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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MYST_SCRIPTS_MECHANICAL_H
#define MYST_SCRIPTS_MECHANICAL_H
#include "common/scummsys.h"
#include "common/util.h"
#include "mohawk/myst_scripts.h"
namespace Mohawk {
struct MystScriptEntry;
namespace MystStacks {
#define DECLARE_OPCODE(x) void x(uint16 op, uint16 var, uint16 argc, uint16 *argv)
class Mechanical : public MystScriptParser {
public:
Mechanical(MohawkEngine_Myst *vm);
~Mechanical();
void disablePersistentScripts();
void runPersistentScripts();
private:
void setupOpcodes();
uint16 getVar(uint16 var);
void toggleVar(uint16 var);
bool setVarValue(uint16 var, uint16 value);
void opcode_202_run();
void opcode_202_disable();
void elevatorRotation_run();
void elevatorGoMiddle_run();
void opcode_205_run();
void opcode_205_disable();
void opcode_206_run();
void opcode_206_disable();
void opcode_209_run();
void opcode_209_disable();
DECLARE_OPCODE(o_throneEnablePassage);
DECLARE_OPCODE(o_snakeBoxTrigger);
DECLARE_OPCODE(o_fortressStaircaseMovie);
DECLARE_OPCODE(o_elevatorRotationStart);
DECLARE_OPCODE(o_elevatorRotationMove);
DECLARE_OPCODE(o_elevatorRotationStop);
DECLARE_OPCODE(o_elevatorWindowMovie);
DECLARE_OPCODE(o_elevatorGoMiddle);
DECLARE_OPCODE(o_elevatorTopMovie);
DECLARE_OPCODE(opcode_124);
DECLARE_OPCODE(o_mystStaircaseMovie);
DECLARE_OPCODE(opcode_126);
DECLARE_OPCODE(o_crystalEnterYellow);
DECLARE_OPCODE(o_crystalEnterGreen);
DECLARE_OPCODE(o_crystalEnterRed);
DECLARE_OPCODE(o_crystalLeaveYellow);
DECLARE_OPCODE(o_crystalLeaveGreen);
DECLARE_OPCODE(o_crystalLeaveRed);
DECLARE_OPCODE(o_throne_init);
DECLARE_OPCODE(o_fortressStaircase_init);
DECLARE_OPCODE(opcode_202);
DECLARE_OPCODE(o_snakeBox_init);
DECLARE_OPCODE(o_elevatorRotation_init);
DECLARE_OPCODE(opcode_205);
DECLARE_OPCODE(opcode_206);
DECLARE_OPCODE(opcode_209);
MystGameState::Mechanical &_state;
bool _mystStaircaseState; // 76
uint16 _fortressPosition; // 82
uint16 _elevatorGoingDown; // 112
float _elevatorRotationSpeed; // 120
float _elevatorRotationGearPosition; // 124
uint16 _elevatorRotationSoundId; // 128
bool _elevatorRotationLeverMoving; // 184
bool _elevatorGoingMiddle; // 148
bool _elevatorTooLate;
uint16 _elevatorPosition; // 104
bool _elevatorInCabin; // 108
uint16 _elevatorTopCounter;
uint32 _elevatorNextTime;
uint16 _crystalLit; // 130
MystResourceType6 *_snakeBox; // 156
};
} // End of namespace MystStacks
} // End of namespace Mohawk
#undef DECLARE_OPCODE
#endif
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