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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mutationofjb/widgets/conversationwidget.h"
#include "mutationofjb/game.h"
#include "mutationofjb/gamedata.h"
#include "mutationofjb/guiscreen.h"
#include "mutationofjb/font.h"
#include "common/events.h"
namespace MutationOfJB {
enum {
CONVERSATION_LINES_X = 5,
CONVERSATION_LINES_Y = 151,
CONVERSATION_LINE_HEIGHT = 12
};
ConversationWidget::ConversationWidget(GuiScreen &gui, const Common::Rect &area, const Graphics::Surface &surface) :
Widget(gui, area),
_surface(surface),
_callback(nullptr) {}
void ConversationWidget::setChoice(int choiceNo, const Common::String &str, uint32 data) {
if (choiceNo >= CONVERSATION_MAX_CHOICES) {
return;
}
_choices[choiceNo]._str = str;
_choices[choiceNo]._data = data;
markDirty();
}
void ConversationWidget::clearChoices() {
for (int i = 0; i < CONVERSATION_MAX_CHOICES; ++i) {
_choices[i]._str.clear();
_choices[i]._data = 0;
}
markDirty();
}
void ConversationWidget::draw(Graphics::ManagedSurface &surface) {
surface.blitFrom(_surface, Common::Point(_area.left, _area.top));
for (int i = 0; i < CONVERSATION_MAX_CHOICES; ++i) {
Common::String &str = _choices[i]._str;
if (str.empty()) {
continue;
}
// TODO: Active line should be WHITE.
_gui.getGame().getAssets().getSystemFont().drawString(&surface, str, CONVERSATION_LINES_X, CONVERSATION_LINES_Y + i * CONVERSATION_LINE_HEIGHT, _area.width(), LIGHTGRAY);
}
}
void ConversationWidget::handleEvent(const Common::Event &event) {
switch (event.type) {
case Common::EVENT_LBUTTONDOWN: {
const int16 x = event.mouse.x;
const int16 y = event.mouse.y;
if (_area.contains(x, y)) {
if (_callback) {
int choiceNo = (y - CONVERSATION_LINES_Y) / CONVERSATION_LINE_HEIGHT;
if (!_choices[choiceNo]._str.empty()) {
_callback->onChoiceClicked(this, choiceNo, _choices[choiceNo]._data);
}
}
}
break;
}
default:
break;
}
}
}
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