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/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001  Ludvig Strigeus
 * Copyright (C) 2001-2003 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 *
 */

#include "stdafx.h"
#include "base-costume.h"


byte BaseCostumeRenderer::drawCostume(const CostumeData &cost) {
	int i;
	byte result = 0;

	if (_vm->_features & GF_OLD_BUNDLE) {
		_xmove = -72;
		_ymove = -100;
	} else {
		_xmove = _ymove = 0;
	}
	for (i = 0; i < 16; i++)
		result |= drawLimb(cost, i);
	return result;
}

void BaseCostumeRenderer::codec1_ignorePakCols(int num) {
	int n = _height * num;

	do {
		v1.replen = *_srcptr++;
		v1.repcolor = v1.replen >> v1.shr;
		v1.replen &= v1.mask;

		if (!v1.replen)
			v1.replen = *_srcptr++;

		do {
			if (!--n)
				return;
		} while (--v1.replen);
	} while (1);
}