aboutsummaryrefslogtreecommitdiff
path: root/scumm/imuse_digi/dimuse.h
blob: 66a7b450af854ef6278d29aac4daee26526f3f22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
/* ScummVM - Scumm Interpreter
 * Copyright (C) 2001-2004 The ScummVM project
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * $Header$
 */

#ifndef IMUSE_DIGI_H
#define IMUSE_DIGI_H

#include "common/scummsys.h"

#include "scumm/imuse_digi/dimuse.h"
#include "scumm/imuse_digi/dimuse_bndmgr.h"
#include "scumm/imuse_digi/dimuse_sndmgr.h"
#include "scumm/music.h"
#include "scumm/saveload.h"

#include "sound/mixer.h"
#include "sound/audiostream.h"

namespace Scumm {

#define MAX_DIGITAL_TRACKS 8
#define MAX_DIGITAL_FADETRACKS 8

struct imuseDigTable;
struct imuseComiTable;

class IMuseDigital : public MusicEngine {
private:

	int _callbackFps;

	struct Track {
		int trackId;

		int8 pan;			// pan
		int32 vol;			// volume
		int32 volFadeDest;	//
		int32 volFadeStep;	//
		int32 volFadeDelay;	//
		bool volFadeUsed;	//

		int32 soundId;
		char soundName[15];
		bool used;
		bool toBeRemoved;
		bool readyToRemove;
		bool started;
		bool souStream;
		int32 priority;
		int32 regionOffset;
		int32 dataOffset;
		int32 curRegion;
		int32 curHookId;
		int32 volGroupId;
		int32 soundType;
		int32 iteration;
		int32 mod;
		int32 mixerFlags;

		ImuseDigiSndMgr::soundStruct *soundHandle;
		PlayingSoundHandle handle;
		AppendableAudioStream *stream;
		AudioStream *stream2;

		Track();
	};

	Track *_track[MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS];

	OSystem::MutexRef _mutex;
	ScummEngine *_vm;
	ImuseDigiSndMgr *_sound;

	bool _pause;

	int32 _attributes[188];
	int32 _nextSeqToPlay;
	int32 _curMusicState;
	int32 _curMusicSeq;
	int32 _curMusicCue;

	static void timer_handler(void *refConf);
	void callback();
	void switchToNextRegion(Track *track);
	int allocSlot(int priority);
	void startSound(int soundId, const char *soundName, int soundType, int volGroupId, AudioStream *input, int hookId, int volume, int priority);
	void selectVolumeGroup(int soundId, int volGroupId);

	int32 getPosInMs(int soundId);
	void getLipSync(int soundId, int syncId, int32 msPos, int32 &width, int32 &height);

	int getSoundIdByName(const char *soundName);
	void fadeOutMusic(int fadeDelay);
	Track *cloneToFadeOutTrack(Track *track, int fadeDelay);

	void setFtMusicState(int stateId);
	void setFtMusicSequence(int seqId);
	void setFtMusicCuePoint(int cueId);
	void playFtMusic(const char *songName, int opcode, int volume);

	void setComiMusicState(int stateId);
	void setComiMusicSequence(int seqId);
	void playComiMusic(const char *songName, const imuseComiTable *table, int atribPos, bool sequence);

	void setDigMusicState(int stateId);
	void setDigMusicSequence(int seqId);
	void playDigMusic(const char *songName, const imuseDigTable *table, int atribPos, bool sequence);

public:
	IMuseDigital(ScummEngine *scumm, int fps);
	virtual ~IMuseDigital();

	void startVoice(int soundId, AudioStream *input);
	void startVoice(int soundId, const char *soundName);
	void startMusic(int soundId, int volume);
	void startMusic(const char *soundName, int soundId, int hookId, int volume);
	void startSfx(int soundId, int priority);
	void startSound(int sound)
		{ error("MusicEngine::startSound() Should be never called"); }

	void saveOrLoad(Serializer *ser);
	void resetState();

	void setPriority(int soundId, int priority);
	void setVolume(int soundId, int volume);
	void setPan(int soundId, int pan);
	void setFade(int soundId, int destVolume, int delay60HzTicks);
	void setMusicVolume(int vol) {}
	void stopSound(int sound);
	void stopAllSounds();
	void pause(bool pause);
	void parseScriptCmds(int cmd, int soundId, int sub_cmd, int d, int e, int f, int g, int h);
	void refreshScripts();
	void flushTracks();
	int getSoundStatus(int sound) const;
	int32 getCurMusicPosInMs();
	int32 getCurVoiceLipSyncWidth();
	int32 getCurVoiceLipSyncHeight();
	int32 getCurMusicLipSyncWidth(int syncId);
	int32 getCurMusicLipSyncHeight(int syncId);
};

struct imuseRoomMap {
	int8 roomId;
	byte stateIndex1;
	byte offset;
	byte stateIndex2;
	byte atribPos;
	byte stateIndex3;
};

struct imuseDigTable {
	byte opcode;
	int16 soundId;
	char name[20];
	byte atribPos;
	byte hookId;
	char filename[13];
};

struct imuseComiTable {
	byte opcode;
	int16 soundId;
	char name[20];
	byte atribPos;
	byte hookId;
	int16 fadeOut60TicksDelay;
	char filename[13];
};


struct imuseFtNames {
	char name[20];
};

struct imuseFtStateTable {
	char audioName[9];
	byte opcode;
	byte volume;
	char name[21];
};

struct imuseFtSeqTable {
	char audioName[9];
	byte opcode;
	byte volume;
};

#ifdef __PALM_OS__
extern const imuseRoomMap *_digStateMusicMap;
extern const imuseDigTable *_digStateMusicTable;
extern const imuseDigTable *_digSeqMusicTable;
extern const imuseComiTable *_comiStateMusicTable;
extern const imuseComiTable *_comiSeqMusicTable;
extern const imuseFtStateTable *_ftStateMusicTable;
extern const imuseFtSeqTable *_ftSeqMusicTable;
extern const imuseFtNames *_ftSeqNames;
#else
extern const imuseRoomMap _digStateMusicMap[];
extern const imuseDigTable _digStateMusicTable[];
extern const imuseDigTable _digSeqMusicTable[];
extern const imuseComiTable _comiStateMusicTable[];
extern const imuseComiTable _comiSeqMusicTable[];
extern const imuseFtStateTable _ftStateMusicTable[];
extern const imuseFtSeqTable _ftSeqMusicTable[];
extern const imuseFtNames _ftSeqNames[];
#endif

} // End of namespace Scumm

#endif