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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#include "engines/advancedDetector.h"
#include "common/system.h"
#include "base/plugins.h"
#include "lab/lab.h"
static const PlainGameDescriptor lab_setting[] = {
{ "lab", "Labyrith of Time Engine game" },
{ 0, 0 }
};
static const ADGameDescription labDescriptions[] = {
{
"lab",
"",
{
{ "doors", 0, "d77536010e7e5ae17ee066323ceb9585", 2537 },
{ "notes11", 0, "63e873f659f8f46f9809d16a2bf653c7", 3562 },
{ NULL, 0, NULL, 0 }
},
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO0()
},
{
"lab",
"",
AD_ENTRY1s("doors", "7bf458df6ec30cc8ef4665e4d7c77f59", 2537),
Common::EN_ANY,
Common::kPlatformAmiga,
ADGF_NO_FLAGS,
GUIO0()
},
AD_TABLE_END_MARKER
};
static const char *const directoryGlobs[] = {
"fonts",
"game",
0
};
class LabMetaEngine : public AdvancedMetaEngine {
public:
LabMetaEngine() : AdvancedMetaEngine(labDescriptions, sizeof(ADGameDescription), lab_setting) {
_singleid = "lab";
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
virtual const char *getName() const {
return "Lab";
}
virtual const char *getOriginalCopyright() const {
return "Labytinth of Time (c) 2004 The Wyrmkeep Entertainment Co.";
}
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription * /* desc */) const {
// Instantiate Engine even if the game data is not found.
*engine = new Lab::LabEngine(syst);
return true;
}
};
#if PLUGIN_ENABLED_DYNAMIC(LAB)
REGISTER_PLUGIN_DYNAMIC(LAB, PLUGIN_TYPE_ENGINE, LabMetaEngine);
#else
REGISTER_PLUGIN_STATIC(LAB, PLUGIN_TYPE_ENGINE, LabMetaEngine);
#endif
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