//{{NO_DEPENDENCIES}} // Microsoft Developer Studio generated include file. // Used by PocketSCUMM.rc // #define IDD_GAMESELECT 105 #define IDD_SOUND_DIALOG 106 #define IDB_SKIP 113 #define IDB_DISK 115 #define IDB_EXIT 116 #define IDB_SOUND_ON 117 #define IDB_SOUND_OFF 118 #define IDB_PANEL 119 #define IDI_POCKETSCUMM 127 #define IDB_KEYBOARD 129 #define IDL_POCKETSCUMM 130 #define IDB_MENUTITLE 133 #define IDM_MENU 1000 #define IDC_ABOUT 1000 #define IDC_MONKEY 1000 #define IDC_OPTIONS 1000 #define IDC_EXIT 1001 #define IDC_MONKEY2 1001 #define IDD_SLIDERMUSIC 1001 #define IDC_ATLANTIS 1002 #define IDD_SLIDERSFX 1002 #define IDC_PLAYFATE 1003 #define IDC_TENTACLE 1004 #define IDC_DOTTDEMO 1005 #define IDC_SAMNMAX 1006 #define IDC_SNMDEMO 1007 #define IDC_DISABLE_SOUND 1008 #define IDC_SLOW_SOUND 1009 #define IDC_FT 1010 #define IDC_LISTAVAILABLE 1011 #define IDC_GAMEDESC 1014 #define IDC_PLAY 1015 #define IDC_FILEPATH 1016 #define IDC_SCAN 1018 #define ID_POCKETSCUMM 40005 #define IDS_CAP_POCKETSCUMM 40006 #define IDC_LANDSCAPE 40007 #define IDC_SKIP 40008 #define IDC_LOADSAVE 40009 #define IDC_SOUND 40011 #define IDC_SOUNDVOL 40012 #define IDM_POCKETSCUMM 40013 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 134 #define _APS_NEXT_COMMAND_VALUE 40014 #define _APS_NEXT_CONTROL_VALUE 1016 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif