1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/* Based on code from eos https://github.com/DrMcCoy/xoreos/
* relicensed under GPLv2+ with permission from DrMcCoy and clone2727
*/
/*
* TGA decoder used in engines:
* - wintermute
* - zvision
*/
#ifndef GRAPHICS_DECODERS_TGA_H
#define GRAPHICS_DECODERS_TGA_H
#include "graphics/surface.h"
#include "graphics/decoders/image_decoder.h"
namespace Common {
class SeekableReadStream;
}
namespace Graphics {
/** TarGa image-decoder
* The following variations of TGA are supported:
* - Type 1 - Color-mapped images in 16/24/32 bpp with 8 bit indexes
* - Type 2 - 16/24/32 bpp Top AND Bottom origined.
* - Type 3 - Black/White images, 8bpp.
* - Type 9 - RLE-encoded color-mapped images. (8 bit indexes only)
* - Type 10 - RLE-encoded TrueColor, 24/32bpp.
* - Type 11 - RLE-encoded Black/White, 8bpp.
*
* No images are returned with a palette, instead they are converted
* to 16 bpp for Type 1, or 32 bpp for Black/White-images.
*/
class TGADecoder : public ImageDecoder {
public:
TGADecoder();
virtual ~TGADecoder();
virtual void destroy();
virtual const Surface *getSurface() const { return &_surface; }
virtual const byte *getPalette() const { return _colorMap; }
virtual uint16 getPaletteColorCount() const { return _colorMapLength; }
virtual bool loadStream(Common::SeekableReadStream &stream);
private:
// Format-spec from:
//http://www.ludorg.net/amnesia/TGA_File_Format_Spec.html
enum {
TYPE_CMAP = 1,
TYPE_TRUECOLOR = 2,
TYPE_BW = 3,
TYPE_RLE_CMAP = 9,
TYPE_RLE_TRUECOLOR = 10,
TYPE_RLE_BW = 11
};
// Color-map:
bool _colorMapSize;
byte *_colorMap;
int16 _colorMapOrigin;
int16 _colorMapLength;
byte _colorMapEntryLength;
// Origin may be at the top, or bottom
bool _originTop;
PixelFormat _format;
Surface _surface;
// Loading helpers
bool readHeader(Common::SeekableReadStream &tga, byte &imageType, byte &pixelDepth);
bool readData(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
bool readDataColorMapped(Common::SeekableReadStream &tga, byte imageType, byte indexDepth);
bool readDataRLE(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
bool readColorMap(Common::SeekableReadStream &tga, byte imageType, byte pixelDepth);
};
} // End of namespace Graphics
#endif // GRAPHICS_DECODERS_TGA_H
|