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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef GARGOYLE_FONTS_H
#define GARGOYLE_FONTS_H
#include "gargoyle/glk_types.h"
#include "gargoyle/utils.h"
#include "common/archive.h"
#include "common/array.h"
#include "common/file.h"
#include "common/str.h"
#include "common/ustr.h"
#include "graphics/font.h"
namespace Gargoyle {
#define FONTS_TOTAL 8
enum FACES { MONOR, MONOB, MONOI, MONOZ, PROPR, PROPB, PROPI, PROPZ };
enum TYPES { MONOF, PROPF };
enum STYLES { FONTR, FONTB, FONTI, FONTZ };
/**
* Fonts manager
*/
class Fonts {
private:
Graphics::ManagedSurface *_surface;
const Graphics::Font *_fontTable[FONTS_TOTAL];
bool _fontsMissing;
private:
/**
* Load all the fonts
*/
bool loadFonts();
/**
* Load a single font
*/
const Graphics::Font *loadFont(FACES face, Common::Archive *archive, double size, double aspect, int style);
public:
/**
* Get the index/id of a font by name
*/
static FACES getId(const Common::String &name);
public:
/**
* Constructor
*/
Fonts(Graphics::ManagedSurface *surface);
/**
* Destructor
*/
virtual ~Fonts();
/**
* Draws a string using the specified font at the given co-ordinates
* @param pos Position for the bottom-left corner the text will be drawn with
* @param fontIdx Which font to use
* @param rgb RGB tuplet specifying the text color
* @param text The text to draw
* @param spw ??
*/
int drawString(const Point &pos, int fontIdx, const byte *rgb, const Common::String &text, int spw = 0);
/**
* Draws a unicode string using the specified font at the given co-ordinates
* @param pos Position for the bottom-left corner the text will be drawn with
* @param fontIdx Which font to use
* @param rgb RGB tuplet specifying the text color
* @param text The text to draw
* @param spw ??
*/
int drawStringUni(const Point &pos, int fontIdx, const byte *rgb, const Common::U32String &text, int spw = 0);
/**
* Get the width in pixels of a string
* @param fontIdx Which font to use
* @param text Text to get the width of
* @param spw Delta X
* @returns Width of string multiplied by GLI_SUBPIX
*/
size_t stringWidth(int fontIdx, const Common::String &text, int spw = 0);
/**
* Get the width in pixels of a unicode string
* @param fontIdx Which font to use
* @param text Text to get the width of
* @param spw Delta X
* @returns Width of string multiplied by GLI_SUBPIX
*/
size_t stringWidthUni(int fontIdx, const Common::U32String &text, int spw = 0);
};
} // End of namespace Gargoyle
#endif
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