1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_USTR_H
#define COMMON_USTR_H
#include "common/scummsys.h"
namespace Common {
class String;
/**
* Very simple string class for UTF-32 strings in ScummVM. The main intention
* behind this class is to feature a simple way of displaying UTF-32 strings
* through the Graphics::Font API.
*
* Please note that operations like equals, deleteCharacter, toUppercase, etc.
* are only very simplified convenience operations. They might not fully work
* as you would expect for a proper UTF-32 string class.
*
* The presence of \0 characters in the string will cause undefined
* behavior in some operations.
*/
class U32String {
public:
static const uint32 npos = 0xFFFFFFFF;
typedef uint32 value_type;
typedef uint32 unsigned_type;
private:
/**
* The size of the internal storage. Increasing this means less heap
* allocations are needed, at the cost of more stack memory usage,
* and of course lots of wasted memory.
*/
static const uint32 _builtinCapacity = 32;
/**
* Length of the string.
*/
uint32 _size;
/**
* Pointer to the actual string storage. Either points to _storage,
* or to a block allocated on the heap via malloc.
*/
value_type *_str;
union {
/**
* Internal string storage.
*/
value_type _storage[_builtinCapacity];
/**
* External string storage data -- the refcounter, and the
* capacity of the string _str points to.
*/
struct {
mutable int *_refCount;
uint32 _capacity;
} _extern;
};
inline bool isStorageIntern() const {
return _str == _storage;
}
public:
/** Construct a new empty string. */
U32String() : _size(0), _str(_storage) { _storage[0] = 0; }
/** Construct a new string from the given NULL-terminated C string. */
explicit U32String(const value_type *str);
/** Construct a new string containing exactly len characters read from address str. */
U32String(const value_type *str, uint32 len);
/** Construct a new string containing the characters between beginP (including) and endP (excluding). */
U32String(const value_type *beginP, const value_type *endP);
/** Construct a copy of the given string. */
U32String(const U32String &str);
~U32String();
U32String &operator=(const U32String &str);
U32String &operator+=(const U32String &str);
U32String &operator+=(value_type c);
/**
* Equivalence comparison operator.
* @see equals
*/
bool operator==(const U32String &x) const { return equals(x); }
/**
* Compares whether two U32String are the same based on memory comparison.
* This does *not* do comparison based on canonical equivalence.
*/
bool equals(const U32String &x) const;
bool contains(value_type x) const;
inline const value_type *c_str() const { return _str; }
inline uint32 size() const { return _size; }
inline bool empty() const { return (_size == 0); }
value_type operator[](int idx) const {
assert(_str && idx >= 0 && idx < (int)_size);
return _str[idx];
}
/**
* Removes the value at position p from the string.
* Using this on decomposed characters will not remove the whole
* character!
*/
void deleteChar(uint32 p);
/** Clears the string, making it empty. */
void clear();
/**
* Convert all characters in the string to lowercase.
*
* Be aware that this only affects the case of ASCII characters. All
* other characters will not be touched at all.
*/
void toLowercase();
/**
* Convert all characters in the string to uppercase.
*
* Be aware that this only affects the case of ASCII characters. All
* other characters will not be touched at all.
*/
void toUppercase();
uint32 find(const U32String &str, uint32 pos = 0) const;
typedef value_type * iterator;
typedef const value_type * const_iterator;
iterator begin() {
// Since the user could potentially
// change the string via the returned
// iterator we have to assure we are
// pointing to a unique storage.
makeUnique();
return _str;
}
iterator end() {
return begin() + size();
}
const_iterator begin() const {
return _str;
}
const_iterator end() const {
return begin() + size();
}
private:
void makeUnique();
void ensureCapacity(uint32 new_size, bool keep_old);
void incRefCount() const;
void decRefCount(int *oldRefCount);
void initWithCStr(const value_type *str, uint32 len);
};
U32String convertUtf8ToUtf32(const String &str);
enum CodePage {
kAscii,
kWindows1250,
kWindows1251,
kWindows1252,
kWindows1255
};
U32String convertToU32String(const char *str, CodePage page = kAscii);
} // End of namespace Common
#endif
|