1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/config-manager.h"
#include "common/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "touche/touche.h"
static const PlainGameDescriptor toucheGames[] = {
{ "touche", "Touche: The Adventures of the Fifth Musketeer" },
{ 0, 0 }
};
namespace Touche {
static const Common::ADGameDescription gameDescriptions[] = {
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // retail version - tracker item #1601818
"touche",
"",
AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // retail version
"touche",
"",
AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232),
Common::FR_FRA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // retail version - tracker item #1598643
"touche",
"",
AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537),
Common::DE_DEU,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // retail version - tracker item #1681643
"touche",
"",
AD_ENTRY1s("touche.dat", "64e95ba1decf5a5a60f8fa1840f40c62", 26529523),
Common::ES_ESP,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // fan-made translation (http://www.iagtg.net/) - tracker item #1602360
"touche",
"",
AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792),
Common::IT_ITA,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // retail version - tracker item #1800500
"touche",
"",
AD_ENTRY1s("touche.dat", "42d19a0bef65465109020440a9caa228", 26487370),
Common::PL_POL,
Common::kPlatformPC,
Common::ADGF_NO_FLAGS
},
{ // demo version
"touche",
"Demo",
AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683),
Common::EN_ANY,
Common::kPlatformPC,
Common::ADGF_DEMO
},
AD_TABLE_END_MARKER
};
static const Common::ADFileBasedFallback fileBasedFallback[] = {
{ &gameDescriptions[0], { "touche.dat", 0 } }, // default to english version
{ 0, { 0 } }
};
} // End of namespace Touche
static const Common::ADParams detectionParams = {
(const byte *)Touche::gameDescriptions,
sizeof(Common::ADGameDescription),
4096, // number of md5 bytes
toucheGames,
0, // no obsolete targets data
"touche",
Touche::fileBasedFallback, // file-based detection data to enable not yet known versions to start
Common::kADFlagPrintWarningOnFileBasedFallback
};
class ToucheMetaEngine : public Common::AdvancedMetaEngine {
public:
ToucheMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Touche Engine";
}
virtual const char *getCopyright() const {
return "Touche: The Adventures of the 5th Musketeer (C) Clipper Software";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool ToucheMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave);
}
bool Touche::ToucheEngine::hasFeature(EngineFeature f) const {
return
(f == kSupportsRTL) ||
(f == kSupportsLoadingDuringRuntime) ||
(f == kSupportsSavingDuringRuntime);
}
bool ToucheMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
if (desc) {
*engine = new Touche::ToucheEngine(syst, desc->language);
}
return desc != 0;
}
SaveStateList ToucheMetaEngine::listSaves(const char *target) const {
Common::String pattern = Touche::generateGameStateFileName(target, 0, true);
Common::StringList filenames = g_system->getSavefileManager()->listSavefiles(pattern.c_str());
bool slotsTable[Touche::kMaxSaveStates];
memset(slotsTable, 0, sizeof(slotsTable));
SaveStateList saveList;
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
int slot = Touche::getGameStateFileSlot(file->c_str());
if (slot >= 0 && slot < Touche::kMaxSaveStates) {
slotsTable[slot] = true;
}
}
for (int slot = 0; slot < Touche::kMaxSaveStates; ++slot) {
if (slotsTable[slot]) {
Common::String file = Touche::generateGameStateFileName(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(file.c_str());
if (in) {
char description[64];
Touche::readGameStateDescription(in, description, sizeof(description) - 1);
if (description[0]) {
saveList.push_back(SaveStateDescriptor(slot, description));
}
delete in;
}
}
}
return saveList;
}
int ToucheMetaEngine::getMaximumSaveSlot() const {
return Touche::kMaxSaveStates - 1;
}
void ToucheMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = Touche::generateGameStateFileName(target, slot);
g_system->getSavefileManager()->removeSavefile(filename.c_str());
}
#if PLUGIN_ENABLED_DYNAMIC(TOUCHE)
REGISTER_PLUGIN_DYNAMIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#else
REGISTER_PLUGIN_STATIC(TOUCHE, PLUGIN_TYPE_ENGINE, ToucheMetaEngine);
#endif
|