1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
|
/* Copyright (C) 1994-2003 Revolution Software Ltd
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*/
//-----------------------------------------------------------------------------
// File: ddutil.cpp
//
// Desc: Routines for loading bitmap and palettes from resources
//
// Copyright (C) 1998-2001 Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------------------------
#ifndef DDUTIL_H
#define DDUTIL_H
#include <ddraw.h>
#include <d3d.h>
//-----------------------------------------------------------------------------
// Classes defined in this header file
//-----------------------------------------------------------------------------
class CDisplay;
class CSurface;
//-----------------------------------------------------------------------------
// Flags for the CDisplay and CSurface methods
//-----------------------------------------------------------------------------
#define DSURFACELOCK_READ
#define DSURFACELOCK_WRITE
//-----------------------------------------------------------------------------
// Name: class CDisplay
// Desc: Class to handle all DDraw aspects of a display, including creation of
// front and back buffers, creating offscreen surfaces and palettes,
// and blitting surface and displaying bitmaps.
//-----------------------------------------------------------------------------
class CDisplay
{
protected:
LPDIRECTDRAW7 m_pDD;
LPDIRECTDRAWSURFACE7 m_pddsFrontBuffer;
LPDIRECTDRAWSURFACE7 m_pddsBackBuffer;
LPDIRECTDRAWSURFACE7 m_pddsBackBufferLeft; // For stereo modes
HWND m_hWnd;
RECT m_rcWindow;
BOOL m_bWindowed;
BOOL m_bStereo;
public:
CDisplay();
~CDisplay();
// Access functions
HWND GetHWnd() { return m_hWnd; }
LPDIRECTDRAW7 GetDirectDraw() { return m_pDD; }
LPDIRECTDRAWSURFACE7 GetFrontBuffer() { return m_pddsFrontBuffer; }
LPDIRECTDRAWSURFACE7 GetBackBuffer() { return m_pddsBackBuffer; }
LPDIRECTDRAWSURFACE7 GetBackBufferLeft() { return m_pddsBackBufferLeft; }
// Status functions
BOOL IsWindowed() { return m_bWindowed; }
BOOL IsStereo() { return m_bStereo; }
// Creation/destruction methods
HRESULT CreateFullScreenDisplay( HWND hWnd, DWORD dwWidth, DWORD dwHeight,
DWORD dwBPP );
HRESULT CreateWindowedDisplay( HWND hWnd, DWORD dwWidth, DWORD dwHeight );
HRESULT InitClipper();
HRESULT UpdateBounds();
virtual HRESULT DestroyObjects();
// Methods to create child objects
HRESULT CreateSurface( CSurface** ppSurface, DWORD dwWidth,
DWORD dwHeight );
HRESULT CreateSurfaceFromBitmap( CSurface** ppSurface, TCHAR* strBMP,
DWORD dwDesiredWidth,
DWORD dwDesiredHeight );
HRESULT CreateSurfaceFromText( CSurface** ppSurface, HFONT hFont,
TCHAR* strText,
COLORREF crBackground,
COLORREF crForeground );
HRESULT CreatePaletteFromBitmap( LPDIRECTDRAWPALETTE* ppPalette, const TCHAR* strBMP );
// Display methods
HRESULT Clear( DWORD dwColor = 0L );
HRESULT ColorKeyBlt( DWORD x, DWORD y, LPDIRECTDRAWSURFACE7 pdds,
RECT* prc = NULL );
HRESULT Blt( DWORD x, DWORD y, LPDIRECTDRAWSURFACE7 pdds,
RECT* prc=NULL, DWORD dwFlags=0 );
HRESULT Blt( DWORD x, DWORD y, CSurface* pSurface, RECT* prc = NULL );
HRESULT ShowBitmap( HBITMAP hbm, LPDIRECTDRAWPALETTE pPalette=NULL );
HRESULT SetPalette( LPDIRECTDRAWPALETTE pPalette );
HRESULT Present();
};
//-----------------------------------------------------------------------------
// Name: class CSurface
// Desc: Class to handle aspects of a DirectDrawSurface.
//-----------------------------------------------------------------------------
class CSurface
{
LPDIRECTDRAWSURFACE7 m_pdds;
DDSURFACEDESC2 m_ddsd;
BOOL m_bColorKeyed;
public:
LPDIRECTDRAWSURFACE7 GetDDrawSurface() { return m_pdds; }
BOOL IsColorKeyed() { return m_bColorKeyed; }
HRESULT DrawBitmap( HBITMAP hBMP, DWORD dwBMPOriginX = 0, DWORD dwBMPOriginY = 0,
DWORD dwBMPWidth = 0, DWORD dwBMPHeight = 0 );
HRESULT DrawBitmap( TCHAR* strBMP, DWORD dwDesiredWidth, DWORD dwDesiredHeight );
HRESULT DrawText( HFONT hFont, TCHAR* strText, DWORD dwOriginX, DWORD dwOriginY,
COLORREF crBackground, COLORREF crForeground );
HRESULT SetColorKey( DWORD dwColorKey );
DWORD ConvertGDIColor( COLORREF dwGDIColor );
static HRESULT GetBitMaskInfo( DWORD dwBitMask, DWORD* pdwShift, DWORD* pdwBits );
HRESULT Create( LPDIRECTDRAW7 pDD, DDSURFACEDESC2* pddsd );
HRESULT Create( LPDIRECTDRAWSURFACE7 pdds );
HRESULT Destroy();
CSurface();
~CSurface();
};
#endif // DDUTIL_H
|