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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Soltys source code
* Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
*/
#ifndef CGE_TALK_H
#define CGE_TALK_H
#include "cge/general.h"
#include "cge/vga13h.h"
namespace CGE {
#define kTextColFG kVgaColDark // foreground color
#define kTextColBG kVgaColGray // background color
#define kTextHMargin (6&~1) // EVEN horizontal margins!
#define kTextVMargin 5 // vertical margins
#define kTextLineSpace 2 // line spacing
#define kTextRoundCorner 3 // rounded corners
#define kWidSize 256
#define kPosSize 256
#define kMapSize (256*8)
#define kFontHigh 8
#define kFontExt ".CFT"
#define kPathMax 128
enum TextBoxStyle { kTBPure, kTBRect, kTBRound };
class Font {
char _path[kPathMax];
void load();
public:
uint8 *_widthArr;
uint16 *_pos;
uint8 *_map;
Font(const char *name);
~Font();
uint16 width(const char *text);
void save();
};
class Talk : public Sprite {
protected:
TextBoxStyle _mode;
BitmapPtr *_ts;
Bitmap *box(uint16 w, uint16 h);
public:
Talk(CGEEngine *vm, const char *text, TextBoxStyle mode);
Talk(CGEEngine *vm);
//~TALK();
static Font *_font;
static void init();
static void deinit();
virtual void update(const char *text);
virtual void update() {}
void putLine(int line, const char *text);
private:
CGEEngine *_vm;
};
class InfoLine : public Talk {
const char *_oldText;
public:
InfoLine(CGEEngine *vm, uint16 wid);
void update(const char *text);
private:
CGEEngine *_vm;
};
} // End of namespace CGE
#endif
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