1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
|
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include "stdafx.h"
#include "scummsys.h"
#include "system.h"
#include "sound/mididrv.h"
#include "gameDetector.h"
#include "scaler.h"
#include "scumm.h" // Only #included for error() and warning()
#include "scummvm.xpm"
#include <SDL.h>
#include <SDL_thread.h>
class OSystem_SDL : public OSystem {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
// Set the size of the video bitmap.
// Typically, 320x200
void init_size(uint w, uint h);
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
// Update the dirty areas of the screen
void update_screen();
// Either show or hide the mouse cursor
bool show_mouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
// Get the number of milliseconds since the program was started.
uint32 get_msecs();
// Delay for a specified amount of milliseconds
void delay_msecs(uint msecs);
// Create a thread
void *create_thread(ThreadProc *proc, void *param);
// Get the next event.
// Returns true if an event was retrieved.
bool poll_event(Event *event);
// Set function that generates samples
bool set_sound_proc(void *param, SoundProc *proc, byte sound);
// Poll cdrom status
// Returns true if cd audio is playing
bool poll_cdrom();
// Play cdrom audio track
void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
// Stop cdrom audio track
void stop_cdrom();
// Update cdrom audio status
void update_cdrom();
// Quit
void quit();
// Set a parameter
uint32 property(int param, Property *value);
// Add a callback timer
void set_timer(int timer, int (*callback)(int));
// Mutex handling
void *create_mutex(void);
void lock_mutex(void *mutex);
void unlock_mutex(void *mutex);
void delete_mutex(void *mutex);
static OSystem *create(int gfx_mode, bool full_screen);
private:
typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
SDL_Surface *sdl_screen; // unseen game screen
SDL_Surface *sdl_hwscreen; // hardware screen
SDL_Surface *sdl_tmpscreen; // temporary screen (for 2xsai)
SDL_CD *cdrom;
enum {
DF_WANT_RECT_OPTIM = 1 << 0,
DF_REAL_8BIT = 1 << 1,
DF_SEPARATE_TEMPSCREEN = 1 << 2,
DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
};
int _mode;
bool _full_screen;
bool _mouse_visible;
bool _mouse_drawn;
uint32 _mode_flags;
bool force_full; //Force full redraw on next update_screen
bool cksum_valid;
enum {
NUM_DIRTY_RECT = 100,
MAX_MOUSE_W = 40,
MAX_MOUSE_H = 40,
MAX_SCALING = 3
};
int SCREEN_WIDTH, SCREEN_HEIGHT, CKSUM_NUM;
SDL_Rect *dirty_rect_list;
int num_dirty_rects;
uint32 *dirty_checksums;
int scaling;
/* CD Audio */
int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
Uint32 cd_end_time, cd_stop_time, cd_next_second;
/* Keyboard mouse emulation */
struct KbdMouse {
int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
uint32 last_time, delay_time, x_down_time, y_down_time;
} km;
struct MousePos {
int16 x, y, w, h;
};
byte *_mouse_data;
byte *_mouse_backup;
MousePos _mouse_cur_state;
MousePos _mouse_old_state;
int16 _mouse_hotspot_x;
int16 _mouse_hotspot_y;
int _current_shake_pos;
int _new_shake_pos;
TwoXSaiProc *_sai_func;
SDL_Color *_cur_pal;
uint _palette_changed_first, _palette_changed_last;
OSystem_SDL() : _current_shake_pos(0), _new_shake_pos(0) {}
void add_dirty_rgn_auto(const byte *buf);
void mk_checksums(const byte *buf);
static void fill_sound(void *userdata, Uint8 * stream, int len);
void add_dirty_rect(int x, int y, int w, int h);
void draw_mouse();
void undraw_mouse();
void load_gfx_mode();
void unload_gfx_mode();
void hotswap_gfx_mode();
void get_320x200_image(byte *buf);
void setup_icon();
void kbd_mouse();
};
void atexit_proc() {
SDL_ShowCursor(SDL_ENABLE);
SDL_QuitSubSystem(SDL_INIT_VIDEO);
SDL_QuitSubSystem(SDL_INIT_TIMER);
SDL_QuitSubSystem(SDL_INIT_CDROM);
#ifndef WIN32 // FIXME: SDL bug - closing audio freezes w/ waveout
SDL_QuitSubSystem(SDL_INIT_AUDIO);
#endif
}
OSystem *OSystem_SDL::create(int gfx_mode, bool full_screen) {
OSystem_SDL *syst = new OSystem_SDL();
syst->_mode = gfx_mode;
syst->_full_screen = full_screen;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER) ==-1) {
error("Could not initialize SDL: %s.\n", SDL_GetError());
}
#ifdef WIN32 /* Use waveout on win32, not */
SDL_AudioInit("waveout"); /* dsound - unfortunatly dsound */
#endif /* doesn't do COOPERATIVE mode*/
SDL_ShowCursor(SDL_DISABLE);
/* Setup the icon */
syst->setup_icon();
/* Clean up on exit */
atexit(atexit_proc);
return syst;
}
void OSystem_SDL::set_timer(int timer, int (*callback)(int)) {
SDL_SetTimer(timer, (SDL_TimerCallback) callback);
}
OSystem *OSystem_SDL_create(int gfx_mode, bool full_screen) {
return OSystem_SDL::create(gfx_mode, full_screen);
}
void OSystem_SDL::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
uint i;
SDL_Color *base = _cur_pal + start;
for(i=0;i!=num;i++) {
base[i].r = b[0];
base[i].g = b[1];
base[i].b = b[2];
b += 4;
}
if (start < _palette_changed_first)
_palette_changed_first = start;
if (start + num > _palette_changed_last)
_palette_changed_last = start + num;
}
void OSystem_SDL::load_gfx_mode() {
force_full = true;
scaling = 1;
_mode_flags = 0;
_sai_func = NULL;
sdl_tmpscreen = NULL;
switch(_mode) {
case GFX_2XSAI:
scaling = 2;
_sai_func = _2xSaI;
break;
case GFX_SUPER2XSAI:
scaling = 2;
_sai_func = Super2xSaI;
break;
case GFX_SUPEREAGLE:
scaling = 2;
_sai_func = SuperEagle;
break;
case GFX_ADVMAME2X:
scaling = 2;
_sai_func = AdvMame2x;
break;
case GFX_DOUBLESIZE:
scaling = 2;
break;
case GFX_TRIPLESIZE:
if (_full_screen) {
warning("full screen in useless in triplesize mode, reverting to normal mode");
goto normal_mode;
}
scaling = 3;
break;
case GFX_NORMAL:
normal_mode:;
scaling = 1;
break;
}
sdl_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, SCREEN_WIDTH, SCREEN_HEIGHT, 8, 0, 0, 0, 0);
if (sdl_screen == NULL)
error("sdl_screen failed failed");
if (_sai_func) {
uint16 *tmp_screen = (uint16*)calloc((SCREEN_WIDTH+3)*(SCREEN_HEIGHT+3),sizeof(uint16));
_mode_flags = DF_WANT_RECT_OPTIM | DF_SEPARATE_TEMPSCREEN | DF_UPDATE_EXPAND_1_PIXEL;
sdl_hwscreen = SDL_SetVideoMode(SCREEN_WIDTH * scaling, SCREEN_HEIGHT * scaling, 16,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_hwscreen == NULL)
error("sdl_hwscreen failed");
/* Need some extra bytes around when using 2XSAI */
if (sdl_hwscreen->format->Rmask == 0x7C00) // HACK HACK HACK
Init_2xSaI(555);
else
Init_2xSaI(565);
sdl_tmpscreen = SDL_CreateRGBSurfaceFrom(tmp_screen,
SCREEN_WIDTH + 3, SCREEN_HEIGHT + 3, 16, (SCREEN_WIDTH + 3)*2,
sdl_hwscreen->format->Rmask,
sdl_hwscreen->format->Gmask,
sdl_hwscreen->format->Bmask,
sdl_hwscreen->format->Amask);
if (sdl_tmpscreen == NULL)
error("sdl_tmpscreen failed");
} else {
switch(scaling) {
case 3:
_sai_func = Normal3x;
break;
case 2:
_sai_func = Normal2x;
break;
case 1:
_sai_func = Normal1x;
break;
}
_mode_flags = DF_WANT_RECT_OPTIM | DF_REAL_8BIT;
sdl_hwscreen = SDL_SetVideoMode(SCREEN_WIDTH * scaling, SCREEN_HEIGHT * scaling, 8,
_full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (sdl_hwscreen == NULL)
error("sdl_hwscreen failed");
sdl_tmpscreen = sdl_screen;
}
// keyboard cursor control, some other better place for it?
km.x_max = SCREEN_WIDTH * scaling - 1;
km.y_max = SCREEN_HEIGHT * scaling - 1;
km.delay_time = 25;
km.last_time = 0;
}
void OSystem_SDL::unload_gfx_mode() {
SDL_FreeSurface(sdl_screen);
sdl_screen = NULL;
SDL_FreeSurface(sdl_hwscreen);
sdl_hwscreen = NULL;
if (_mode_flags & DF_SEPARATE_TEMPSCREEN) {
free((uint16*)sdl_tmpscreen->pixels);
SDL_FreeSurface(sdl_tmpscreen);
}
sdl_tmpscreen = NULL;
}
void OSystem_SDL::init_size(uint w, uint h) {
//if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
// error("320x200 is the only game resolution supported");
SCREEN_WIDTH = w;
SCREEN_HEIGHT = h;
CKSUM_NUM = (SCREEN_WIDTH*SCREEN_HEIGHT/(8*8));
/* allocate palette, it needs to be persistent across
* driver changes, so i'll alloc it here */
_cur_pal = (SDL_Color*)calloc(sizeof(SDL_Color), 256);
dirty_rect_list = (SDL_Rect*)calloc(NUM_DIRTY_RECT, sizeof(SDL_Rect));
_mouse_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
load_gfx_mode();
}
void OSystem_SDL::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
if (sdl_screen == NULL)
return;
if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
/* Special, optimized case for full screen updates.
* It tries to determine what areas were actually changed,
* and just updates those, on the actual display. */
add_dirty_rgn_auto(buf);
} else {
/* Clip the coordinates */
if (x < 0) { w+=x; buf-=x; x = 0; }
if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
if (w <= 0 || h <= 0)
return;
cksum_valid = false;
add_dirty_rect(x, y, w, h);
}
/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
if (_mouse_drawn)
undraw_mouse();
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
byte *dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
do {
memcpy(dst, buf, w);
dst += SCREEN_WIDTH;
buf += pitch;
} while (--h);
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::add_dirty_rect(int x, int y, int w, int h) {
if (force_full)
return;
if (num_dirty_rects == NUM_DIRTY_RECT)
force_full = true;
else {
SDL_Rect *r = &dirty_rect_list[num_dirty_rects++];
/* Update the dirty region by 1 pixel for graphics drivers
* that "smear" the screen */
if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
x--;
y--;
w+=2;
h+=2;
}
/* clip */
if (x < 0) { w+=x; x=0; }
if (y < 0) { h+=y; y=0; }
if (w > SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
if (h > SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
r->x = x;
r->y = y;
r->w = w;
r->h = h;
}
}
#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
void OSystem_SDL::mk_checksums(const byte *buf) {
uint32 *sums = dirty_checksums;
uint x,y;
const uint last_x = (uint)SCREEN_WIDTH/8;
const uint last_y = (uint)SCREEN_HEIGHT/8;
/* the 8x8 blocks in buf are enumerated starting in the top left corner and
* reading each line at a time from left to right */
for(y=0; y != last_y; y++, buf+=SCREEN_WIDTH*(8-1))
for(x=0; x != last_x; x++, buf+=8) {
uint32 a = x;
uint32 b = y;
DOLINE(0); ROL(a,13); ROL(b,11);
DOLINE(2); ROL(a,13); ROL(b,11);
DOLINE(4); ROL(a,13); ROL(b,11);
DOLINE(6); ROL(a,13); ROL(b,11);
a*=0xDEADBEEF;
b*=0xBAADF00D;
DOLINE(1); ROL(a,13); ROL(b,11);
DOLINE(3); ROL(a,13); ROL(b,11);
DOLINE(5); ROL(a,13); ROL(b,11);
DOLINE(7); ROL(a,13); ROL(b,11);
/* output the checksum for this block */
*sums++=a+b;
}
}
#undef DOLINE
#undef ROL
void OSystem_SDL::add_dirty_rgn_auto(const byte *buf) {
assert( ((uint32)buf & 3) == 0);
/* generate a table of the checksums */
mk_checksums(buf);
if (!cksum_valid) {
force_full = true;
cksum_valid = true;
}
/* go through the checksum list, compare it with the previous checksums,
and add all dirty rectangles to a list. try to combine small rectangles
into bigger ones in a simple way */
if (!force_full) {
int x,y,w;
uint32 *ck = dirty_checksums;
for(y=0; y!=SCREEN_HEIGHT/8; y++) {
for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
if (ck[0] != ck[CKSUM_NUM]) {
/* found a dirty 8x8 block, now go as far to the right as possible,
and at the same time, unmark the dirty status by setting old to new. */
w=0;
do {
ck[w+CKSUM_NUM] = ck[w];
w++;
} while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
add_dirty_rect(x*8, y*8, w*8, 8);
if (force_full)
goto get_out;
}
}
}
} else {
get_out:;
/* Copy old checksums to new */
memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
}
}
void OSystem_SDL::update_screen() {
if (sdl_hwscreen == NULL)
return; // Can this really happen?
/* First make sure the mouse is drawn, if it should be drawn. */
draw_mouse();
/* Palette update in case we are NOT in "real" 8 bit color mode.
* Must take place before updating the screen, since the palette must
* be set up for conversion from 8bit to 16bit.
*/
if (((_mode_flags & DF_REAL_8BIT) == 0) && _palette_changed_last != 0) {
SDL_SetColors(sdl_screen, _cur_pal + _palette_changed_first,
_palette_changed_first,
_palette_changed_last - _palette_changed_first);
_palette_changed_last = 0;
force_full = true;
}
/* If the shake position changed, fill the dirty area with blackness */
if (_current_shake_pos != _new_shake_pos) {
SDL_Rect blackrect = {0, 0, SCREEN_WIDTH*scaling, _new_shake_pos*scaling};
SDL_FillRect(sdl_hwscreen, &blackrect, 0);
_current_shake_pos = _new_shake_pos;
force_full = true;
}
/* force a full redraw if requested */
if (force_full) {
num_dirty_rects = 1;
dirty_rect_list[0].x = 0;
dirty_rect_list[0].y = 0;
dirty_rect_list[0].w = SCREEN_WIDTH;
dirty_rect_list[0].h = SCREEN_HEIGHT;
}
/* Only draw anything if necessary */
if (num_dirty_rects > 0) {
SDL_Rect *r;
uint32 srcPitch, dstPitch;
SDL_Rect *last_rect = dirty_rect_list + num_dirty_rects;
/* Convert appropriate parts of the image into 16bpp */
if ((_mode_flags & DF_REAL_8BIT) == 0) {
SDL_Rect dst;
for(r=dirty_rect_list; r!=last_rect; ++r) {
dst = *r;
dst.x++;
dst.y++;
if (SDL_BlitSurface(sdl_screen, r, sdl_tmpscreen, &dst) != 0)
error("SDL_BlitSurface failed: %s", SDL_GetError());
}
}
SDL_LockSurface(sdl_tmpscreen);
SDL_LockSurface(sdl_hwscreen);
srcPitch = sdl_tmpscreen->pitch;
dstPitch = sdl_hwscreen->pitch;
if ((_mode_flags & DF_REAL_8BIT) == 0) {
for(r=dirty_rect_list; r!=last_rect; ++r) {
register int dst_y = r->y + _current_shake_pos;
register int dst_h = 0;
if (dst_y < SCREEN_HEIGHT) {
dst_h = r->h;
if (dst_h > SCREEN_HEIGHT - dst_y)
dst_h = SCREEN_HEIGHT - dst_y;
r->x <<= 1;
dst_y <<= 1;
_sai_func((byte*)sdl_tmpscreen->pixels + (r->x+2) + (r->y+1)*srcPitch, srcPitch, NULL,
(byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
}
r->y = dst_y;
r->w <<= 1;
r->h = dst_h << 1;
}
} else {
for(r=dirty_rect_list; r!=last_rect; ++r) {
register int dst_y = r->y + _current_shake_pos;
register int dst_h = 0;
if (dst_y < SCREEN_HEIGHT) {
dst_h = r->h;
if (dst_h > SCREEN_HEIGHT - dst_y)
dst_h = SCREEN_HEIGHT - dst_y;
dst_y *= scaling;
_sai_func((byte*)sdl_tmpscreen->pixels + r->x + r->y*srcPitch, srcPitch, NULL,
(byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
}
r->x *= scaling;
r->y = dst_y;
r->w *= scaling;
r->h = dst_h * scaling;
}
}
if (force_full) {
dirty_rect_list[0].y = 0;
dirty_rect_list[0].h = SCREEN_HEIGHT * scaling;
}
SDL_UnlockSurface(sdl_tmpscreen);
SDL_UnlockSurface(sdl_hwscreen);
}
/* Palette update in case we are in "real" 8 bit color mode.
* Must take place after the screen data was updated, since with
* "real" 8bit mode, palatte changes may be visible immediatly,
* and we want to avoid any ugly effects.
*/
if (_mode_flags & DF_REAL_8BIT && _palette_changed_last != 0) {
SDL_SetColors(sdl_hwscreen, _cur_pal + _palette_changed_first,
_palette_changed_first,
_palette_changed_last - _palette_changed_first);
_palette_changed_last = 0;
}
if (num_dirty_rects > 0) {
/* Finally, blit all our changes to the screen */
SDL_UpdateRects(sdl_hwscreen, num_dirty_rects, dirty_rect_list);
}
num_dirty_rects = 0;
force_full = false;
}
void OSystem_SDL::kbd_mouse() {
uint32 time = get_msecs();
if (time >= km.last_time + km.delay_time) {
km.last_time = time;
if (km.x_down_count == 1) {
km.x_down_time = time;
km.x_down_count = 2;
}
if (km.y_down_count == 1) {
km.y_down_time = time;
km.y_down_count = 2;
}
if (km.x_vel || km.y_vel) {
if (km.x_down_count) {
if (time > km.x_down_time + km.delay_time*12) {
if (km.x_vel > 0)
km.x_vel++;
else
km.x_vel--;
} else if (time > km.x_down_time + km.delay_time*8) {
if (km.x_vel > 0)
km.x_vel = 5;
else
km.x_vel = -5;
}
}
if (km.y_down_count) {
if (time > km.y_down_time + km.delay_time*12) {
if (km.y_vel > 0)
km.y_vel++;
else
km.y_vel--;
} else if (time > km.y_down_time + km.delay_time*8) {
if (km.y_vel > 0)
km.y_vel = 5;
else
km.y_vel = -5;
}
}
km.x += km.x_vel;
km.y += km.y_vel;
if (km.x < 0) {
km.x = 0;
km.x_vel = -1;
km.x_down_count = 1;
} else if (km.x > km.x_max) {
km.x = km.x_max;
km.x_vel = 1;
km.x_down_count = 1;
}
if (km.y < 0) {
km.y = 0;
km.y_vel = -1;
km.y_down_count = 1;
} else if (km.y > km.y_max) {
km.y = km.y_max;
km.y_vel = 1;
km.y_down_count = 1;
}
SDL_WarpMouse(km.x, km.y);
}
}
}
bool OSystem_SDL::show_mouse(bool visible) {
if (_mouse_visible == visible)
return visible;
bool last = _mouse_visible;
_mouse_visible = visible;
if (visible)
draw_mouse();
else
undraw_mouse();
return last;
}
void OSystem_SDL::set_mouse_pos(int x, int y) {
if (x != _mouse_cur_state.x || y != _mouse_cur_state.y) {
_mouse_cur_state.x = x;
_mouse_cur_state.y = y;
undraw_mouse();
}
}
void OSystem_SDL::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_mouse_cur_state.w = w;
_mouse_cur_state.h = h;
_mouse_hotspot_x = hotspot_x;
_mouse_hotspot_y = hotspot_y;
_mouse_data = (byte*)buf;
undraw_mouse();
}
void OSystem_SDL::set_shake_pos(int shake_pos) {
_new_shake_pos = shake_pos;
}
uint32 OSystem_SDL::get_msecs() {
return SDL_GetTicks();
}
void OSystem_SDL::delay_msecs(uint msecs) {
SDL_Delay(msecs);
}
void *OSystem_SDL::create_thread(ThreadProc *proc, void *param) {
return SDL_CreateThread(proc, param);
}
int mapKey(int key, byte mod)
{
if (key >= SDLK_F1 && key <= SDLK_F9) {
return key - SDLK_F1 + 315;
} else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
key &= ~0x20;
} else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO)
return 0;
return key;
}
bool OSystem_SDL::poll_event(Event *event) {
SDL_Event ev;
kbd_mouse();
for(;;) {
if (!SDL_PollEvent(&ev))
return false;
switch(ev.type) {
case SDL_KEYDOWN: {
byte b = 0;
if (ev.key.keysym.mod & KMOD_SHIFT) b |= KBD_SHIFT;
if (ev.key.keysym.mod & KMOD_CTRL) b |= KBD_CTRL;
if (ev.key.keysym.mod & KMOD_ALT) b |= KBD_ALT;
event->kbd.flags = b;
/* internal keypress? */
if (b == KBD_ALT && ev.key.keysym.sym==SDLK_RETURN) {
property(PROP_TOGGLE_FULLSCREEN, NULL);
break;
}
if ((b == KBD_CTRL && ev.key.keysym.sym=='z') || (b == KBD_ALT && ev.key.keysym.sym=='x')) {
quit();
break;
}
if (b == (KBD_CTRL|KBD_ALT) &&
(ev.key.keysym.sym>='1') && (ev.key.keysym.sym<='7')) {
Property prop;
prop.gfx_mode = ev.key.keysym.sym - '1';
property(PROP_SET_GFX_MODE, &prop);
break;
}
#ifdef QTOPIA
// quit on fn+backspace on zaurus
if (ev.key.keysym.sym==127) {
quit();
break;
}
// map menu key (f11) to f5 (scumm menu)
if (ev.key.keysym.sym==292) {
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = 286;
event->kbd.ascii = mapKey(286, ev.key.keysym.mod);
}
// map center (space) to tab (default action )
// i wanted to map the calendar button but the calendar comes up
//
else if (ev.key.keysym.sym==32) {
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = 9;
event->kbd.ascii = mapKey(9, ev.key.keysym.mod);
}
// since we stole space (pause) above we'll rebind it to the tab key on the keyboard
else if (ev.key.keysym.sym==9) {
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = 32;
event->kbd.ascii = mapKey(32, ev.key.keysym.mod);
}
else {
// let the events fall through if we didn't change them, this may not be the best way to
// set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
// and yes i have an huge terminal size so i dont wrap soon enough.
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = ev.key.keysym.sym;
event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
}
#endif
#ifndef QTOPIA
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = ev.key.keysym.sym;
event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
#endif
switch(ev.key.keysym.sym) {
case SDLK_LEFT:
km.x_vel = -1;
km.x_down_count = 1;
break;
case SDLK_RIGHT:
km.x_vel = 1;
km.x_down_count = 1;
break;
case SDLK_UP:
km.y_vel = -1;
km.y_down_count = 1;
break;
case SDLK_DOWN:
km.y_vel = 1;
km.y_down_count = 1;
break;
default:
break;
}
return true;
}
case SDL_KEYUP: {
event->event_code = EVENT_KEYUP;
event->kbd.keycode = ev.key.keysym.sym;
event->kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod);
switch(ev.key.keysym.sym){
case SDLK_LEFT:
if (km.x_vel < 0) {
km.x_vel = 0;
km.x_down_count = 0;
}
break;
case SDLK_RIGHT:
if (km.x_vel > 0) {
km.x_vel = 0;
km.x_down_count = 0;
}
break;
case SDLK_UP:
if (km.y_vel < 0) {
km.y_vel = 0;
km.y_down_count = 0;
}
break;
case SDLK_DOWN:
if (km.y_vel > 0) {
km.y_vel = 0;
km.y_down_count = 0;
}
break;
default:
break;
}
return true;
}
case SDL_MOUSEMOTION:
event->event_code = EVENT_MOUSEMOVE;
km.x = event->mouse.x = ev.motion.x;
km.y = event->mouse.y = ev.motion.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_MOUSEBUTTONDOWN:
if (ev.button.button == SDL_BUTTON_LEFT)
event->event_code = EVENT_LBUTTONDOWN;
else if (ev.button.button == SDL_BUTTON_RIGHT)
event->event_code = EVENT_RBUTTONDOWN;
else
break;
km.x = event->mouse.x = ev.motion.x;
km.y = event->mouse.y = ev.motion.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_MOUSEBUTTONUP:
if (ev.button.button == SDL_BUTTON_LEFT)
event->event_code = EVENT_LBUTTONUP;
else if (ev.button.button == SDL_BUTTON_RIGHT)
event->event_code = EVENT_RBUTTONUP;
else
break;
event->mouse.x = ev.button.x;
event->mouse.y = ev.button.y;
event->mouse.x /= scaling;
event->mouse.y /= scaling;
return true;
case SDL_QUIT:
quit();
}
}
}
bool OSystem_SDL::set_sound_proc(void *param, SoundProc *proc, byte format) {
SDL_AudioSpec desired;
/* only one format supported at the moment */
desired.freq = SAMPLES_PER_SEC;
desired.format = AUDIO_S16SYS;
desired.channels = 2;
desired.samples = 2048;
desired.callback = proc;
desired.userdata = param;
if (SDL_OpenAudio(&desired, NULL) != 0) {
return false;
}
SDL_PauseAudio(0);
return true;
}
/* retrieve the 320x200 bitmap currently being displayed */
void OSystem_SDL::get_320x200_image(byte *buf) {
/* make sure the mouse is gone */
undraw_mouse();
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
memcpy(buf, sdl_screen->pixels, SCREEN_WIDTH*SCREEN_HEIGHT);
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::hotswap_gfx_mode() {
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
* then draw that to the new screen right after it's setup.
*/
byte *bak_mem = (byte*)malloc(SCREEN_WIDTH*SCREEN_HEIGHT);
get_320x200_image(bak_mem);
unload_gfx_mode();
load_gfx_mode();
force_full = true;
/* reset palette */
if (_mode_flags & DF_REAL_8BIT)
SDL_SetColors(sdl_hwscreen, _cur_pal, 0, 256);
else
SDL_SetColors(sdl_screen, _cur_pal, 0, 256);
/* blit image */
OSystem_SDL::copy_rect(bak_mem, SCREEN_WIDTH, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
free(bak_mem);
OSystem_SDL::update_screen();
}
uint32 OSystem_SDL::property(int param, Property *value) {
switch(param) {
case PROP_TOGGLE_FULLSCREEN:
_full_screen ^= true;
if (!SDL_WM_ToggleFullScreen(sdl_hwscreen)) {
/* if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode */
hotswap_gfx_mode();
}
return 1;
case PROP_GET_FULLSCREEN:
return _full_screen;
case PROP_SET_WINDOW_CAPTION:
SDL_WM_SetCaption(value->caption, value->caption);
return 1;
case PROP_OPEN_CD:
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
cdrom = NULL;
else {
cdrom = SDL_CDOpen(value->cd_num);
/* Did if open? Check if cdrom is NULL */
if (!cdrom) {
warning("Couldn't open drive: %s\n", SDL_GetError());
}
}
break;
case PROP_SET_GFX_MODE:
if (value->gfx_mode >= 7)
return 0;
_mode = value->gfx_mode;
hotswap_gfx_mode();
return 1;
case PROP_SHOW_DEFAULT_CURSOR:
SDL_ShowCursor(value->show_cursor ? SDL_ENABLE : SDL_DISABLE);
break;
case PROP_GET_SAMPLE_RATE:
return SAMPLES_PER_SEC;
}
return 0;
}
void OSystem_SDL::quit() {
if(cdrom) {
SDL_CDStop(cdrom);
SDL_CDClose(cdrom);
}
unload_gfx_mode();
exit(1);
}
void OSystem_SDL::draw_mouse() {
if (_mouse_drawn || !_mouse_visible)
return;
int x = _mouse_cur_state.x - _mouse_hotspot_x;
int y = _mouse_cur_state.y - _mouse_hotspot_y;
int w = _mouse_cur_state.w;
int h = _mouse_cur_state.h;
byte color;
byte *src = _mouse_data; // Image representing the mouse
byte *bak = _mouse_backup; // Surface used to backup the area obscured by the mouse
byte *dst; // Surface we are drawing into
// clip the mouse rect, and addjust the src pointer accordingly
if (x < 0) {
w += x;
src -= x;
x = 0;
}
if (y < 0) {
h += y;
src -= y * _mouse_cur_state.w;
y = 0;
}
if (w > SCREEN_WIDTH - x)
w = SCREEN_WIDTH - x;
if (h > SCREEN_HEIGHT - y)
h = SCREEN_HEIGHT - y;
// Store the bounding box so that undraw mouse can restore the area the
// mouse currently covers to its original content.
_mouse_old_state.x = x;
_mouse_old_state.y = y;
_mouse_old_state.w = w;
_mouse_old_state.h = h;
// Quick check to see if anything has to be drawn at all
if (w <= 0 || h <= 0)
return;
// Draw the mouse cursor; backup the covered area in "bak"
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
add_dirty_rect(x, y, w, h);
dst = (byte *)sdl_screen->pixels + y * SCREEN_WIDTH + x;
while (h > 0) {
int width = w;
while (width > 0) {
*bak++ = *dst;
color = *src++;
if (color != 0xFF) // 0xFF = transparent, don't draw
*dst = color;
dst++;
width--;
}
src += _mouse_cur_state.w - w;
bak += MAX_MOUSE_W - w;
dst += SCREEN_WIDTH - w;
h--;
}
SDL_UnlockSurface(sdl_screen);
// Finally, set the flag to indicate the mouse has been drawn
_mouse_drawn = true;
}
void OSystem_SDL::undraw_mouse() {
if (!_mouse_drawn)
return;
_mouse_drawn = false;
if (SDL_LockSurface(sdl_screen) == -1)
error("SDL_LockSurface failed: %s.\n", SDL_GetError());
byte *dst, *bak = _mouse_backup;
const int old_mouse_x = _mouse_old_state.x;
const int old_mouse_y = _mouse_old_state.y;
const int old_mouse_w = _mouse_old_state.w;
const int old_mouse_h = _mouse_old_state.h;
int x,y;
// No need to do clipping here, since draw_mouse() did that already
dst = (byte *)sdl_screen->pixels + old_mouse_y * SCREEN_WIDTH + old_mouse_x;
for (y = 0; y < old_mouse_h; ++y, bak += MAX_MOUSE_W, dst += SCREEN_WIDTH) {
for (x = 0; x < old_mouse_w; ++x) {
dst[x] = bak[x];
}
}
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
SDL_UnlockSurface(sdl_screen);
}
void OSystem_SDL::stop_cdrom() { /* Stop CD Audio in 1/10th of a second */
cd_stop_time = SDL_GetTicks() + 100;
cd_num_loops = 0;
}
void OSystem_SDL::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
if (!num_loops && !start_frame)
return;
if (!cdrom)
return;
if (end_frame > 0)
end_frame+=5;
cd_track = track;
cd_num_loops = num_loops;
cd_start_frame = start_frame;
SDL_CDStatus(cdrom);
SDL_CDPlayTracks(cdrom, track, start_frame, 0, end_frame);
cd_end_frame = end_frame;
cd_stop_time = 0;
cd_end_time = SDL_GetTicks() + cdrom->track[track].length * 1000 / CD_FPS;
}
bool OSystem_SDL::poll_cdrom() {
if (!cdrom)
return false;
return (cd_num_loops != 0 && (SDL_GetTicks() < cd_end_time || SDL_CDStatus(cdrom) != CD_STOPPED));
}
void OSystem_SDL::update_cdrom() {
if (!cdrom)
return;
if (cd_stop_time != 0 && SDL_GetTicks() >= cd_stop_time) {
SDL_CDStop(cdrom);
cd_num_loops = 0;
cd_stop_time = 0;
return;
}
if (cd_num_loops == 0 || SDL_GetTicks() < cd_end_time)
return;
if (cd_num_loops != 1 && SDL_CDStatus(cdrom) != CD_STOPPED) {
// Wait another second for it to be done
cd_end_time += 1000;
return;
}
if (cd_num_loops > 0)
cd_num_loops--;
if (cd_num_loops != 0) {
SDL_CDPlayTracks(cdrom, cd_track, cd_start_frame, 0, cd_end_frame);
cd_end_time = SDL_GetTicks() + cdrom->track[cd_track].length * 1000 / CD_FPS;
}
}
void OSystem_SDL::setup_icon() {
int w, h, ncols, nbytes, i;
unsigned int rgba[256], icon[32 * 32];
unsigned char mask[32][4];
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
return;
}
for (i = 0; i < ncols; i++) {
unsigned char code;
char color[32];
unsigned int col;
sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
if (!strcmp(color, "None"))
col = 0x00000000;
else if (!strcmp(color, "black"))
col = 0xFF000000;
else if (color[0] == '#') {
sscanf(color + 1, "%06x", &col);
col |= 0xFF000000;
} else {
warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
return;
}
rgba[code] = col;
}
memset(mask, 0, sizeof(mask));
for (h = 0; h < 32; h++) {
char *line = scummvm_icon[1 + ncols + h];
for (w = 0; w < 32; w++) {
icon[w + 32 * h] = rgba[line[w]];
if (rgba[line[w]] & 0xFF000000) {
mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
}
}
}
SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
}
void *OSystem_SDL::create_mutex(void) {
return (void *) SDL_CreateMutex();
}
void OSystem_SDL::lock_mutex(void *mutex) {
SDL_mutexP((SDL_mutex *) mutex);
}
void OSystem_SDL::unlock_mutex(void *mutex) {
SDL_mutexV((SDL_mutex *) mutex);
}
void OSystem_SDL::delete_mutex(void *mutex) {
SDL_DestroyMutex((SDL_mutex *) mutex);
}
#ifdef USE_NULL_DRIVER
/* NULL video driver */
class OSystem_NULL : public OSystem {
public:
void set_palette(const byte *colors, uint start, uint num) {}
void init_size(uint w, uint h);
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {}
void update_screen() {}
bool show_mouse(bool visible) { return false; }
void set_mouse_pos(int x, int y) {}
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {}
void set_shake_pos(int shake_pos) {}
uint32 get_msecs();
void delay_msecs(uint msecs);
void *create_thread(ThreadProc *proc, void *param) { return NULL; }
bool poll_event(Event *event) { return false; }
bool set_sound_proc(void *param, SoundProc *proc, byte sound) {}
void quit() { exit(1); }
uint32 property(int param, Property *value) { return 0; }
static OSystem *create(int gfx_mode, bool full_screen);
private:
uint msec_start;
uint32 get_ticks();
};
void OSystem_NULL::init_size(uint w, uint h, byte sound) {
msec_start = get_ticks();
}
uint32 OSystem_NULL::get_ticks() {
uint a = 0;
#ifdef WIN32
a = GetTickCount();
#endif
#ifdef UNIX
struct timeval tv;
gettimeofday(&tv, NULL);
a = tv.tv_sec * 1000 + tv.tv_usec/1000;
#endif
return a;
}
void OSystem_NULL::delay_msecs(uint msecs) {
#ifdef WIN32
Sleep(msecs);
#endif
#ifdef UNIX
usleep(msecs*1000);
#endif
}
uint32 OSystem_NULL::get_msecs() {
return get_ticks() - msec_start;
}
OSystem *OSystem_NULL_create() {
return new OSystem_NULL();
}
#else /* USE_NULL_DRIVER */
OSystem *OSystem_NULL_create() {
return NULL;
}
#endif
|