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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/events.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "graphics/cursorman.h"
#include "sound/mididrv.h"
#include "sound/mixer.h"
#include "cruise/cruise.h"
namespace Cruise {
//SoundDriver *g_soundDriver;
//SfxPlayer *g_sfxPlayer;
Common::SaveFileManager * g_saveFileMan;
CruiseEngine *g_cruise;
CruiseEngine::CruiseEngine(OSystem * syst) : Engine(syst) {
#ifdef PALMOS_MODE
_currentVolumeFile = new Common::File();
#endif
Common::addSpecialDebugLevel(kCruiseDebugScript, "Script",
"Script debug level");
// Setup mixer
if (!_mixer->isReady()) {
warning("Sound initialization failed.");
}
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
ConfMan.getInt("music_volume"));
g_cruise = this;
syst->getEventManager()->registerRandomSource(_rnd, "cruise");
}
CruiseEngine::~CruiseEngine() {
#ifdef PALMOS_MODE
delete _currentVolumeFile;
#endif
}
int CruiseEngine::init() {
// Detect game
if (!initGame()) {
GUIErrorMessage ("No valid games were found in the specified directory.");
return -1;
}
// Initialize backend
_system->beginGFXTransaction();
initCommonGFX(false);
_system->initSize(320, 200);
_system->endGFXTransaction();
initialize();
return 0;
}
int CruiseEngine::go() {
Cruise::changeCursor(Cruise::CURSOR_NORMAL);
CursorMan.showMouse(true);
Cruise::mainLoop();
return 0;
}
void CruiseEngine::initialize() {
fadeVar = 0;
ptr_something =
(ctpVar19Struct *) mallocAndZero(sizeof(ctpVar19Struct) * 0x200);
/*volVar1 = 0;
* fileData1 = 0; */
/*PAL_fileHandle = -1; */
// video init stuff
loadSystemFont();
// another bit of video init
readVolCnf();
}
} // End of namespace Cruise
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