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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

 #ifndef CD_DEFAULT_H
 #define CD_DEFAULT_H

 #include "cdaudio.h"

 class DefaultCDPlayer : public CDAudio {
 public:
	DefaultCDPlayer(OSystem *sys);

	bool init();
	void release();

	bool poll();
	void update();
	void play(int track, int num_loops, int start_frame, int duration);
	void stop();

 private:
	OSystem *_sys;

	// cdrom
	UInt16 _defLoops;
	UInt32 _defStopTime, _defTrackEndFrame, _defTrackLength;
 };

 #endif