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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef SCI_GRAPHICS_PAINT16_H
#define SCI_GRAPHICS_PAINT16_H
#include "sci/graphics/gui.h"
#include "common/hashmap.h"
namespace Sci {
class GfxPorts;
class Screen;
class SciPalette;
class Font;
class SciGuiPicture;
class View;
class GfxPaint16 {
public:
GfxPaint16(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette);
~GfxPaint16();
void init(GfxText16 *text16);
void setEGAdrawingVisualize(bool state);
void drawPicture(GuiResourceId pictureId, int16 animationNr, bool mirroredFlag, bool addToFlag, GuiResourceId paletteId);
void drawCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
void drawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
void drawCel(View *view, int16 loopNo, int16 celNo, Common::Rect celRect, byte priority, uint16 paletteNo, uint16 scaleX = 128, uint16 scaleY = 128);
void drawHiresCelAndShow(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo, reg_t upscaledHiresHandle, uint16 scaleX = 128, uint16 scaleY = 128);
void clearScreen(byte color = 255);
void invertRect(const Common::Rect &rect);
void eraseRect(const Common::Rect &rect);
void paintRect(const Common::Rect &rect);
void fillRect(const Common::Rect &rect, int16 drawFlags, byte clrPen, byte clrBack = 0, byte bControl = 0);
void frameRect(const Common::Rect &rect);
void bitsShow(const Common::Rect &r);
void bitsShowHires(const Common::Rect &rect);
reg_t bitsSave(const Common::Rect &rect, byte screenFlags);
void bitsGetRect(reg_t memoryHandle, Common::Rect *destRect);
void bitsRestore(reg_t memoryHandle);
void bitsFree(reg_t memoryHandle);
private:
ResourceManager *_resMan;
SegManager *_segMan;
Kernel *_kernel;
GfxCache *_cache;
GfxPorts *_ports;
GfxScreen *_screen;
GfxPalette *_palette;
GfxText16 *_text16;
// true means make EGA picture drawing visible
bool _EGAdrawingVisualize;
};
} // End of namespace Sci
#endif
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