aboutsummaryrefslogtreecommitdiff
path: root/engines/titanic/support/video_surface.h
blob: aee28be7305594545d2445b84b206294731eee11 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef TITANIC_VIDEO_SURFACE_H
#define TITANIC_VIDEO_SURFACE_H

#include "common/scummsys.h"
#include "common/array.h"
#include "titanic/support/font.h"
#include "titanic/support/direct_draw.h"
#include "titanic/support/movie.h"
#include "titanic/support/rect.h"
#include "titanic/core/list.h"
#include "titanic/core/resource_key.h"

namespace Titanic {

class CScreenManager;
class CJPEGDecode;
class CTargaDecode;

class CVideoSurface : public ListItem {
	friend class CJPEGDecode;
	friend class CTargaDecode;
private:
	/**
	 * Calculates blitting bounds
	 */
	void clipBounds(Rect &srcRect, Rect &destRect, CVideoSurface *srcSurface,
		const Rect *subRect = nullptr, const Point *destPos = nullptr);

	void blitRect1(const Rect &srcRect, const Rect &destRect, CVideoSurface *src);
	void blitRect2(const Rect &srcRect, const Rect &destRect, CVideoSurface *src);
protected:
	static int _videoSurfaceCounter;
protected:
	CScreenManager *_screenManager;
	CResourceKey _resourceKey;
	Graphics::ManagedSurface *_rawSurface;
	bool _pendingLoad;
	void *_field40;
	int _field44;
	int _field48;
	int _videoSurfaceNum;
	int _field50;
	int _lockCount;
public:
	CMovie *_movie;
	DirectDrawSurface *_ddSurface;
	bool _blitFlag;
	bool _blitStyleFlag;
public:
	CVideoSurface(CScreenManager *screenManager);
	virtual ~CVideoSurface();

	/**
	 * Set the underlying surface for this video surface
	 */
	void setSurface(CScreenManager *screenManager, DirectDrawSurface *surface);

	/**
	 * Load the surface with the passed resource
	 */
	virtual void loadResource(const CResourceKey &key) = 0;

	/**
	 * Loads a Targa image file specified by the resource key
	 */
	virtual void loadTarga(const CResourceKey &key) = 0;

	/**
	 * Loads a JPEG image file specified by the resource key
	 */
	virtual void loadJPEG(const CResourceKey &key) = 0;

	/**
	 * Loads a movie file specified by the resource key.
	 * @param key			Resource key for movie to load
	 * @param destroyFlag	Immediately destroy movie after decoding first frame
	 */
	virtual void loadMovie(const CResourceKey &key, bool destroyFlag = false) = 0;

	/**
	 * Lock the surface for direct access to the pixels
	 */
	virtual bool lock() = 0;

	/**
	 * Unlocks the surface after prior calls to lock()
	 */
	virtual void unlock() = 0;

	/**
	 * Returns true if an underlying raw surface has been set
	 */
	virtual bool hasSurface() = 0;

	/**
	 * Returns the width of the surface
	 */
	virtual int getWidth() = 0;

	/**
	 * Returns the height of the surface
	 */
	virtual int getHeight() = 0;

	/**
	 * Returns the pitch of the surface in bytes
	 */
	virtual int getPitch() = 0;
	
	/**
	 * Reiszes the surface
	 */
	virtual void resize(int width, int height) = 0;

	/**
	 * Returns the number of bytes per pixel in the surface
	 */
	virtual int getPixelDepth() = 0;

	/**
	 * Gets the pixel at the specified position within the surface
	 */
	virtual uint16 getPixel(const Common::Point &pt) = 0;

	/**
	 * Change a pixel
	 */
	virtual void changePixel(uint16 *pixelP, uint16 *color, byte srcVal, bool remapFlag = true) = 0;

	/**
	 * Shifts the colors of the surface.. maybe greys it out?
	 */
	virtual void shiftColors() = 0;

	/**
	 * Plays a movie, loading it from the specified _resource
	 * if not already loaded
	 */
	virtual void playMovie(uint flags, CVideoSurface *surface) = 0;

	/**
	 * Plays a movie, loading it from the specified _resource
	 * if not already loaded
	 */
	virtual void playMovie(uint startFrame, uint endFrame, int v3, bool v4) = 0;

	virtual void proc35(const CString &name, int flags, CGameObject *owner) = 0;

	/**
	 * Stops any movie currently attached to the surface
	 */
	virtual void stopMovie() = 0;

	/**
	 * Sets the movie to the specified frame number
	 */
	virtual void setMovieFrame(uint frameNumber) = 0;

	/**
	 * Loads the surface's resource if there's one pending
	 */
	virtual bool loadIfReady() = 0;

	/**
	 * Loads the surface data based on the currently set resource key
	 */
	virtual bool load() = 0;

	virtual bool proc45();

	/**
	 * Frees the underlying surface
	 */
	virtual int freeSurface() { return 0; }

	/**
	 * Get a pointer into the underlying surface
	 */
	virtual uint16 *getBasePtr(int x, int y) = 0;

	/**
	 * Blit from another surface
	 */
	void blitFrom(const Point &destPos, CVideoSurface *src, const Rect *srcRect = nullptr);

	/**
	 * Blit from another surface
	 */
	void blitFrom(const Point &destPos, const Graphics::Surface *src);

	void set40(void *v) { _field40 = v; }

	uint16 *getPixels() { return (uint16 *)_rawSurface->getPixels(); }

	/**
	 * Returns the transparent color
	 */
	uint getTransparencyColor();
};

class OSVideoSurface : public CVideoSurface {
	friend class OSMovie;
private:
	static byte _palette1[32][32];
	static byte _palette2[32][32];

	/**
	 * Setup the shading palettes
	 */
	static void setupPalette(byte palette[32][32], byte val);
public:
	/**
	 * Setup statics
	 */
	static void setup() {
		setupPalette(_palette1, 0xff);
		setupPalette(_palette2, 0xe0);
	}
public:
	OSVideoSurface(CScreenManager *screenManager, DirectDrawSurface *surface);
	OSVideoSurface(CScreenManager *screenManager, const CResourceKey &key, bool flag = false);

	/**
	 * Load the surface with the passed resource
	 */
	virtual void loadResource(const CResourceKey &key);

	/**
	 * Loads a Targa image file specified by the resource key
	 */
	virtual void loadTarga(const CResourceKey &key);

	/**
	 * Loads a JPEG image file specified by the resource key
	 */
	virtual void loadJPEG(const CResourceKey &key);

	/**
	 * Loads a movie file specified by the resource key.
	 * @param key			Resource key for movie to load
	 * @param destroyFlag	Immediately destroy movie after decoding first frame
	 */
	virtual void loadMovie(const CResourceKey &key, bool destroyFlag = false);

	/**
	 * Lock the surface for direct access to the pixels
	 */
	virtual bool lock();

	/**
	 * Unlocks the surface after prior calls to lock()
	 */
	virtual void unlock();

	/**
	 * Returns true if an underlying raw surface has been set
	 */
	virtual bool hasSurface();

	/**
	 * Returns the width of the surface
	 */
	virtual int getWidth();

	/**
	 * Returns the height of the surface
	 */
	virtual int getHeight();

	/**
	 * Returns the pitch of the surface in bytes
	 */
	virtual int getPitch();

	/**
	 * Reiszes the surface
	 */
	virtual void resize(int width, int height);

	/**
	 * Returns the number of bytes per pixel in the surface
	 */
	virtual int getPixelDepth();

	/**
	 * Gets the pixel at the specified position within the surface
	 */
	virtual uint16 getPixel(const Common::Point &pt);

	/**
	 * Change a pixel
	 */
	virtual void changePixel(uint16 *pixelP, uint16 *color, byte srcVal, bool remapFlag = true);

	/**
	 * Shifts the colors of the surface.. maybe greys it out?
	 */
	virtual void shiftColors();

	/**
	 * Plays a movie, loading it from the specified _resource
	 * if not already loaded
	 */
	virtual void playMovie(uint flags, CVideoSurface *surface);

	/**
	 * Plays a movie, loading it from the specified _resource
	 * if not already loaded
	 */
	virtual void playMovie(uint startFrame, uint endFrame, int v3, bool v4);

	virtual void proc35(const CString &name, int flags, CGameObject *owner);

	/**
	 * Stops any movie currently attached to the surface
	 */
	virtual void stopMovie();

	/**
	 * Sets the movie to the specified frame number
	 */
	virtual void setMovieFrame(uint frameNumber);

	/**
	 * Loads the surface's resource if there's one pending
	 */
	virtual bool loadIfReady();

	/**
	 * Loads the surface data based on the currently set resource key
	 */
	virtual bool load();

	/**
	 * Frees the underlying surface
	 */
	virtual int freeSurface();

	/**
	 * Get a pointer into the underlying surface
	 */
	virtual uint16 *getBasePtr(int x, int y);
};

} // End of namespace Titanic

#endif /* TITANIC_VIDEO_SURFACE_H */