aboutsummaryrefslogtreecommitdiff
path: root/engines/dm/eventman.h
blob: bbf0b66164d1fa3c15151b508df7d8717d24c9e0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

/*
* Based on the Reverse Engineering work of Christophe Fontanel,
* maintainer of the Dungeon Master Encyclopaedia (http://dmweb.free.fr/)
*/

#ifndef DM_EVENTMAN_H
#define DM_EVENTMAN_H

#include "common/events.h"
#include "common/queue.h"

#include "gfx.h"
#include "champion.h"


namespace DM {

enum MouseButton {
	kNoneMouseButton = 0, // present only because of typesafety
	kLeftMouseButton = 1,
	kRightMouseButton = 2
};

enum CommandType {
	kCommandNone = 0, // @ C000_COMMAND_NONE
	kCommandTurnLeft = 1, // @ C001_COMMAND_TURN_LEFT
	kCommandTurnRight = 2, // @ C002_COMMAND_TURN_RIGHT
	kCommandMoveForward = 3, // @ C003_COMMAND_MOVE_FORWARD
	kCommandMoveRight = 4, // @ C004_COMMAND_MOVE_RIGHT
	kCommandMoveBackward = 5, // @ C005_COMMAND_MOVE_BACKWARD
	kCommandMoveLeft = 6, // @ C006_COMMAND_MOVE_LEFT
	kCommandToggleInventoryChampion_0 = 7, // @ C007_COMMAND_TOGGLE_INVENTORY_CHAMPION_0
	kCommandToggleInventoryChampion_1 = 8, // @ C008_COMMAND_TOGGLE_INVENTORY_CHAMPION_1
	kCommandToggleInventoryChampion_2 = 9, // @ C009_COMMAND_TOGGLE_INVENTORY_CHAMPION_2
	kCommandToggleInventoryChampion_3 = 10, // @ C010_COMMAND_TOGGLE_INVENTORY_CHAMPION_3
	kCommandCloseInventory = 11, // @ C011_COMMAND_CLOSE_INVENTORY
	kCommandClickInChampion_0_StatusBox = 12, // @ C012_COMMAND_CLICK_IN_CHAMPION_0_STATUS_BOX
	kCommandClickInChampion_1_StatusBox = 13, // @ C013_COMMAND_CLICK_IN_CHAMPION_1_STATUS_BOX
	kCommandClickInChampion_2_StatusBox = 14, // @ C014_COMMAND_CLICK_IN_CHAMPION_2_STATUS_BOX
	kCommandClickInChampion_3_StatusBox = 15, // @ C015_COMMAND_CLICK_IN_CHAMPION_3_STATUS_BOX
	kCommandSetLeaderChampion_0 = 16, // @ C016_COMMAND_SET_LEADER_CHAMPION_0
	kCommandSetLeaderChampion_1 = 17, // @ C017_COMMAND_SET_LEADER_CHAMPION_1
	kCommandSetLeaderChampion_2 = 18, // @ C018_COMMAND_SET_LEADER_CHAMPION_2
	kCommandSetLeaderChampion_3 = 19, // @ C019_COMMAND_SET_LEADER_CHAMPION_3
	kCommandClickOnSlotBoxChampion_0_StatusBoxReadyHand = 20, // @ C020_COMMAND_CLICK_ON_SLOT_BOX_00_CHAMPION_0_STATUS_BOX_READY_HAND
	kCommandClickOnSlotBoxChampion_0_StatusBoxActionHand = 21, // @ C021_COMMAND_CLICK_ON_SLOT_BOX_01_CHAMPION_0_STATUS_BOX_ACTION_HAND
	kCommandClickOnSlotBoxChampion_1_StatusBoxReadyHand = 22, // @ C022_COMMAND_CLICK_ON_SLOT_BOX_02_CHAMPION_1_STATUS_BOX_READY_HAND
	kCommandClickOnSlotBoxChampion_1_StatusBoxActionHand = 23, // @ C023_COMMAND_CLICK_ON_SLOT_BOX_03_CHAMPION_1_STATUS_BOX_ACTION_HAND
	kCommandClickOnSlotBoxChampion_2_StatusBoxReadyHand = 24, // @ C024_COMMAND_CLICK_ON_SLOT_BOX_04_CHAMPION_2_STATUS_BOX_READY_HAND
	kCommandClickOnSlotBoxChampion_2_StatusBoxActionHand = 25, // @ C025_COMMAND_CLICK_ON_SLOT_BOX_05_CHAMPION_2_STATUS_BOX_ACTION_HAND
	kCommandClickOnSlotBoxChampion_3_StatusBoxReadyHand = 26, // @ C026_COMMAND_CLICK_ON_SLOT_BOX_06_CHAMPION_3_STATUS_BOX_READY_HAND
	kCommandClickOnSlotBoxChampion_3_StatusBoxActionHand = 27, // @ C027_COMMAND_CLICK_ON_SLOT_BOX_07_CHAMPION_3_STATUS_BOX_ACTION_HAND
	kCommandClickOnSlotBoxInventoryReadyHand = 28, // @ C028_COMMAND_CLICK_ON_SLOT_BOX_08_INVENTORY_READY_HAND
	kCommandClickOnSlotBoxInventoryActionHand = 29, // @ C029_COMMAND_CLICK_ON_SLOT_BOX_09_INVENTORY_ACTION_HAND
	kCommandClickOnSlotBoxInventoryHead = 30, // @ C030_COMMAND_CLICK_ON_SLOT_BOX_10_INVENTORY_HEAD
	kCommandClickOnSlotBoxInventoryTorso = 31, // @ C031_COMMAND_CLICK_ON_SLOT_BOX_11_INVENTORY_TORSO
	kCommandClickOnSlotBoxInventoryLegs = 32, // @ C032_COMMAND_CLICK_ON_SLOT_BOX_12_INVENTORY_LEGS
	kCommandClickOnSlotBoxInventoryFeet = 33, // @ C033_COMMAND_CLICK_ON_SLOT_BOX_13_INVENTORY_FEET
	kCommandClickOnSlotBoxInventoryPouch_2 = 34, // @ C034_COMMAND_CLICK_ON_SLOT_BOX_14_INVENTORY_POUCH_2
	kCommandClickOnSlotBoxInventoryQuiverLine_2_1 = 35, // @ C035_COMMAND_CLICK_ON_SLOT_BOX_15_INVENTORY_QUIVER_LINE2_1
	kCommandClickOnSlotBoxInventoryQuiverLine_1_2 = 36, // @ C036_COMMAND_CLICK_ON_SLOT_BOX_16_INVENTORY_QUIVER_LINE1_2
	kCommandClickOnSlotBoxInventoryQuiverLine_2_2 = 37, // @ C037_COMMAND_CLICK_ON_SLOT_BOX_17_INVENTORY_QUIVER_LINE2_2
	kCommandClickOnSlotBoxInventoryNeck = 38, // @ C038_COMMAND_CLICK_ON_SLOT_BOX_18_INVENTORY_NECK
	kCommandClickOnSlotBoxInventoryPouch_1 = 39, // @ C039_COMMAND_CLICK_ON_SLOT_BOX_19_INVENTORY_POUCH_1
	kCommandClickOnSlotBoxInventoryQuiverLine_1_1 = 40, // @ C040_COMMAND_CLICK_ON_SLOT_BOX_20_INVENTORY_QUIVER_LINE1_1
	kCommandClickOnSlotBoxInventoryBackpackLine_1_1 = 41, // @ C041_COMMAND_CLICK_ON_SLOT_BOX_21_INVENTORY_BACKPACK_LINE1_1
	kCommandClickOnSlotBoxInventoryBackpackLine_2_2 = 42, // @ C042_COMMAND_CLICK_ON_SLOT_BOX_22_INVENTORY_BACKPACK_LINE2_2
	kCommandClickOnSlotBoxInventoryBackpackLine_2_3 = 43, // @ C043_COMMAND_CLICK_ON_SLOT_BOX_23_INVENTORY_BACKPACK_LINE2_3
	kCommandClickOnSlotBoxInventoryBackpackLine_2_4 = 44, // @ C044_COMMAND_CLICK_ON_SLOT_BOX_24_INVENTORY_BACKPACK_LINE2_4
	kCommandClickOnSlotBoxInventoryBackpackLine_2_5 = 45, // @ C045_COMMAND_CLICK_ON_SLOT_BOX_25_INVENTORY_BACKPACK_LINE2_5
	kCommandClickOnSlotBoxInventoryBackpackLine_2_6 = 46, // @ C046_COMMAND_CLICK_ON_SLOT_BOX_26_INVENTORY_BACKPACK_LINE2_6
	kCommandClickOnSlotBoxInventoryBackpackLine_2_7 = 47, // @ C047_COMMAND_CLICK_ON_SLOT_BOX_27_INVENTORY_BACKPACK_LINE2_7
	kCommandClickOnSlotBoxInventoryBackpackLine_2_8 = 48, // @ C048_COMMAND_CLICK_ON_SLOT_BOX_28_INVENTORY_BACKPACK_LINE2_8
	kCommandClickOnSlotBoxInventoryBackpackLine_2_9 = 49, // @ C049_COMMAND_CLICK_ON_SLOT_BOX_29_INVENTORY_BACKPACK_LINE2_9
	kCommandClickOnSlotBoxInventoryBackpackLine_1_2 = 50, // @ C050_COMMAND_CLICK_ON_SLOT_BOX_30_INVENTORY_BACKPACK_LINE1_2
	kCommandClickOnSlotBoxInventoryBackpackLine_1_3 = 51, // @ C051_COMMAND_CLICK_ON_SLOT_BOX_31_INVENTORY_BACKPACK_LINE1_3
	kCommandClickOnSlotBoxInventoryBackpackLine_1_4 = 52, // @ C052_COMMAND_CLICK_ON_SLOT_BOX_32_INVENTORY_BACKPACK_LINE1_4
	kCommandClickOnSlotBoxInventoryBackpackLine_1_5 = 53, // @ C053_COMMAND_CLICK_ON_SLOT_BOX_33_INVENTORY_BACKPACK_LINE1_5
	kCommandClickOnSlotBoxInventoryBackpackLine_1_6 = 54, // @ C054_COMMAND_CLICK_ON_SLOT_BOX_34_INVENTORY_BACKPACK_LINE1_6
	kCommandClickOnSlotBoxInventoryBackpackLine_1_7 = 55, // @ C055_COMMAND_CLICK_ON_SLOT_BOX_35_INVENTORY_BACKPACK_LINE1_7
	kCommandClickOnSlotBoxInventoryBackpackLine_1_8 = 56, // @ C056_COMMAND_CLICK_ON_SLOT_BOX_36_INVENTORY_BACKPACK_LINE1_8
	kCommandClickOnSlotBoxInventoryBackpackLine_1_9 = 57, // @ C057_COMMAND_CLICK_ON_SLOT_BOX_37_INVENTORY_BACKPACK_LINE1_9
	kCommandClickOnSlotBoxChest_1 = 58, // @ C058_COMMAND_CLICK_ON_SLOT_BOX_38_CHEST_1
	kCommandClickOnSlotBoxChest_2 = 59, // @ C059_COMMAND_CLICK_ON_SLOT_BOX_39_CHEST_2
	kCommandClickOnSlotBoxChest_3 = 60, // @ C060_COMMAND_CLICK_ON_SLOT_BOX_40_CHEST_3
	kCommandClickOnSlotBoxChest_4 = 61, // @ C061_COMMAND_CLICK_ON_SLOT_BOX_41_CHEST_4
	kCommandClickOnSlotBoxChest_5 = 62, // @ C062_COMMAND_CLICK_ON_SLOT_BOX_42_CHEST_5
	kCommandClickOnSlotBoxChest_6 = 63, // @ C063_COMMAND_CLICK_ON_SLOT_BOX_43_CHEST_6
	kCommandClickOnSlotBoxChest_7 = 64, // @ C064_COMMAND_CLICK_ON_SLOT_BOX_44_CHEST_7
	kCommandClickOnSlotBoxChest_8 = 65, // @ C065_COMMAND_CLICK_ON_SLOT_BOX_45_CHEST_8
	kCommandClickOnMouth = 70, // @ C070_COMMAND_CLICK_ON_MOUTH
	kCommandClickOnEye = 71, // @ C071_COMMAND_CLICK_ON_EYE
	kCommandClickInDungeonView = 80, // @ C080_COMMAND_CLICK_IN_DUNGEON_VIEW
	kCommandClickInPanel = 81, // @ C081_COMMAND_CLICK_IN_PANEL
	kCommandToggleInventoryLeader = 83, // @ C083_COMMAND_TOGGLE_INVENTORY_LEADER
	kCommandClickInSpellArea = 100, // @ C100_COMMAND_CLICK_IN_SPELL_AREA
	kCommandClickInSpellAreaSymbol_1 = 101, // @ C101_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_1
	kCommandClickInSpellAreaSymbol_2 = 102, // @ C102_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_2
	kCommandClickInSpellAreaSymbol_3 = 103, // @ C103_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_3
	kCommandClickInSpellAreaSymbol_4 = 104, // @ C104_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_4
	kCommandClickInSpellAreaSymbol_5 = 105, // @ C105_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_5
	kCommandClickInSpellAreaSymbol_6 = 106, // @ C106_COMMAND_CLICK_IN_SPELL_AREA_SYMBOL_6
	kCommandClickInSpellAreaRecantSymbol = 107, // @ C107_COMMAND_CLICK_IN_SPELL_AREA_RECANT_SYMBOL
	kCommandClickInSpeallAreaCastSpell = 108, // @ C108_COMMAND_CLICK_IN_SPELL_AREA_CAST_SPELL
	kCommandClickInActionArea = 111, // @ C111_COMMAND_CLICK_IN_ACTION_AREA
	kCommandClickInActionAreaPass = 112, // @ C112_COMMAND_CLICK_IN_ACTION_AREA_PASS
	kCommandClickInActionAreaAction_0 = 113, // @ C113_COMMAND_CLICK_IN_ACTION_AREA_ACTION_0
	kCommandClickInActionAreaAction_1 = 114, // @ C114_COMMAND_CLICK_IN_ACTION_AREA_ACTION_1
	kCommandClickInActionAreaAction_2 = 115, // @ C115_COMMAND_CLICK_IN_ACTION_AREA_ACTION_2
	kCommandClickInActionAreaChampion_0_Action = 116, // @ C116_COMMAND_CLICK_IN_ACTION_AREA_CHAMPION_0_ACTION
	kCommandClickInActionAreaChampion_1_Action = 117, // @ C117_COMMAND_CLICK_IN_ACTION_AREA_CHAMPION_1_ACTION
	kCommandClickInActionAreaChampion_2_Action = 118, // @ C118_COMMAND_CLICK_IN_ACTION_AREA_CHAMPION_2_ACTION
	kCommandClickInActionAreaChampion_3_Action = 119, // @ C119_COMMAND_CLICK_IN_ACTION_AREA_CHAMPION_3_ACTION
	kCommandClickOnChamptionIcon_Top_Left = 125, // @ C125_COMMAND_CLICK_ON_CHAMPION_ICON_TOP_LEFT
	kCommandClickOnChamptionIcon_Top_Right = 126, // @ C126_COMMAND_CLICK_ON_CHAMPION_ICON_TOP_RIGHT
	kCommandClickOnChamptionIcon_Lower_Right = 127, // @ C127_COMMAND_CLICK_ON_CHAMPION_ICON_LOWER_RIGHT
	kCommandClickOnChamptionIcon_Lower_Left = 128, // @ C128_COMMAND_CLICK_ON_CHAMPION_ICON_LOWER_LEFT
	kCommandSaveGame = 140, // @ C140_COMMAND_SAVE_GAME
	kCommandSleep = 145, // @ C145_COMMAND_SLEEP
	kCommandWakeUp = 146, // @ C146_COMMAND_WAKE_UP
	kCommandFreezeGame = 147, // @ C147_COMMAND_FREEZE_GAME
	kCommandUnfreezeGame = 148, // @ C148_COMMAND_UNFREEZE_GAME
	kCommandClickInPanelResurrect = 160, // @ C160_COMMAND_CLICK_IN_PANEL_RESURRECT
	kCommandClickInPanelReincarnate = 161, // @ C161_COMMAND_CLICK_IN_PANEL_REINCARNATE
	kCommandClickInPanelCancel = 162, // @ C162_COMMAND_CLICK_IN_PANEL_CANCEL
	kCommandEntranceEnterDungeon = 200, // @ C200_COMMAND_ENTRANCE_ENTER_DUNGEON
	kCommandEntranceResume = 201, // @ C201_COMMAND_ENTRANCE_RESUME /* Versions 1.x and 2.x command */
	kCommandEntranceDrawCredits = 202, // @ C202_COMMAND_ENTRANCE_DRAW_CREDITS /* Versions 1.x and 2.x command */
	kCommandClickOnDialogChoice_1 = 210, // @ C210_COMMAND_CLICK_ON_DIALOG_CHOICE_1
	kCommandClickOnDialogChoice_2 = 211, // @ C211_COMMAND_CLICK_ON_DIALOG_CHOICE_2
	kCommandClickOnDialogChoice_3 = 212, // @ C212_COMMAND_CLICK_ON_DIALOG_CHOICE_3
	kCommandClickOnDialogChoice_4 = 213, // @ C213_COMMAND_CLICK_ON_DIALOG_CHOICE_4
	kCommandRestartGame = 215 // @ C215_COMMAND_RESTART_GAME
}; // @ NONE

class Command {
public:
	Common::Point _pos;
	CommandType _type;

	Command(Common::Point position, CommandType commandType): _pos(position), _type(commandType) {}
}; // @ COMMAND


class MouseInput {
public:
	CommandType _commandTypeToIssue;
	Box _hitbox;
	MouseButton _button;

	MouseInput(CommandType type, uint16 x1, uint16 x2, uint16 y1, uint16 y2, MouseButton mouseButton)
		: _commandTypeToIssue(type), _hitbox(x1, x2 + 1, y1, y2 + 1), _button(mouseButton) {}
}; // @ MOUSE_INPUT

extern MouseInput gPrimaryMouseInput_Entrance[4]; // @ G0445_as_Graphic561_PrimaryMouseInput_Entrance[4]
extern MouseInput gPrimaryMouseInput_RestartGame[2]; // @ G0446_as_Graphic561_PrimaryMouseInput_RestartGame[2]
extern MouseInput gPrimaryMouseInput_Interface[20]; // @ G0447_as_Graphic561_PrimaryMouseInput_Interface[20]
extern MouseInput gSecondaryMouseInput_Movement[9]; // @ G0448_as_Graphic561_SecondaryMouseInput_Movement[9]
extern MouseInput gSecondaryMouseInput_ChampionInventory[38]; // @ G0449_as_Graphic561_SecondaryMouseInput_ChampionInventory[38]
extern MouseInput gPrimaryMouseInput_PartySleeping[3]; // @ G0450_as_Graphic561_PrimaryMouseInput_PartySleeping[3]
extern MouseInput gPrimaryMouseInput_FrozenGame[3]; // @ G0451_as_Graphic561_PrimaryMouseInput_FrozenGame[3]
extern MouseInput gMouseInput_ActionAreaNames[5]; // @ G0452_as_Graphic561_MouseInput_ActionAreaNames[5]
extern MouseInput gMouseInput_ActionAreaIcons[5]; // @ G0453_as_Graphic561_MouseInput_ActionAreaIcons[5]
extern MouseInput gMouseInput_SpellArea[9]; // @ G0454_as_Graphic561_MouseInput_SpellArea[9]
extern MouseInput gMouseInput_ChampionNamesHands[13]; // @ G0455_as_Graphic561_MouseInput_ChampionNamesHands[13]
extern MouseInput gMouseInput_PanelChest[9]; // @ G0456_as_Graphic561_MouseInput_PanelChest[9]
extern MouseInput gMouseInput_PanelResurrectReincarnateCancel[4]; // @ G0457_as_Graphic561_MouseInput_PanelResurrectReincarnateCancel[4]
extern MouseInput gPrimaryMouseInput_ViewportDialog1Choice[2]; // @ G0471_as_Graphic561_PrimaryMouseInput_ViewportDialog1Choice[2]
extern MouseInput gPrimaryMouseInput_ViewportDialog2Choices[3]; // @ G0472_as_Graphic561_PrimaryMouseInput_ViewportDialog2Choices[3]
extern MouseInput gPrimaryMouseInput_ViewportDialog3Choices[4]; // @ G0473_as_Graphic561_PrimaryMouseInput_ViewportDialog3Choices[4]
extern MouseInput gPrimaryMouseInput_ViewportDialog4Choices[5]; // @ G0474_as_Graphic561_PrimaryMouseInput_ViewportDialog4Choices[5]
extern MouseInput gPrimaryMouseInput_ScreenDialog1Choice[2]; // @ G0475_as_Graphic561_PrimaryMouseInput_ScreenDialog1Choice[2]
extern MouseInput gPrimaryMouseInput_ScreenDialog2Choices[3]; // @ G0476_as_Graphic561_PrimaryMouseInput_ScreenDialog2Choices[3]
extern MouseInput gPrimaryMouseInput_ScreenDialog3Choices[4]; // @ G0477_as_Graphic561_PrimaryMouseInput_ScreenDialog3Choices[4]
extern MouseInput gPrimaryMouseInput_ScreenDialog4Choices[5]; // @ G0478_as_Graphic561_PrimaryMouseInput_ScreenDialog4Choices[5]
extern MouseInput* gPrimaryMouseInput_DialogSets[2][4]; // @ G0480_aaps_PrimaryMouseInput_DialogSets

class KeyboardInput {
public:
	Command _commandToIssue;
	Common::KeyCode _key;
	byte _modifiers;

	KeyboardInput(Command command, Common::KeyCode keycode, byte modifierFlags) : _commandToIssue(command), _key(keycode), _modifiers(modifierFlags) {}
}; // @ KEYBOARD_INPUT

class DMEngine;

class EventManager {
	DMEngine *_vm;

	Common::Point _mousePos;
	uint16 _dummyMapIndex;

	bool _pendingClickPresent; // G0436_B_PendingClickPresent
	Common::Point _pendingClickPos; // @ G0437_i_PendingClickX, G0438_i_PendingClickY
	MouseButton _pendingClickButton; // @ G0439_i_PendingClickButtonsStatus

	bool _isCommandQueueLocked; // this doesn't seem to be used anywhere at all
	Common::Queue<Command> _commandQueue;

	void commandTurnParty(CommandType cmdType); // @ F0365_COMMAND_ProcessTypes1To2_TurnParty
	void commandMoveParty(CommandType cmdType); // @ F0366_COMMAND_ProcessTypes3To6_MoveParty
public:
	explicit EventManager(DMEngine *vm);

	MouseInput* _primaryMouseInput;// @ G0441_ps_PrimaryMouseInput
	MouseInput* _secondaryMouseInput;// @ G0442_ps_SecondaryMouseInput
	bool _mousePointerBitmapUpdated; // @ G0598_B_MousePointerBitmapUpdated
	bool _refreshMousePointerInMainLoop; // @ G0326_B_RefreshMousePointerInMainLoop
	bool _highlightBoxEnabled; // @ G0341_B_HighlightBoxEnabled
	uint16 _useChampionIconOrdinalAsMousePointerBitmap; // @ G0599_ui_UseChampionIconOrdinalAsMousePointerBitmap

	void initMouse();
	void showMouse(bool visibility);

	void setMousePos(Common::Point pos);
	void processInput(); // acknowledges mouse and keyboard input
	void processPendingClick(); // @ F0360_COMMAND_ProcessPendingClick
	void processClick(Common::Point mousePos, MouseButton button); // @	F0359_COMMAND_ProcessClick_CPSC
	CommandType getCommandTypeFromMouseInput(MouseInput *input, Common::Point mousePos, MouseButton button); // @ F0358_COMMAND_GetCommandFromMouseInput_CPSC
	void processCommandQueue(); // @ F0380_COMMAND_ProcessQueue_CPSC

	void commandSetLeader(ChampionIndex index); // @ F0368_COMMAND_SetLeader
};

}

#endif