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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pink.h"
#include "console.h"
#include <audio/mixer.h>
#include <engines/util.h>
namespace Pink {
Pink::PinkEngine::PinkEngine(OSystem *system, const ADGameDescription *desc)
: Engine(system), _rnd("pink"), _desc(*desc),
_bro(nullptr)
{
/* TODO
* setup debug channels
*
*/
}
Pink::PinkEngine::~PinkEngine() {
delete _console;
delete _bro;
}
Common::Error PinkEngine::init() {
initGraphics(640, 480);
_console = new Console(this);
if (_desc.filesDescriptions[1].fileName){
_bro = new BroFile();
}
Common::String orbName = _desc.filesDescriptions[0].fileName;
Common::String broName = _desc.filesDescriptions[1].fileName;
if (!_orb.open(orbName) || (_bro && !_bro->open(broName, _orb.getTimestamp()))){
return Common::kNoGameDataFoundError;
}
return Common::kNoError;
}
Common::Error Pink::PinkEngine::run() {
Common::Error error = init();
if (error.getCode() != Common::kNoError){
return error;
}
while(!shouldQuit()){
Common::Event event;
while(_eventMan->pollEvent(event)){
switch (event.type){
case Common::EVENT_QUIT:
case Common::EVENT_RTL:
return Common::kNoError;
case Common::EVENT_MOUSEMOVE:
break;
case Common::EVENT_LBUTTONDOWN:
break;
// don't know why it is used in orginal
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONDOWN:
case Common::EVENT_KEYDOWN:
break;
default:
break;
}
}
//update();
g_system->updateScreen();
g_system->delayMillis(10);
}
return Common::kNoError;
}
}
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