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MODULE := engines/prince
MODULE_OBJS = \
animation.o \
debugger.o \
script.o \
graphics.o \
mhwanh.o \
detection.o \
font.o \
mob.o \
object.o \
sound.o \
flags.o \
variatxt.o \
prince.o \
archive.o \
decompress.o \
hero.o \
hero_set.o \
cursor.o \
pscr.o
# This module can be built as a plugin
ifeq ($(ENABLE_PRINCE), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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