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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "titanic/pet_control/pet_val.h"
namespace Titanic {
void CPetVal::proc1() {
error("TODO");
}
void CPetVal::proc2() {
error("TODO");
}
void CPetVal::proc3() {
error("TODO");
}
void CPetVal::proc4() {
error("TODO");
}
void CPetVal::proc5(Rect *rect) {
error("TODO");
}
int CPetVal::proc16() {
switch (_field14) {
case 0:
return _field18;
case 1:
return _field1C;
case 2:
return _field20;
default:
return 0;
}
}
} // End of namespace Titanic
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