL_USERDATA, (long)syst); ShowWindow(syst->hWnd, SW_SHOW); SHMENUBARINFO smbi; smbi.cbSize = sizeof(smbi); smbi.hwndParent = syst->hWnd; smbi.dwFlags = 0; smbi.nToolBarId = IDM_MENU; smbi.hInstRes = GetModuleHandle(NULL); smbi.nBmpId = 0; smbi.cBmpImages = 0; smbi.hwndMB = NULL; BOOL res = SHCreateMenuBar(&smbi); hWnd_MainMenu = smbi.hwndMB; /* Sound is activated on default - initialize it in the menu */ CheckMenuItem((HMENU)SHMenuBar_GetMenu (hWnd_MainMenu, IDM_POCKETSCUMM), IDC_SOUND, MF_BYCOMMAND | MF_CHECKED); GraphicsOn(syst->hWnd); SetWindowPos(syst->hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE); SetForegroundWindow(syst->hWnd); SHFullScreen(syst->hWnd, SHFS_HIDESIPBUTTON | SHFS_HIDETASKBAR | SHFS_HIDESTARTICON); // Mini SDL init if (SDL_Init(SDL_INIT_AUDIO)==-1) { exit(1); } return syst; } OSystem *OSystem_WINCE3_create() { return OSystem_WINCE3::create(0, 0); } void OSystem_WINCE3::set_palette(const byte *colors, uint start, uint num) { const byte *b = colors; uint i; //SDL_Color *base = _cur_pal + start; for(i=0;i!=num;i++) { SetPalEntry(i + start, b[0], b[1], b[2]); b += 4; } palette_update(); } void OSystem_WINCE3::load_gfx_mode() { force_full = true; _gfx_buf = (byte*)malloc((320 * 240) * sizeof(byte)); } void OSystem_WINCE3::unload_gfx_mode() { // FIXME: Free the _gfx_buf here } void OSystem_WINCE3::init_size(uint w, uint h) { load_gfx_mode(); } void OSystem_WINCE3::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) { byte *dst; dst = _gfx_buf + y * 320 + x; do { memcpy(dst, buf, w); dst += 320; buf += pitch; } while (--h); } void OSystem_WINCE3::update_screen() { Blt(_gfx_buf); } bool OSystem_WINCE3::show_mouse(bool visible) { if (_mouse_visible == visible) return visible; bool last = _mouse_visible; _mouse_visible = visible; return last; } void OSystem_WINCE3::set_mouse_pos(int x, int y) { if (x != _ms_cur.x || y != _ms_cur.y) { _ms_cur.x = x; _ms_cur.y = y; } } void OSystem_WINCE3::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) { _ms_cur.w = w; _ms_cur.h = h; _ms_hotspot_x = hotspot_x; _ms_hotspot_y = hotspot_y; _ms_buf = (byte*)buf; } void OSystem_WINCE3::set_shake_pos(int shake_pos) {;} uint32 OSystem_WINCE3::get_msecs() { return GetTickCount() - _start_time; } void OSystem_WINCE3::delay_msecs(uint msecs) { handleMessage(); Sleep(msecs); } void *OSystem_WINCE3::create_thread(ThreadProc *proc, void *param) { return NULL; } int mapKey(int key, byte mod) { if (key>=VK_F1 && key<=VK_F9) { return key - VK_F1 + 315; } return key; } bool OSystem_WINCE3::poll_event(Event *event) { if (_event.event_code < 0) return false; *event = _event; _event.event_code = -1; return true; } bool OSystem_WINCE3::set_sound_proc(void *param, SoundProc *proc, byte format) { SDL_AudioSpec desired; /* only one format supported at the moment */ desired.freq = SAMPLES_PER_SEC; desired.format = AUDIO_S16SYS; desired.channels = 1; desired.samples = 128; desired.callback = proc; desired.userdata = param; if (SDL_OpenAudio(&desired, NULL) != 0) { return false; } SDL_PauseAudio(0); return true; } /* Hotswap graphics modes */ void OSystem_WINCE3::get_320x200_image(byte *buf) {;} void OSystem_WINCE3::hotswap_gfx_mode() {;} uint32 OSystem_WINCE3::property(int param, uint32 value) { switch(param) { case PROP_TOGGLE_FULLSCREEN: return 1; case PROP_SET_WINDOW_CAPTION: return 1; case PROP_OPEN_CD: break; case PROP_SET_GFX_MODE: return 1; case PROP_SHOW_DEFAULT_CURSOR: break; case PROP_GET_SAMPLE_RATE: return SAMPLES_PER_SEC; } return 0; } void OSystem_WINCE3::quit() { unload_gfx_mode(); exit(1); } /* CDRom Audio */ void OSystem_WINCE3::stop_cdrom() {;} void OSystem_WINCE3::play_cdrom(int track, int num_loops, int start_frame, int end_frame) { /* Reset sync count */ g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0; } bool OSystem_WINCE3::poll_cdrom() {return 0;} void OSystem_WINCE3::update_cdrom() {;} void ScummDebugger::attach(Scumm *s) {;}