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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Console module header file
#ifndef SAGA_CONSOLE_H_
#define SAGA_CONSOLE_H_
#include "common/debugger.h"
namespace Saga {
class Console : public Common::Debugger<Console> {
public:
Console(SagaEngine *vm);
~Console(void);
protected:
virtual void preEnter();
virtual void postEnter();
private:
bool Cmd_Exit(int argc, const char **argv);
bool Cmd_Help(int argc, const char **argv);
bool Cmd_ActorAdd(int argc, const char **argv);
bool Cmd_ActorDel(int argc, const char **argv);
bool Cmd_ActorMove(int argc, const char **argv);
bool Cmd_ActorMoveRel(int argc, const char **argv);
bool Cmd_ActorSetO(int argc, const char **argv);
bool Cmd_ActorSetAct(int argc, const char **argv);
bool Cmd_AnimInfo(int argc, const char **argv);
bool Cmd_SceneChange(int argc, const char **argv);
bool Cmd_SceneInfo(int argc, const char **argv);
bool Cmd_ActionInfo(int argc, const char **argv);
bool Cmd_ObjectInfo(int argc, const char **argv);
bool Cmd_ScriptInfo(int argc, const char **argv);
bool Cmd_ScriptExec(int argc, const char **argv);
bool Cmd_ScriptToggleStep(int argc, const char **argv);
private:
SagaEngine *_vm;
};
} // End of namespace Saga
#endif
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