1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "common/endian.h"
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/fs.h"
#include "common/md5.h"
#include "gob/gob.h"
#include "gob/global.h"
#include "gob/game.h"
#include "gob/sound.h"
#include "gob/init.h"
#include "gob/inter.h"
#include "gob/draw.h"
#include "gob/anim.h"
#include "gob/cdrom.h"
#include "gob/goblin.h"
#include "gob/map.h"
#include "gob/mult.h"
#include "gob/pack.h"
#include "gob/palanim.h"
#include "gob/parse.h"
#include "gob/scenery.h"
#include "gob/timer.h"
#include "gob/util.h"
#include "gob/music.h"
#include "sound/mididrv.h"
// Use the original saves. Just for testing purposes, will be removed later
// The new method is more convenient, and, more importantly, endian-safe
//#define GOB_ORIGSAVES
namespace Gob {
#define MAX_TIME_DELTA 100
GobEngine::GobEngine(OSystem *syst) : Engine(syst) {
// Setup mixer
if (!_mixer->isReady()) {
warning("Sound initialization failed.");
}
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
_copyProtection = ConfMan.getBool("copy_protection");
_quitRequested = false;
int i;
_saveFiles = new char*[3];
for (i = 0; i < 3; i++)
_saveFiles[i] = new char[_targetName.size() + 5];
sprintf(_saveFiles[0], "%s.cat", _targetName.c_str());
sprintf(_saveFiles[1], "%s.sav", _targetName.c_str());
sprintf(_saveFiles[2], "%s.blo", _targetName.c_str());
_saveSlotFile = new char[_targetName.size() + 5];
sprintf(_saveSlotFile, "%s.s00", _targetName.c_str());
memset(_saveIndex, 0, 600);
memset(_saveIndexSizes, 0, 600);
Common::addSpecialDebugLevel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
Common::addSpecialDebugLevel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
Common::addSpecialDebugLevel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
Common::addSpecialDebugLevel(kDebugMusic, "Music", "CD, Adlib and Infogrames music debug level");
Common::addSpecialDebugLevel(kDebugParser, "Parser", "Parser debug level");
Common::addSpecialDebugLevel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
Common::addSpecialDebugLevel(kDebugFileIO, "FileIO", "File Input/Output debug level");
Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level");
Common::addSpecialDebugLevel(kDebugCollisions, "Collisions", "Collisions debug level");
}
GobEngine::~GobEngine() {
delete _mult;
delete _game;
delete _snd;
delete _global;
delete _draw;
delete _anim;
delete _cdrom;
delete _dataio;
delete _goblin;
delete _init;
delete _inter;
delete _map;
delete _pack;
delete _palanim;
delete _parse;
delete _scenery;
delete _gtimer;
delete _util;
if (_adlib)
delete _adlib;
delete _video;
delete[] _startTot;
delete[] _startTot0;
int i;
for (i = 0; i < 3; i++)
delete[] _saveFiles[i];
delete[] _saveFiles;
delete[] _saveSlotFile;
}
int GobEngine::go() {
_init->initGame(0);
return 0;
}
void GobEngine::shutdown() {
_quitRequested = true;
}
// Seeking with SEEK_END (and therefore also pos()) doesn't work with
// gzip'd save files, so reading the whole thing in is necessary
uint32 GobEngine::getSaveSize(Common::InSaveFile &in) {
char buf[1024];
uint32 size;
uint32 i;
uint32 pos;
size = 0;
pos = in.pos();
in.seek(0, SEEK_SET);
while ((i = in.read(buf, 1024)) > 0)
size += i;
in.seek(0, pos);
return size;
}
int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
int32 size;
Common::InSaveFile *in;
size = -1;
#ifndef GOB_ORIGSAVES
int i;
if (sFile == SAVE_CAT) {
for (i = 14; i >= 0; i--)
if ((in = _saveFileMan->openForLoading(getSaveSlotFile(i)))) {
size = (i + 1) * READ_LE_UINT32(_game->_totFileData + 0x2C) * 4 + 600;
delete in;
break;
}
debugC(1, kDebugFileIO, "Requested save games size: %d", size);
return size;
}
#endif // GOB_ORIGSAVES
if (sFile == SAVE_SAV)
size = _global->_savedBack == 0 ? -1 : _global->_savedBackSize;
else if ((in = _saveFileMan->openForLoading(_saveFiles[(int) sFile]))) {
size = getSaveSize(*in);
delete in;
}
debugC(1, kDebugFileIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
return size;
}
const char *GobEngine::getSaveSlotFile(int slot) {
static char *slotBase = _saveSlotFile + strlen(_targetName.c_str()) + 2;
snprintf(slotBase, 3, "%02d", slot);
return _saveSlotFile;
}
void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, int32 offset) {
int16 index;
bool writePal;
char *sName;
char *buf;
char *oBuf;
int32 retSize;
int32 iSize;
int32 oSize;
int32 oOff;
Video::SurfaceDesc *srcDesc;
Common::InSaveFile *in;
Common::OutSaveFile *out;
retSize = 0;
index = 0;
oBuf = 0;
in = 0;
writePal = false;
sName = _saveFiles[(int) sFile];
WRITE_VAR(1, 1);
if (sFile == SAVE_SAV) {
_global->_savedBackSize = -1;
if (size >= 0) {
warning("Invalid attempt at saving a sprite");
return;
}
if (size < -1000) {
size += 1000;
writePal = true;
memcpy((char *) _global->_savedPal, (char *) _global->_pPaletteDesc->vgaPal, 768);
}
index = -size - 1;
if ((index < 0) || (index >= 50)) {
warning("Invalid attempt at saving a sprite");
return;
}
srcDesc = _draw->_spritesArray[index];
if (_global->_savedBack)
_video->freeSurfDesc(_global->_savedBack);
_global->_savedBack =
_video->initSurfDesc(_vm->_global->_videoMode, srcDesc->width, srcDesc->height, 0);
_vm->_video->drawSprite(srcDesc, _global->_savedBack, 0, 0,
srcDesc->width - 1, srcDesc->height - 1, 0, 0, 0);
_global->_savedBackSize = _draw->getSpriteRectSize(index);
if (writePal)
_global->_savedBackSize += 768;
WRITE_VAR(1, 0);
return;
}
if (size < 0) {
warning("Invalid saving procedure");
return;
}
int32 varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
if (size == 0) {
dataVar = 0;
size = varSize;
}
buf = _global->_inter_variables + dataVar;
#ifndef GOB_ORIGSAVES
if (sFile == SAVE_CAT) {
if(saveGame((offset - 600) / varSize, dataVar, size, offset))
WRITE_VAR(1, 0);
return;
} else if (offset != 0) {
warning("Can't write file \"%s\": Can't correctly enfore endianness with offset", sName);
return;
}
#endif // GOB_ORIGSAVES
if ((in = _saveFileMan->openForLoading(sName)))
iSize = getSaveSize(*in);
else
iSize = 0;
oOff = offset < 0 ? MAX((int32) 0, iSize - (-offset - 1)) : offset;
oSize = MAX(iSize, oOff + size);
oBuf = new char[oSize];
memset(oBuf, 0, oSize);
if (in) {
in->read(oBuf, iSize);
delete in;
}
if(!(out = _saveFileMan->openForSaving(sName))) {
warning("Can't open file \"%s\" for writing", sName);
delete[] oBuf;
return;
}
retSize = writeDataEndian(*out, buf, _global->_inter_variablesSizes + dataVar, size);
out->flush();
if (out->ioFailed() || (retSize != size))
warning("Can't write file \"%s\"", sName);
else {
debugC(1, kDebugFileIO, "Saved file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
WRITE_VAR(1, 0);
}
delete out;
delete[] oBuf;
}
bool GobEngine::saveGame(int saveSlot, int16 dataVar, int32 size, int32 offset) {
int32 varSize;
char *varBuf;
byte *sizeBuf;
Common::OutSaveFile *out;
varBuf = _global->_inter_variables + dataVar;
sizeBuf = _global->_inter_variablesSizes + dataVar;
varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
if ((offset == 0) && (size == 600)) {
memcpy(_saveIndex, varBuf, size);
memcpy(_saveIndexSizes, sizeBuf, size);
return true;
} else if((((offset - 600) % varSize) == 0) && (size == varSize)) {
if (!(out = _saveFileMan->openForSaving(getSaveSlotFile(saveSlot)))) {
warning("Can't open file \"%s\" for writing", getSaveSlotFile(saveSlot));
return false;
}
writeDataEndian(*out, _saveIndex + saveSlot * 40, _saveIndexSizes + saveSlot * 40, 40);
writeDataEndian(*out, varBuf, sizeBuf, size);
out->flush();
if (out->ioFailed()) {
warning("Can't save to slot %d", saveSlot);
return false;
}
debugC(1, kDebugFileIO, "Saved to slot %d", saveSlot);
delete out;
return true;
} else {
warning("Invalid saving procedure");
return false;
}
}
uint32 GobEngine::writeDataEndian(Common::OutSaveFile &out, char *varBuf, byte *sizeBuf,
int32 size) {
#ifndef GOB_ORIGSAVES
int i;
char tmp[4];
uint32 written;
written = 0;
for (i = 0; i < size; i++, varBuf++) {
if (sizeBuf[i] == 3)
WRITE_LE_UINT32(tmp, *((uint32 *) varBuf));
else if (sizeBuf[i] == 1)
WRITE_LE_UINT16(tmp, *((uint16 *) varBuf));
else if (sizeBuf[i] == 0)
*tmp = *varBuf;
else {
warning("Can't write data, corrupted variables sizes");
return 0;
}
written += out.write(tmp, sizeBuf[i] + 1);
varBuf += sizeBuf[i];
i += sizeBuf[i];
}
out.write(sizeBuf, size);
return written;
#else // GOB_ORIGSAVES
return out.write(varBuf, size);
#endif // GOB_ORIGSAVES
}
void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, int32 offset) {
int32 sSize;
int32 retSize;
int16 index;
char *buf;
char *sName;
bool readPal;
Video::SurfaceDesc *destDesc;
Common::InSaveFile *in;
index = 0;
readPal = false;
sName = _saveFiles[(int) sFile];
WRITE_VAR(1, 1);
if (sFile == SAVE_SAV) {
if (size >= 0) {
warning("Invalid attempt at loading a sprite");
return;
}
if (size < -1000) {
size += 1000;
readPal = true;
memcpy((char *) _global->_pPaletteDesc->vgaPal, (char *) _global->_savedPal, 768);
}
index = -size - 1;
if ((index < 0) || (index >= 50)) {
warning("Invalid attempt at loading a sprite");
return;
}
destDesc = _draw->_spritesArray[index];
if ((destDesc->width != _global->_savedBack->width) ||
(destDesc->height != _global->_savedBack->height)) {
warning("Resolution doesn't match while loading a sprite");
return;
}
_vm->_video->drawSprite(_global->_savedBack, destDesc, 0, 0,
destDesc->width - 1, destDesc->height - 1, 0, 0, 0);
if (index == 21) {
_video->drawSprite(_draw->_backSurface, _draw->_frontSurface, 0, 0,
_draw->_frontSurface->width - 1, _draw->_frontSurface->height - 1, 0, 0, 0);
_video->waitRetrace(_global->_videoMode);
}
WRITE_VAR(1, 0);
return;
}
if (size < 0) {
warning("Invalid loading procedure");
return;
}
int32 varSize;
varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
if (size == 0) {
dataVar = 0;
size = varSize;
}
buf = _global->_inter_variables + dataVar;
#ifndef GOB_ORIGSAVES
if (sFile == SAVE_CAT) {
if(loadGame((offset - 600) / varSize, dataVar, size, offset))
WRITE_VAR(1, 0);
return;
} else if (offset != 0) {
warning("Can't read file \"%s\": Can't correctly enfore endianness with offset", sName);
return;
}
#endif // GOB_ORIGSAVES
if (_global->_inter_resStr[0] == 0) {
WRITE_VAR(1, size);
return;
}
if(!(in = _saveFileMan->openForLoading(sName))) {
warning("Can't open file \"%s\" for reading", sName);
return;
}
debugC(1, kDebugFileIO, "Loading file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
sSize = getSaveSize(*in);
_draw->animateCursor(4);
if (offset < 0)
in->seek(sSize - (-offset - 1), 0);
else
in->seek(offset, 0);
retSize = readDataEndian(*in, buf, _global->_inter_variablesSizes + dataVar, size);
if (retSize == size)
WRITE_VAR(1, 0);
delete in;
return;
}
bool GobEngine::loadGame(int saveSlot, int16 dataVar, int32 size, int32 offset) {
int i;
int32 varSize;
char *varBuf;
byte *sizeBuf;
Common::InSaveFile *in;
varBuf = _global->_inter_variables + dataVar;
sizeBuf = _global->_inter_variablesSizes + dataVar;
varSize = READ_LE_UINT32(_game->_totFileData + 0x2C) * 4;
if ((offset == 0) && (size == 600)) {
for (i = 0; i < 15; i++, varBuf += 40) {
if ((in = _saveFileMan->openForLoading(getSaveSlotFile(i)))) {
in->read(varBuf, 40);
delete in;
} else
memset(varBuf, 0, 40);
}
return true;
} else if((((offset - 600) % varSize) == 0) && (size == varSize)) {
if (!(in = _saveFileMan->openForLoading(getSaveSlotFile(saveSlot)))) {
warning("Can't load from slot %d", saveSlot);
return false;
}
if (((getSaveSize(*in) / 2) - 40) != (uint32) varSize) {
warning("Can't load from slot %d: Wrong size", saveSlot);
return false;
}
in->seek(80);
readDataEndian(*in, varBuf, sizeBuf, size);
delete in;
debugC(1, kDebugFileIO, "Loading from slot %d", saveSlot);
return true;
} else {
warning("Invalid loading procedure");
return false;
}
}
uint32 GobEngine::readDataEndian(Common::InSaveFile &in, char *varBuf, byte *sizeBuf,
int32 size) {
#ifndef GOB_ORIGSAVES
uint32 read;
char *vars;
char *sizes;
int i;
vars = new char[size];
sizes = new char[size];
read = in.read(vars, size);
if (in.read(sizes, size) != read) {
warning("Can't read data: Corrupted variables sizes");
delete[] vars;
delete[] sizes;
return 0;
}
for (i = 0; i < size; i++) {
if (sizes[i] == 3)
*((uint32 *) (vars + i)) = READ_LE_UINT32(vars + i);
else if (sizes[i] == 1)
*((uint16 *) (vars + i)) = READ_LE_UINT16(vars + i);
else if (sizes[i] != 0) {
warning("Can't read data: Corrupted variables sizes");
return 0;
}
i += sizes[i];
}
memcpy(varBuf, vars, size);
memcpy(sizeBuf, sizes, size);
delete[] vars;
delete[] sizes;
return read;
#else // GOB_ORIGSAVES
return in.read(varBuf, size);
#endif // GOB_ORIGSAVES
}
int GobEngine::init() {
// Detect game
if (!detectGame()) {
GUIErrorMessage("No valid games were found in the specified directory.");
return -1;
}
_adlib = 0;
_snd = new Snd(this);
_global = new Global(this);
_anim = new Anim();
_cdrom = new CDROM(this);
_dataio = new DataIO(this);
_pack = new Pack();
_palanim = new PalAnim(this);
_gtimer = new GTimer();
_util = new Util(this);
if (_features & Gob::GF_GOB1) {
_inter = new Inter_v1(this);
_parse = new Parse_v1(this);
_mult = new Mult_v1(this);
_draw = new Draw_v1(this);
_game = new Game_v1(this);
_video = new Video_v1(this);
_init = new Init_v1(this);
_map = new Map_v1(this);
_goblin = new Goblin_v1(this);
_scenery = new Scenery_v1(this);
}
else if (_features & Gob::GF_GOB2) {
_inter = new Inter_v2(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
_draw = new Draw_v2(this);
_game = new Game_v2(this);
_video = new Video_v2(this);
_init = new Init_v2(this);
_map = new Map_v2(this);
_goblin = new Goblin_v2(this);
_scenery = new Scenery_v2(this);
}
else if (_features & Gob::GF_BARGON) {
_inter = new Inter_Bargon(this);
_parse = new Parse_v2(this);
_mult = new Mult_v2(this);
_draw = new Draw_Bargon(this);
_game = new Game_v2(this);
_video = new Video_v2(this);
_init = new Init_v2(this);
_map = new Map_v2(this);
_goblin = new Goblin_v2(this);
_scenery = new Scenery_v2(this);
}
else
error("GobEngine::init(): Unknown version of game engine");
_noMusic = MidiDriver::parseMusicDriver(ConfMan.get("music_driver")) == MD_NULL;
if (!_noMusic && !(_platform == Common::kPlatformAmiga) &&
(((_platform == Common::kPlatformMacintosh) && (_features & Gob::GF_GOB1)) ||
(_features & Gob::GF_GOB2)))
_adlib = new Adlib(this);
_vm = this;
_system->beginGFXTransaction();
initCommonGFX(false);
_system->initSize(320, 200);
_system->endGFXTransaction();
// On some systems it's not safe to run CD audio games from the CD.
if (_features & GF_CD)
checkCD();
int cd_num = ConfMan.getInt("cdrom");
if (cd_num >= 0)
_system->openCD(cd_num);
_global->_debugFlag = 1;
_global->_doRangeClamp = 1;
_global->_videoMode = 0x13;
_global->_useMouse = 1;
_global->_soundFlags = MIDI_FLAG | SPEAKER_FLAG | BLASTER_FLAG | ADLIB_FLAG;
if (ConfMan.hasKey("language"))
_language = Common::parseLanguage(ConfMan.get("language"));
switch (_language) {
case Common::FR_FRA:
case Common::RU_RUS:
_global->_language = 0;
break;
case Common::DE_DEU:
_global->_language = 1;
break;
case Common::EN_ANY:
case Common::EN_GRB:
_global->_language = 2;
break;
case Common::ES_ESP:
_global->_language = 3;
break;
case Common::IT_ITA:
_global->_language = 4;
break;
case Common::EN_USA:
_global->_language = 5;
break;
case Common::NL_NLD:
_global->_language = 6;
break;
case Common::KO_KOR:
_global->_language = 7;
break;
case Common::HB_ISR:
_global->_language = 8;
break;
default:
// Default to English
_global->_language = 2;
break;
}
// FIXME: This is the ugly way of reducing redraw overhead. It works
// well for 320x200 but it's unclear how well it will work for
// 640x480.
g_system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true);
return 0;
}
} // End of namespace Gob
|