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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
namespace Sci {
#define SCI_PATTERN_CODE_RECTANGLE 0x10
#define SCI_PATTERN_CODE_USE_TEXTURE 0x20
#define SCI_PATTERN_CODE_PENSIZE 0x07
class SciGUIscreen;
class SciGUIfont;
class SciGUIpicture;
class SciGUIview;
class SciGUIgfx {
public:
SciGUIgfx(OSystem *system, EngineState *state, SciGUIscreen *screen);
~SciGUIgfx();
void init(void);
void initPalette();
void initTimer();
static void timerHandler(void*ref);
sciPort *mallocPort ();
byte *GetSegment(byte seg);
void ResetScreen();
void SetEGApalette();
void CreatePaletteFromData(byte *paletteData, sciPalette *paletteOut);
bool SetResPalette(int16 resourceNo, int16 flag);
void SetPalette(sciPalette *sciPal, int16 flag);
void MergePalettes(sciPalette*pFrom, sciPalette*pTo, uint16 flag);
uint16 MatchColor(sciPalette*pPal, byte r, byte g, byte b);
void SetCLUT(sciPalette*pal);
void GetCLUT(sciPalette*pal);
sciPort *SetPort(sciPort *port);
sciPort *GetPort();
void SetOrigin(int16 left, int16 top);
void MoveTo(int16 left, int16 top);
void Move(int16 left, int16 top);
void OpenPort(sciPort *port);
void PenColor(int16 color);
void PenMode(int16 mode);
void TextFace(int16 textFace);
int16 GetPointSize(void);
sciResourceId GetFontId();
SciGUIfont *GetFont();
void SetFont(sciResourceId fontId);
void ClearScreen(byte color = 255);
void InvertRect(const Common::Rect &rect);
void EraseRect(const Common::Rect &rect);
void PaintRect(const Common::Rect &rect);
void FillRect(const Common::Rect &rect, int16 arg2, byte clrPen, byte clrBack = 0, byte bControl = 0);
void FrameRect(const Common::Rect &rect);
void OffsetRect(Common::Rect &r);
byte CharHeight(int16 ch);
byte CharWidth(int16 ch);
void ClearChar(int16 chr);
void DrawChar(int16 chr);
void StdChar(int16 chr);
void SetTextFonts(int argc, reg_t *argv);
void SetTextColors(int argc, reg_t *argv);
int16 TextSize(Common::Rect &rect, const char *str, sciResourceId fontId, int16 maxwidth);
void ShowString(const char *str, sciResourceId orgFontId, int16 orgPenColor) {
ShowText(str, 0, (int16)strlen(str), orgFontId, orgPenColor);
}
void DrawString(const char *str, sciResourceId orgFontId, int16 orgPenColor) {
DrawText(str, 0, (int16)strlen(str), orgFontId, orgPenColor);
}
void TextBox(const char *str, int16 bshow, const Common::Rect &rect, int16 align, sciResourceId fontId);
void ShowBits(const Common::Rect &r, uint16 flags);
sciMemoryHandle SaveBits(const Common::Rect &rect, byte screenFlags);
void RestoreBits(sciMemoryHandle memoryHandle);
void Draw_Line(int16 left, int16 top, int16 right, int16 bottom, byte color, byte prio, byte control);
void Draw_Horiz(int16 left, int16 right, int16 top, byte flag, byte color, byte prio, byte control);
void Draw_Vert(int16 top, int16 bottom, int16 left, byte flag, byte color, byte prio, byte control);
void Draw_Box(Common::Rect box, byte color, byte prio, byte control);
void Draw_TexturedBox(Common::Rect box, byte color, byte prio, byte control, byte texture);
void Draw_Circle(Common::Rect box, byte size, byte color, byte prio, byte control);
void Draw_TexturedCircle(Common::Rect box, byte size, byte color, byte prio, byte control, byte texture);
void Draw_Pattern(int16 x, int16 y, byte pic_color, byte pic_priority, byte pic_control, byte code, byte texture);
void Pic_Fill(int16 x, int16 y, byte color, byte prio, byte control);
void drawPicture(sciResourceId pictureId, uint16 style, bool addToFlag, sciResourceId paletteId);
void drawCell(sciResourceId viewId, uint16 loopNo, uint16 cellNo, uint16 leftPos, uint16 topPos, byte priority, uint16 paletteNo);
void animatePalette(byte fromColor, byte toColor, int speed);
int16 onControl(uint16 screenMask, Common::Rect rect);
sciPort *_menuPort;
uint32 _sysTicks;
int32 _sysSpeed; // ticker timer in ms
sciPalette _sysPalette;
uint16 _resolutionWidth;
uint16 _resolutionHeight;
uint _resolutionPixels;
private:
int16 TextCodeProcessing(const char *&text, sciResourceId orgFontId, int16 orgPenColor);
void TextWidth(const char*text, int16 from, int16 len, sciResourceId orgFontId, int16 &textWidth, int16 &textHeight);
void StringWidth(const char*str, sciResourceId orgFontId, int16 &textWidth, int16 &textHeight);
int16 GetLongest(const char *str, int16 maxwidth, sciResourceId orgFontId);
void DrawText(const char *str, int16 from, int16 len, sciResourceId orgFontId, int16 orgPenColor);
void ShowText(const char *str, int16 from, int16 len, sciResourceId orgFontId, int16 orgPenColor);
OSystem *_system;
EngineState *_s;
SciGUIscreen *_screen;
Common::Rect _bounds;
sciPort *_mainPort;
sciPort *_curPort;
uint16 _clrPowers[256];
byte bMapColors;
sciPalette *pPicPal;
Common::Array<sciPalSched> _palSchedules;
int _textFontsCount;
sciResourceId *_textFonts;
int _textColorsCount;
uint16 *_textColors;
SciGUIfont *_font;
};
} // end of namespace Sci
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