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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_GUI32_H
#define SCI_GRAPHICS_GUI32_H
#include "sci/graphics/helpers.h"
namespace Sci {
class Cursor;
class GfxScreen;
class GfxPalette;
class GfxCache;
class GfxCompare;
class GfxFrameout;
class SciGui32 {
public:
SciGui32(EngineState *s, GfxScreen *screen, GfxPalette *palette, GfxCache *cache, Cursor *cursor);
~SciGui32();
void init();
void textSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
void shakeScreen(uint16 shakeCount, uint16 directions);
uint16 onControl(byte screenMask, Common::Rect rect);
void setNowSeen(reg_t objectReference);
bool canBeHere(reg_t curObject, reg_t listReference);
bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position);
void baseSetter(reg_t object);
void hideCursor();
void showCursor();
bool isCursorVisible();
void setCursorShape(GuiResourceId cursorId);
void setCursorView(GuiResourceId viewNum, int loopNum, int cellNum, Common::Point *hotspot);
void setCursorPos(Common::Point pos);
Common::Point getCursorPos();
void moveCursor(Common::Point pos);
void setCursorZone(Common::Rect zone);
void addScreenItem(reg_t object);
void deleteScreenItem(reg_t object);
void addPlane(reg_t object);
void updatePlane(reg_t object);
void deletePlane(reg_t object);
int16 getHighPlanePri();
void frameOut();
void globalToLocal(int16 *x, int16 *y, reg_t planeObj);
void localToGlobal(int16 *x, int16 *y, reg_t planeObj);
void drawRobot(GuiResourceId robotId);
bool debugShowMap(int mapNo);
// FIXME: Don't store EngineState
void resetEngineState(EngineState *s);
protected:
Cursor *_cursor;
EngineState *_s;
GfxScreen *_screen;
GfxPalette *_palette;
GfxCache *_cache;
GfxCompare *_compare;
GfxFrameout *_frameout;
private:
};
} // End of namespace Sci
#endif
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