1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2004 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "common/file.h"
#include "common/util.h"
Common::StringList File::_defaultDirectories;
FILE *File::fopenNoCase(const char *filename, const char *directory, const char *mode) {
FILE *file;
char buf[512];
char *ptr;
assert(directory);
strcpy(buf, directory);
#ifdef WIN32
// Fix for Win98 issue related with game directory pointing to root drive ex. "c:\"
if ((buf[0] != 0) && (buf[1] == ':') && (buf[2] == '\\') && (buf[3] == 0)) {
buf[2] = 0;
}
#endif
#if !defined(__GP32__) && !defined(__PALM_OS__)
// Add a trailing slash, if necessary.
if (buf[0] != 0) {
const int dirLen = strlen(buf);
if (buf[dirLen-1] != ':' && buf[dirLen-1] != '/')
strcat(buf, "/");
}
#endif
// Append the filename to the path string
const int offsetToFileName = strlen(buf);
strcat(buf, filename);
//
// Try to open the file normally
//
file = fopen(buf, mode);
//
// Try again, with file name converted to upper case
//
if (!file) {
ptr = buf + offsetToFileName;
while (*ptr) {
*ptr = toupper(*ptr);
ptr++;
}
file = fopen(buf, mode);
}
//
// Try again, with file name converted to lower case
//
if (!file) {
ptr = buf + offsetToFileName;
while (*ptr) {
*ptr = tolower(*ptr);
ptr++;
}
file = fopen(buf, mode);
}
return file;
}
void File::addDefaultDirectory(const Common::String &directory) {
_defaultDirectories.push_back(directory);
}
void File::resetDefaultDirectories() {
_defaultDirectories.clear();
}
File::File()
: _handle(0), _ioFailed(false), _refcount(1), _name(0) {
}
//#define DEBUG_FILE_REFCOUNT
File::~File() {
#ifdef DEBUG_FILE_REFCOUNT
warning("File::~File on file '%s'", _name);
#endif
close();
delete [] _name;
}
void File::incRef() {
#ifdef DEBUG_FILE_REFCOUNT
warning("File::incRef on file '%s'", _name);
#endif
_refcount++;
}
void File::decRef() {
#ifdef DEBUG_FILE_REFCOUNT
warning("File::decRef on file '%s'", _name);
#endif
if (--_refcount == 0) {
delete this;
}
}
bool File::open(const char *filename, AccessMode mode, const char *directory) {
assert(mode == kFileReadMode || mode == kFileWriteMode);
if (_handle) {
error("File::open: This file object already is opened (%s), won't open '%s'", _name, filename);
}
if (filename == NULL || *filename == 0) {
error("File::open: No filename was specified!");
}
clearIOFailed();
const char *modeStr = (mode == kFileReadMode) ? "rb" : "wb";
if (directory) {
_handle = fopenNoCase(filename, directory, modeStr);
} else {
Common::StringList::const_iterator x;
// First try the current directory
_handle = fopenNoCase(filename, "", modeStr);
// Next try all default directories
for (x = _defaultDirectories.begin(); _handle == NULL && x != _defaultDirectories.end(); ++x) {
_handle = fopenNoCase(filename, x->c_str(), modeStr);
}
}
if (_handle == NULL) {
if (mode == kFileReadMode)
debug(2, "File %s not found", filename);
else
debug(2, "File %s not opened", filename);
return false;
}
int len = strlen(filename);
if (_name != 0)
delete [] _name;
_name = new char[len+1];
memcpy(_name, filename, len+1);
#ifdef DEBUG_FILE_REFCOUNT
warning("File::open on file '%s'", _name);
#endif
return true;
}
void File::close() {
if (_handle)
fclose(_handle);
_handle = NULL;
}
bool File::isOpen() const {
return _handle != NULL;
}
bool File::ioFailed() const {
return _ioFailed != 0;
}
void File::clearIOFailed() {
_ioFailed = false;
}
bool File::eof() {
if (_handle == NULL) {
error("File::eof: File is not open!");
return false;
}
return feof(_handle) != 0;
}
uint32 File::pos() {
if (_handle == NULL) {
error("File::pos: File is not open!");
return 0;
}
return ftell(_handle);
}
uint32 File::size() {
if (_handle == NULL) {
error("File::size: File is not open!");
return 0;
}
uint32 oldPos = ftell(_handle);
fseek(_handle, 0, SEEK_END);
uint32 length = ftell(_handle);
fseek(_handle, oldPos, SEEK_SET);
return length;
}
void File::seek(int32 offs, int whence) {
if (_handle == NULL) {
error("File::seek: File is not open!");
return;
}
if (fseek(_handle, offs, whence) != 0)
clearerr(_handle);
}
uint32 File::read(void *ptr, uint32 len) {
byte *ptr2 = (byte *)ptr;
uint32 real_len;
if (_handle == NULL) {
error("File::read: File is not open!");
return 0;
}
if (len == 0)
return 0;
real_len = fread(ptr2, 1, len, _handle);
if (real_len < len) {
clearerr(_handle);
_ioFailed = true;
}
return real_len;
}
uint32 File::write(const void *ptr, uint32 len) {
if (_handle == NULL) {
error("File::write: File is not open!");
return 0;
}
if (len == 0)
return 0;
if ((uint32)fwrite(ptr, 1, len, _handle) != len) {
clearerr(_handle);
_ioFailed = true;
}
return len;
}
|