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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef TITANIC_TT_SCRIPT_BASE_H
#define TITANIC_TT_SCRIPT_BASE_H
#include "titanic/true_talk/tt_string.h"
#include "titanic/true_talk/tt_hist.h"
#include "titanic/true_talk/tt_node.h"
#include "titanic/true_talk/tt_response.h"
namespace Titanic {
enum ScriptChangedResult {
SCR_0 = 0, SCR_1 = 1, SCR_2 = 2, SCR_3 = 3, SCR_4 = 4, SCR_5 = 5
};
class TTsentence;
class TTscriptBase {
private:
void reset();
protected:
TTnode *_nodesP;
TThist *_hist1P;
TTstring _charName, _charClass;
int _field20;
int _field24;
int _field28;
int _field2C;
int _field30;
int _state;
TThist *_hist2P;
int _field3C;
TTresponse *_respHeadP;
TTresponse *_respTailP;
TTresponse *_oldResponseP;
int _status;
protected:
/**
* Delete any responses set up for the script
*/
void deleteResponses();
/**
* Creates and appends a new response to the script
*/
void appendResponse(int val1, int *val2, int val3);
void appendResponse(int val1, int *val2, const TTstring &str);
void appendResponse2(int val1, int *val2, const TTstring &str) {
appendResponse(val1, val2, str);
}
/**
* Set the script state
*/
void setState(int state) { _state = state; }
/**
* Get the current state
*/
int getState() const { return _state; }
public:
int _id;
public:
TTscriptBase(int scriptId, const char *charClass, int v2, const char *charName,
int v3, int v4, int v5, int v6, int v7);
virtual ~TTscriptBase();
virtual void addResponse(const TTstring &str);
virtual void addResponse(int id);
/**
* Passes on the list of dialogue Ids stored in the response(s)
* to the title engine for later display in the PET
*/
virtual void applyResponse();
/**
* Returns true if the script is in a valid state
*/
bool isValid();
/**
* Return the Id of the script
*/
int getId() const { return _id; }
/**
* Return the status
*/
int getStatus() const { return _status; }
/**
* Return the script text
*/
const TTstring getText() { return _charClass; }
/**
* Gets passed a newly created input wrapper during conversation text processing
*/
int scriptPreprocess(TTsentence *sentence);
};
} // End of namespace Titanic
#endif /* TITANIC_TT_SCRIPT_BASE_H */
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