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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "backends/fs/abstract-fs.h"
#include <kernel.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include "backends/platform/ps2/asyncfio.h"
#include "backends/platform/ps2/fileio.h"
#include "backends/platform/ps2/systemps2.h"
#include "backends/platform/ps2/ps2debug.h"
#define DEFAULT_MODE (FIO_S_IRUSR | FIO_S_IWUSR | FIO_S_IRGRP | FIO_S_IWGRP | FIO_S_IROTH | FIO_S_IWOTH)
extern AsyncFio fio;
extern OSystem_PS2 *g_systemPs2;
/**
* Implementation of the ScummVM file system API based on the Ps2SDK.
*
* Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/
class Ps2FilesystemNode : public AbstractFilesystemNode {
friend class Ps2FilesystemFactory;
protected:
String _displayName;
String _path;
bool _isDirectory;
bool _isRoot;
private:
char *getDeviceDescription(const char *path) const;
bool getDirectoryFlag(const char *path);
public:
/**
* Creates a PS2FilesystemNode with the root node as path.
*/
Ps2FilesystemNode();
/**
* Creates a PS2FilesystemNode for a given path.
*
* @param path String with the path the new node should point to.
*/
Ps2FilesystemNode(const String &path);
Ps2FilesystemNode(const String &path, bool verify);
/**
* Copy constructor.
*/
Ps2FilesystemNode(const Ps2FilesystemNode *node);
virtual bool exists(void) const;
virtual String getDisplayName() const { return _displayName; }
virtual String getName() const { return _displayName; }
virtual String getPath() const { return _path; }
virtual bool isDirectory() const {
return _isDirectory;
}
virtual bool isReadable() const {
return exists();
}
virtual bool isWritable() const {
// The only writable device on the ps2 is the memory card
return false;
}
virtual AbstractFilesystemNode *clone() const { return new Ps2FilesystemNode(this); }
virtual AbstractFilesystemNode *getChild(const String &n) const;
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
virtual AbstractFilesystemNode *getParent() const;
};
/**
* Returns the last component of a given path.
*
* @param str String containing the path.
* @return Pointer to the first char of the last component inside str.
*/
const char *lastPathComponent(const Common::String &str) {
if (str.empty())
return "";
const char *start = str.c_str();
const char *cur = start + str.size() - 2;
while (cur >= start && *cur != '/' && *cur != ':') {
--cur;
}
printf("romeo : lastPathComponent = %s\n", cur + 1);
return cur + 1;
}
Ps2FilesystemNode::Ps2FilesystemNode() {
_isDirectory = true;
_isRoot = true;
_displayName = "PlayStation 2";
_path = "";
}
Ps2FilesystemNode::Ps2FilesystemNode(const String &path) {
_path = path;
_isDirectory = true;
if (strcmp(path.c_str(), "") == 0) {
_isRoot = true;
_displayName = String("PlayStation 2");
} else {
_isRoot = false;
const char *dsplName = NULL, *pos = path.c_str();
while (*pos)
if (*pos++ == '/')
dsplName = pos;
if (dsplName)
_displayName = String(dsplName);
else
_displayName = getDeviceDescription(path.c_str());
}
}
Ps2FilesystemNode::Ps2FilesystemNode(const String &path, bool verify) {
_path = path;
if (strcmp(path.c_str(), "") == 0) {
_isRoot = true; /* root is always a dir*/
_displayName = String("PlayStation 2");
_isDirectory = true;
} else {
_isRoot = false;
const char *dsplName = NULL, *pos = path.c_str();
while (*pos)
if (*pos++ == '/')
dsplName = pos;
if (dsplName) {
_displayName = String(dsplName);
if (verify)
_isDirectory = getDirectoryFlag(path.c_str());
else
_isDirectory = false;
} else {
_displayName = getDeviceDescription(path.c_str());
_isDirectory = true; /* devices are always dir */
}
}
}
Ps2FilesystemNode::Ps2FilesystemNode(const Ps2FilesystemNode *node) {
_displayName = node->_displayName;
_isDirectory = node->_isDirectory;
_path = node->_path;
_isRoot = node->_isRoot;
}
bool Ps2FilesystemNode::exists(void) const {
dbg_printf("Ps2FilesystemNode::exists: path \"%s\": ", _path.c_str());
if (_path[4] != ':') { // don't bother for relative path... they always fail on PS2!
dbg_printf("NO, relative path\n");
return false;
}
if (_path[0] == 'h') { // bypass host
dbg_printf("NO, host device ignored\n");
return false;
}
int fd = fio.open(_path.c_str(), O_RDONLY);
if (fd == -EISDIR) {
dbg_printf("YES, directory\n");
return true;
} else if (fd >= 0) {
dbg_printf("YES, file\n");
fio.close(fd);
return true;
}
printf("NO, not found\n");
return false;
}
bool Ps2FilesystemNode::getDirectoryFlag(const char *path) {
if (strncmp(path, "host:", 5) == 0)
return true; // Can't get listings from host: right now
int fd = fio.open(_path.c_str(), O_RDONLY);
if (fd == -EISDIR) {
dbg_printf(" romeo : new node [ %s ] is a dir\n", path);
return true;
} else if (fd >=0) {
dbg_printf(" romeo : new node [ %s ] is -not- a dir (%d)\n", path, fd);
fio.close(fd);
} else
dbg_printf(" romeo : new node [ %s ] is -not- (%d)\n", path, fd);
return false;
}
AbstractFilesystemNode *Ps2FilesystemNode::getChild(const String &n) const {
if (!_isDirectory)
return NULL;
char listDir[256];
sprintf(listDir, "%s/", _path.c_str());
int fd = fio.dopen(listDir);
if (fd >= 0) {
iox_dirent_t dirent;
while (fio.dread(fd, &dirent) > 0) {
if (strcmp(n.c_str(), dirent.name) == 0) {
Ps2FilesystemNode *dirEntry = new Ps2FilesystemNode();
dirEntry->_isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
dirEntry->_isRoot = false;
dirEntry->_path = _path;
dirEntry->_path += "/";
dirEntry->_path += dirent.name;
dirEntry->_displayName = dirent.name;
fio.dclose(fd);
return dirEntry;
}
}
fio.dclose(fd);
}
return NULL;
}
bool Ps2FilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
//TODO: honor the hidden flag
if (!_isDirectory)
return false;
if (_isRoot) {
Ps2FilesystemNode dirEntry;
dirEntry._isDirectory = true;
dirEntry._isRoot = false;
dirEntry._path = "cdfs:";
dirEntry._displayName = getDeviceDescription(dirEntry._path.c_str());
list.push_back(new Ps2FilesystemNode(&dirEntry));
if (g_systemPs2->hddPresent()) {
dirEntry._path = "pfs0:";
dirEntry._displayName = getDeviceDescription(dirEntry._path.c_str());
list.push_back(new Ps2FilesystemNode(&dirEntry));
}
if (g_systemPs2->usbMassPresent()) {
dirEntry._path = "mass:";
dirEntry._displayName = getDeviceDescription(dirEntry._path.c_str());
list.push_back(new Ps2FilesystemNode(&dirEntry));
}
return true;
} else {
char listDir[256];
int fd;
if (_path.lastChar() == '/' /* || _path.lastChar() == ':'*/)
fd = fio.dopen(_path.c_str());
else {
sprintf(listDir, "%s/", _path.c_str());
fd = fio.dopen(listDir);
}
if (fd >= 0) {
iox_dirent_t dirent;
Ps2FilesystemNode dirEntry;
int dreadRes;
while ((dreadRes = fio.dread(fd, &dirent)) > 0) {
if (dirent.name[0] == '.')
continue; // ignore '.' and '..'
if (((mode == FilesystemNode::kListDirectoriesOnly) && (dirent.stat.mode & FIO_S_IFDIR)) ||
((mode == FilesystemNode::kListFilesOnly) && !(dirent.stat.mode & FIO_S_IFDIR)) ||
(mode == FilesystemNode::kListAll)) {
dirEntry._isDirectory = (bool)(dirent.stat.mode & FIO_S_IFDIR);
dirEntry._isRoot = false;
dirEntry._path = _path;
if (_path.lastChar() != '/')
dirEntry._path += "/";
dirEntry._path += dirent.name;
dirEntry._displayName = dirent.name;
list.push_back(new Ps2FilesystemNode(&dirEntry));
}
}
fio.dclose(fd);
return true;
} else
return false;
}
}
AbstractFilesystemNode *Ps2FilesystemNode::getParent() const {
if (_isRoot)
return new Ps2FilesystemNode(this);
const char *slash = NULL;
const char *cnt = _path.c_str();
while (*cnt) {
if (*cnt == '/')
slash = cnt;
cnt++;
}
if (slash)
return new Ps2FilesystemNode(String(_path.c_str(), slash - _path.c_str()));
else
return new Ps2FilesystemNode();
}
char *Ps2FilesystemNode::getDeviceDescription(const char *path) const {
if (strncmp(path, "cdfs", 4) == 0)
return "DVD Drive";
else if (strncmp(path, "mass", 4) == 0)
return "USB Mass Storage";
else
return "Harddisk";
}
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