1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef AGOS_INTERN_H
#define AGOS_INTERN_H
namespace AGOS {
enum ChildType {
kRoomType = 1,
kObjectType = 2,
kPlayerType = 3,
kGenExitType = 4, // Elvira 1 specifc
kSuperRoomType = 4, // Elvira 2 specic
kContainerType = 7,
kChainType = 8,
kUserFlagType = 9,
kInheritType = 255
};
struct Child {
Child *next;
uint16 type;
};
struct SubRoom : Child {
uint16 subroutine_id;
uint16 roomExitStates;
uint16 roomExit[1];
uint16 roomShort;
uint16 roomLong;
uint16 flags;
};
struct SubSuperRoom : Child {
uint16 subroutine_id;
uint16 roomX;
uint16 roomY;
uint16 roomZ;
uint16 roomExitStates[1];
};
struct SubObject : Child {
uint16 objectName;
uint16 objectSize;
uint16 objectWeight;
uint32 objectFlags;
int16 objectFlagValue[1];
};
struct SubPlayer : Child {
int16 userKey;
int16 size;
int16 weight;
int16 strength;
int16 flags;
int16 level;
int32 score;
};
struct SubGenExit : Child {
uint16 subroutine_id;
uint16 dest[6];
};
struct SubContainer : Child {
uint16 subroutine_id;
uint16 volume;
uint16 flags;
};
struct SubChain : Child {
uint16 subroutine_id;
uint16 chChained;
};
struct SubUserFlag : Child {
uint16 subroutine_id;
uint16 userFlags[8];
uint16 userItems[1];
};
struct SubInherit : Child {
uint16 subroutine_id;
uint16 inMaster;
};
enum {
SubRoom_SIZE = sizeof(SubRoom) - sizeof(uint16),
SubSuperRoom_SIZE = sizeof(SubSuperRoom) - sizeof(uint16),
SubObject_SIZE = sizeof(SubObject) - sizeof(int16)
};
struct Item {
uint16 parent;
uint16 child;
uint16 next;
int16 noun;
int16 adjective;
int16 state; /* signed int */
uint16 classFlags;
uint16 itemName;
Child *children;
Item() { memset(this, 0, sizeof(*this)); }
};
struct IconEntry {
Item *item;
uint16 boxCode;
};
struct IconBlock {
int16 line;
Item *itemRef;
IconEntry iconArray[64];
int16 upArrow, downArrow;
uint16 classMask;
};
struct WindowBlock {
byte mode;
byte flags;
int16 x, y;
int16 width, height;
int16 textColumn, textRow;
int16 scrollY;
uint16 textColumnOffset, textLength, textMaxLength;
uint8 fill_color, text_color;
IconBlock *iconPtr;
WindowBlock() { memset(this, 0, sizeof(*this)); }
};
// note on text offset:
// the actual x-coordinate is: textColumn * 8 + textColumnOffset
// the actual y-coordinate is: textRow * 8
enum {
SUBROUTINE_LINE_SMALL_SIZE = 2,
SUBROUTINE_LINE_BIG_SIZE = 8
};
#include "common/pack-start.h"
struct Subroutine {
uint16 id; /* subroutine ID */
uint16 first; /* offset from subroutine start to first subroutine line */
Subroutine *next; /* next subroutine in linked list */
};
struct SubroutineLine {
uint16 next;
int16 verb;
int16 noun1;
int16 noun2;
};
#include "common/pack-end.h"
struct TimeEvent {
uint32 time;
uint16 subroutine_id;
TimeEvent *next;
};
struct GameSpecificSettings {
#ifndef PALMOS_68K
const char *effects_filename;
const char *speech_filename;
#else
const char effects_filename[12];
const char speech_filename[12];
#endif
};
enum BoxFlags {
kBFTextBox = 0x1,
kBFBoxSelected = 0x2,
kBFNoTouchName = 0x4,
kBFInvertTouch = 0x8,
kBFDragBox = 0x10, // Simon 1/2
kBFHyperBox = 0x10, // Feeble Files
kBFBoxInUse = 0x20,
kBFBoxDead = 0x40,
kBFBoxItem = 0x80
};
enum SubObjectFlags {
kOFText = 0x1,
kOFSize = 0x2,
kOFWorn = 0x4, // Elvira 1
kOFWeight = 0x4, // Others
kOFVolume = 0x8,
kOFIcon = 0x10,
kOFKeyColor1 = 0x20,
kOFKeyColor2 = 0x40,
kOFMenu = 0x80,
kOFNumber = 0x100,
kOFSoft = 0x200, // Waxworks
kOFVoice = 0x200 // Others
};
enum GameFeatures {
GF_TALKIE = 1 << 0,
GF_OLD_BUNDLE = 1 << 1,
GF_CRUNCHED = 1 << 2,
GF_CRUNCHED_GAMEPC = 1 << 3,
GF_ZLIBCOMP = 1 << 4,
GF_32COLOR = 1 << 5,
GF_PLANAR = 1 << 6,
GF_DEMO = 1 << 7
};
enum GameFileTypes {
GAME_BASEFILE = 1 << 0,
GAME_ICONFILE = 1 << 1,
GAME_GMEFILE = 1 << 2,
GAME_MENUFILE = 1 << 3,
GAME_STRFILE = 1 << 4,
GAME_RMSLFILE = 1 << 5,
GAME_STATFILE = 1 << 6,
GAME_TBLFILE = 1 << 7,
GAME_XTBLFILE = 1 << 8,
GAME_RESTFILE = 1 << 9,
GAME_GFXIDXFILE = 1 << 10
};
enum GameIds {
GID_ELVIRA1,
GID_ELVIRA2,
GID_WAXWORKS,
GID_SIMON1DOS,
GID_SIMON1ACORN,
GID_SIMON1AMIGA,
GID_SIMON1CD32,
GID_SIMON1TALKIE,
GID_SIMON2DOS,
GID_SIMON2TALKIE,
GID_FEEBLEFILES,
GID_DIMP,
GID_JUMBLE,
GID_PUZZLE,
GID_SWAMPY
};
} // End of namespace AGOS
#endif
|