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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PINK_FILE_H
#define PINK_FILE_H
#include <common/file.h>
namespace Pink {
struct ObjectDescription {
void deserialize(Common::File &file);
char name[16];
uint32 objectsOffset;
uint32 objectsCount;
uint32 resourcesOffset;
uint32 resourcesCount;
};
struct ResourseDescription {
void deserialize(Common::File &file);
char name[16];
uint32 offset;
uint32 size;
bool InBro; // in original it is short.
// Don't know what's better to use.(Perhaps no diffrence because of padding)
};
class PinkEngine;
class OrbFile : public Common::File {
public:
OrbFile();
virtual ~OrbFile();
virtual bool open(Common::String &name);
void LoadGame(PinkEngine *game);
void LoadObject(void *obj, Common::String &name);
uint32 getTimestamp();
private:
uint32 _timestamp;
uint32 _tableOffset;
uint32 _tableSize;
ObjectDescription *_table;
};
class BroFile : public Common::File {
public:
BroFile() = default;
virtual ~BroFile() = default;
virtual bool open(Common::String &name, uint32 orbId);
};
} // End of namespace Pink
#endif
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