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/* ScummVM - Scumm Interpreter
* Copyright (C) 2004-2005 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Game interface module private header file
#ifndef SAGA_INTERFACE_H__
#define SAGA_INTERFACE_H__
#include "saga/sprite.h"
#include "saga/script.h"
namespace Saga {
enum InterfaceUpdateFlags {
UPDATE_MOUSEMOVE = 1,
UPDATE_LEFTBUTTONCLICK = 2,
UPDATE_RIGHTBUTTONCLICK = 4,
UPDATE_MOUSECLICK = UPDATE_LEFTBUTTONCLICK | UPDATE_RIGHTBUTTONCLICK
};
#define ITE_INVENTORY_SIZE 24
#define VERB_STRLIMIT 32
#define STATUS_TEXT_LEN 128
// Converse-specific stuff
#define CONVERSE_MAX_TEXTS 64
#define CONVERSE_MAX_TEXT_WIDTH (256 - 60)
#define CONVERSE_TEXT_HEIGHT 10
#define CONVERSE_TEXT_LINES 4
#define CONVERSE_MAX_WORK_STRING 128
enum PanelModes {
kPanelNull,
kPanelMain,
kPanelOption,
kPanelTextBox,
kPanelQuit,
kPanelError,
kPanelLoad,
kPanelConverse,
kPanelProtect,
kPanelPlacard,
kPanelMap,
kPanelInventory,
kPanelFade
};
struct InterfacePanel {
int x;
int y;
byte *image;
size_t imageLength;
int imageWidth;
int imageHeight;
PanelButton *currentButton;
int buttonsCount;
PanelButton *buttons;
SpriteList sprites;
PanelButton *getButton(int index) {
if ((index >= 0) && (index < buttonsCount)) {
return &buttons[index];
}
return NULL;
}
void calcPanelButtonRect(const PanelButton* panelButton, Rect &rect) {
rect.left = x + panelButton->xOffset;
rect.right = rect.left + panelButton->width;
rect.top = y + panelButton->yOffset;
rect.bottom = rect.top + panelButton->height;
}
PanelButton *hitTest(const Point& mousePoint, int buttonType) {
PanelButton *panelButton;
Rect rect;
int i;
for (i = 0; i < buttonsCount; i++) {
panelButton = &buttons[i];
if (panelButton != NULL) {
if ((panelButton->type & buttonType) > 0) {
calcPanelButtonRect(panelButton, rect);
if (rect.contains(mousePoint)) {
return panelButton;
}
}
}
}
return NULL;
}
};
struct Converse {
char *text;
int stringNum;
int textNum;
int replyId;
int replyFlags;
int replyBit;
};
enum ITEColors {
kITEColorBrightWhite = 0x01,
kITEColorWhite = 0x02,
kITEColorLightGrey = 0x04,
kITEColorGrey = 0x0a,
kITEColorDarkGrey = 0x0b,
kITEColorGreen = 0xba,
kITEColorBlack = 0x0f,
kITEColorRed = 0x65,
kITEColorBlue = 0x93
};
class Interface {
public:
Interface(SagaEngine *vm);
~Interface(void);
int activate();
int deactivate();
bool isActive() { return _active; }
int setMode(int mode, bool force = false);
int getMode(void) const { return _panelMode; }
void rememberMode();
void restoreMode();
bool isInMainMode() { return _inMainMode; }
void setStatusText(const char *text, int statusColor = -1);
int loadScenePortraits(int resourceId);
int setLeftPortrait(int portrait);
int setRightPortrait(int portrait);
int draw();
int update(const Point& mousePoint, int updateFlag);
void drawStatusBar();
void setVerbState(int verb, int state);
bool processKeyCode(int keyCode);
private:
void drawInventory(SURFACE *backBuffer);
void updateInventory(int pos);
void inventoryChangePos(int chg);
void inventorySetPos(int key);
public:
void refreshInventory() {
updateInventory(_inventoryCount);
draw();
}
void addToInventory(int objectId, int pos = -1);
void removeFromInventory(int objectId);
void clearInventory();
int inventoryItemPosition(int objectId);
int getInventoryContentByPanelButton(PanelButton * panelButton) {
int cell = _inventoryStart + panelButton->id;
if (cell >= _inventoryCount) {
return 0;
}
return _inventory[cell];
}
PanelButton *inventoryHitTest(const Point& mousePoint) {
return _mainPanel.hitTest(mousePoint, kPanelButtonInventory);
}
private:
PanelButton *verbHitTest(const Point& mousePoint);
void handleCommandUpdate(const Point& mousePoint);
void handleCommandClick(const Point& mousePoint);
PanelButton *converseHitTest(const Point& mousePoint) {
return _conversePanel.hitTest(mousePoint, kPanelAllButtons);
}
void handleConverseUpdate(const Point& mousePoint);
void handleConverseClick(const Point& mousePoint);
void lockMode() { _lockedMode = _panelMode; }
void unlockMode() { _panelMode = _lockedMode; }
void drawPanelButtonText(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton, int textColor, int textShadowColor);
void drawPanelButtonArrow(SURFACE *ds, InterfacePanel *panel, PanelButton *panelButton);
void drawVerbPanel(SURFACE *backBuffer, PanelButton* panelButton);
public:
void converseInit(void);
void converseClear(void);
bool converseAddText(const char *text, int replyId, byte replyFlags, int replyBit);
void converseDisplayText();
void converseSetTextLines(int row);
void converseChangePos(int chg);
void converseSetPos(int key);
private:
void converseDisplayTextLines(SURFACE *ds);
PanelButton *getPanelButtonByVerbType(int verb) {
if ((verb < 0) || (verb >= kVerbTypesMax)) {
error("Interface::getPanelButtonByVerbType wrong verb");
}
return _verbTypeToPanelButton[verb];
}
private:
SagaEngine *_vm;
bool _initialized;
RSCFILE_CONTEXT *_interfaceContext;
InterfacePanel _mainPanel;
PanelButton *_inventoryUpButton;
PanelButton *_inventoryDownButton;
InterfacePanel _conversePanel;
PanelButton *_converseUpButton;
PanelButton *_converseDownButton;
SpriteList _defPortraits;
SpriteList _scenePortraits;
PanelButton *_verbTypeToPanelButton[kVerbTypesMax];
bool _active;
int _panelMode;
int _savedMode;
int _lockedMode;
bool _inMainMode;
char _statusText[STATUS_TEXT_LEN];
int _statusOnceColor;
int _leftPortrait;
int _rightPortrait;
Point _lastMousePoint;
uint16 *_inventory;
int _inventorySize;
int _inventoryStart;
int _inventoryEnd;
int _inventoryPos;
int _inventoryBox;
int _inventoryCount;
char _converseWorkString[CONVERSE_MAX_WORK_STRING];
Converse _converseText[CONVERSE_MAX_TEXTS];
int _converseTextCount;
int _converseStrCount;
int _converseStartPos;
int _converseEndPos;
int _conversePos;
};
} // End of namespace Saga
#endif /* INTERFACE_H__ */
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