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authorToad King2012-06-14 03:21:06 -0400
committerToad King2012-06-14 03:21:06 -0400
commit6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119 (patch)
tree885cf7f507139b795ba7b2a6fb829dc044da39dd /src/snes9x.cpp
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initial pocketsnes commit
Diffstat (limited to 'src/snes9x.cpp')
-rw-r--r--src/snes9x.cpp655
1 files changed, 655 insertions, 0 deletions
diff --git a/src/snes9x.cpp b/src/snes9x.cpp
new file mode 100644
index 0000000..36e3f44
--- /dev/null
+++ b/src/snes9x.cpp
@@ -0,0 +1,655 @@
+/*
+ * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+ *
+ * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
+ * Jerremy Koot (jkoot@snes9x.com)
+ *
+ * Super FX C emulator code
+ * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
+ * Gary Henderson.
+ * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
+ *
+ * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
+ * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
+ * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
+ *
+ * DOS port code contains the works of other authors. See headers in
+ * individual files.
+ *
+ * Snes9x homepage: http://www.snes9x.com
+ *
+ * Permission to use, copy, modify and distribute Snes9x in both binary and
+ * source form, for non-commercial purposes, is hereby granted without fee,
+ * providing that this license information and copyright notice appear with
+ * all copies and any derived work.
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event shall the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Snes9x is freeware for PERSONAL USE only. Commercial users should
+ * seek permission of the copyright holders first. Commercial use includes
+ * charging money for Snes9x or software derived from Snes9x.
+ *
+ * The copyright holders request that bug fixes and improvements to the code
+ * should be forwarded to them so everyone can benefit from the modifications
+ * in future versions.
+ *
+ * Super NES and Super Nintendo Entertainment System are trademarks of
+ * Nintendo Co., Limited and its subsidiary companies.
+ */
+#include <stdlib.h>
+#include <stdio.h>
+
+#include "snes9x.h"
+#include "memmap.h"
+#include "display.h"
+#include "cheats.h"
+
+#ifdef DEBUGGER
+extern FILE *trace;
+#endif
+
+void S9xUsage ()
+{
+ S9xMessage (S9X_INFO, S9X_USAGE, "snes9x: S9xUsage: snes9x <options> <rom image filename>\n\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "Where <options> can be:\n");
+
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-cycles or -h <num> Percentage of CPU cycles to execute every scan line (default 90)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-frameskip or -f <num> Screen update frame skip rate (default 2)\n");
+ S9xExtraUsage ();
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-forcehirom or -F or -FH Force Hi-ROM memory map, useful for hacked ROM imagess.\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-forcelorom or -FL Force Lo-ROM memory map, useful for hacked ROM images.\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-old or -o Enable old-style SNES joypad emulation\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-noold or -no Disbale old-style SNES joypad emulation\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-soundskip or -ss <num> Sound CPU skip-waiting method, 0 - 3 (default 0)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-sound or -S Enable digital sound output (default: enabled)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-nosound or -NS Disable digital sound output\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-sound or -S Enable digital sound output (default: off)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-soundquality or -r <num> Sound sample playback rate/quality, 0-7 (default 4)\n");
+
+#ifdef __sgi
+/* BS: changed the sample rate values to match the IRIX options */
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+ 0 - off, 1 - 8192, 2 - 11025, 3 - 16000,\n\
+ 4 - 22050 (default), 5 - 32000, 6 - 44100,\n\
+ 7 - 48000\n");
+#else
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+ 0 - off, 1 - 8192, 2 - 11025, 3 - 16500,\n\
+ 4 - 22050 (default), 5 - 29300, 6 - 36600,\n\
+ 7 - 44000\n");
+#endif
+
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-stereo Enable stereo sound (default: mono sound)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-mono Enable mono sound (default: mono sound)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-buffersize or -B Sound playback buffer size (default auto for playback rate)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-nospeedhacks or -N Disable some internal speed ups that break a few ROMs\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-speedhacks or -SH Enable some internal speed ups that break a few ROMs\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-loadsnapshot or -l <filename>\n\
+ Load saved game position snapshot file & required ROM\n\
+ image.\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-swapjoypads or -s Swap joypad 1 and 2 around\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-pal or -p Fool ROM into thinking that this is a PAL SNES system\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-ntsc or -n Fool ROM into thinking that this is a NTCS SNES system\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-interleaved or -i ROM image is in interleaved format.\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-interleaved2 or -i2 ROM image is in interleaved 2 format\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-nohdma or -H Disable H-DMA emulation (default: enabled)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-hdma or -NH Enable H-DMA emulation (default: enabled)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-layering or -L Swap some background priority levels - helps some games\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-graphicwindows Enable graphic window effects (default: enabled)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-nographicwindows or -nw Disable graphic window effects (default: enabled)\n");
+#ifdef DEBUGGER
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-noirq or -I Disable processor IRQ (for debugging)\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-debug or -d Enter debug mode once ROM has loaded\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-trace or -t Trace CPU instructions to file (WARNING: file gets very large!)\n");
+#endif
+
+#ifdef JOYSTICK_SUPPORT
+#ifdef __linux
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-joydevX /dev/jsY Use joystick device /dev/jsY for emulation of gamepad X\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-joymapX 0 1 2 3 4 5 6 7 Joystick buttons which should be assigned to gamepad X - A B X Y TL TR Start and Select\n");
+#else
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-four or -4 Single standard PC joystick has four buttons\n");
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-six or -6 Single standard PC joystick has six buttons\n");
+#endif
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+-nojoy or -j Disable joystick support\n");
+#endif
+
+ S9xMessage (S9X_INFO, S9X_USAGE, "\
+\nROM image needs to be in Super MagiCom (*.smc), Super FamiCom (*.sfc),\n\
+*.fig, or split (*.1, *.2, or sf32527a, sf32527b, etc) format and can be\n\
+compressed with gzip or compress.\n");
+
+ exit (1);
+}
+
+#ifdef STORM
+extern int dofps;
+extern int hicolor;
+extern int secondjoy;
+extern int minimal;
+int prelude=0;
+extern int unit;
+#endif
+
+char *S9xParseArgs (char **argv, int argc)
+{
+ char *rom_filename = NULL;
+
+ for (int i = 1; i < argc; i++)
+ {
+ if (*argv[i] == '-')
+ {
+ if (strcasecmp (argv [i], "-so") == 0 ||
+ strcasecmp (argv [i], "-sound") == 0)
+ {
+ Settings.NextAPUEnabled = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-ns") == 0 ||
+ strcasecmp (argv [i], "-nosound") == 0)
+ {
+ Settings.NextAPUEnabled = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-soundskip") == 0 ||
+ strcasecmp (argv [i], "-sk") == 0)
+ {
+ if (i + 1 < argc)
+ Settings.SoundSkipMethod = atoi (argv [++i]);
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-ra") == 0 ||
+ strcasecmp (argv [i], "-ratio") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-h") == 0 ||
+ strcasecmp (argv [i], "-cycles") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ int p = atoi (argv [++i]);
+ if (p > 0 && p < 200)
+ Settings.CyclesPercentage = p;
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-nh") == 0 ||
+ strcasecmp (argv [i], "-nohdma") == 0)
+ {
+ Settings.DisableHDMA = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-ha") == 0 ||
+ strcasecmp (argv [i], "-hdma") == 0)
+ {
+ Settings.DisableHDMA = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-n") == 0 ||
+ strcasecmp (argv [i], "-nospeedhacks") == 0)
+ {
+ Settings.ShutdownMaster = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-sh") == 0 ||
+ strcasecmp (argv [i], "-speedhacks") == 0)
+ {
+ Settings.ShutdownMaster = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-p") == 0 ||
+ strcasecmp (argv [i], "-pal") == 0)
+ {
+ Settings.ForcePAL = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-n") == 0 ||
+ strcasecmp (argv [i], "-ntsc") == 0)
+ {
+ Settings.ForceNTSC = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-f") == 0 ||
+ strcasecmp (argv [i], "-frameskip") == 0)
+ {
+ if (i + 1 < argc)
+ Settings.SkipFrames = atoi (argv [++i]) + 1;
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-fh") == 0 ||
+ strcasecmp (argv [i], "-hr") == 0 ||
+ strcasecmp (argv [i], "-hirom") == 0)
+ Settings.ForceHiROM = TRUE;
+ else if (strcasecmp (argv [i], "-fl") == 0 ||
+ strcasecmp (argv [i], "-lr") == 0 ||
+ strcasecmp (argv [i], "-lorom") == 0)
+ Settings.ForceLoROM = TRUE;
+ else if (strcasecmp (argv [i], "-hd") == 0 ||
+ strcasecmp (argv [i], "-header") == 0 ||
+ strcasecmp (argv [i], "-he") == 0)
+ {
+ Settings.ForceHeader = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-nhd") == 0 ||
+ strcasecmp (argv [i], "-noheader") == 0)
+ {
+ Settings.ForceNoHeader = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-bs") == 0)
+ {
+ Settings.BS = TRUE;
+ }
+#ifdef DEBUGGER
+ else if (strcasecmp (argv [i], "-d") == 0 ||
+ strcasecmp (argv [i], "-debug") == 0)
+ {
+ CPU.Flags |= DEBUG_MODE_FLAG;
+ }
+ else if (strcasecmp (argv [i], "-t") == 0 ||
+ strcasecmp (argv [i], "-trace") == 0)
+ {
+ trace = fopen ("trace.log", "wb");
+ CPU.Flags |= TRACE_FLAG;
+ }
+#endif
+ else if (strcasecmp (argv [i], "-L") == 0 ||
+ strcasecmp (argv [i], "-layering") == 0)
+ Settings.BGLayering = TRUE;
+ else if (strcasecmp (argv [i], "-nl") == 0 ||
+ strcasecmp (argv [i], "-nolayering") == 0)
+ Settings.BGLayering = FALSE;
+ else if (strcasecmp (argv [i], "-O") == 0 ||
+ strcasecmp (argv [i], "-tileredraw") == 0)
+ {
+ }
+ else if (strcasecmp (argv [i], "-no") == 0 ||
+ strcasecmp (argv [i], "-lineredraw") == 0)
+ {
+ }
+ else if (strcasecmp (argv [i], "-tr") == 0 ||
+ strcasecmp (argv [i], "-transparency") == 0)
+ {
+ Settings.ForceTransparency = TRUE;
+ Settings.ForceNoTransparency = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-nt") == 0 ||
+ strcasecmp (argv [i], "-notransparency") == 0)
+ {
+ Settings.ForceNoTransparency = TRUE;
+ Settings.ForceTransparency = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-hi") == 0 ||
+ strcasecmp (argv [i], "-hires") == 0)
+ {
+ Settings.SupportHiRes = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-16") == 0 ||
+ strcasecmp (argv [i], "-sixteen") == 0)
+ {
+ Settings.SixteenBit = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-displayframerate") == 0 ||
+ strcasecmp (argv [i], "-dfr") == 0)
+ {
+ Settings.DisplayFrameRate = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-s") == 0 ||
+ strcasecmp (argv [i], "-swapjoypads") == 0 ||
+ strcasecmp (argv [i], "-sw") == 0)
+ Settings.SwapJoypads = TRUE;
+ else if (strcasecmp (argv [i], "-i") == 0 ||
+ strcasecmp (argv [i], "-interleaved") == 0)
+ Settings.ForceInterleaved = TRUE;
+ else if (strcasecmp (argv [i], "-i2") == 0 ||
+ strcasecmp (argv [i], "-interleaved2") == 0)
+ Settings.ForceInterleaved2 = TRUE;
+ else if (strcasecmp (argv [i], "-ni") == 0 ||
+ strcasecmp (argv [i], "-nointerleave") == 0)
+ Settings.ForceNotInterleaved = TRUE;
+ else if (strcasecmp (argv [i], "-noirq") == 0)
+ Settings.DisableIRQ = TRUE;
+ else if (strcasecmp (argv [i], "-nw") == 0 ||
+ strcasecmp (argv [i], "-nowindows") == 0)
+ {
+ Settings.DisableGraphicWindows = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-windows") == 0)
+ {
+ Settings.DisableGraphicWindows = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-im7") == 0)
+ {
+ Settings.Mode7Interpolate = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-gg") == 0 ||
+ strcasecmp (argv [i], "-gamegenie") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ uint32 address;
+ uint8 byte;
+ const char *error;
+ if ((error = S9xGameGenieToRaw (argv [++i], address, byte)) == NULL)
+ S9xAddCheat (TRUE, FALSE, address, byte);
+ else
+ S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR,
+ error);
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-ar") == 0 ||
+ strcasecmp (argv [i], "-actionreplay") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ uint32 address;
+ uint8 byte;
+ const char *error;
+ if ((error = S9xProActionReplayToRaw (argv [++i], address, byte)) == NULL)
+ S9xAddCheat (TRUE, FALSE, address, byte);
+ else
+ S9xMessage (S9X_ERROR, S9X_ACTION_REPLY_CODE_ERROR,
+ error);
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-gf") == 0 ||
+ strcasecmp (argv [i], "-goldfinger") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ uint32 address;
+ uint8 bytes [3];
+ bool8 sram;
+ uint8 num_bytes;
+ const char *error;
+ if ((error = S9xGoldFingerToRaw (argv [++i], address, sram,
+ num_bytes, bytes)) == NULL)
+ {
+ for (int c = 0; c < num_bytes; c++)
+ S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
+ }
+ else
+ S9xMessage (S9X_ERROR, S9X_GOLD_FINGER_CODE_ERROR,
+ error);
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv[i], "-ft") == 0 ||
+ strcasecmp (argv [i], "-frametime") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ double ft;
+ if (sscanf (argv [++i], "%lf", &ft) == 1)
+ {
+#ifdef __WIN32__
+ Settings.FrameTimePAL = (int32) (ft * 1000);
+ Settings.FrameTimeNTSC = (int32) (ft * 1000);
+#else
+ Settings.FrameTimePAL = (int32) ft;
+ Settings.FrameTimeNTSC = (int32) ft;
+#endif
+
+ }
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-e") == 0 ||
+ strcasecmp (argv [i], "-echo") == 0)
+ Settings.DisableSoundEcho = FALSE;
+ else if (strcasecmp (argv [i], "-ne") == 0 ||
+ strcasecmp (argv [i], "-noecho") == 0)
+ Settings.DisableSoundEcho = TRUE;
+ else if (strcasecmp (argv [i], "-r") == 0 ||
+ strcasecmp (argv [i], "-soundquality") == 0 ||
+ strcasecmp (argv [i], "-sq") == 0)
+ {
+ if (i + 1 < argc)
+ Settings.SoundPlaybackRate = atoi (argv [++i]) & 7;
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-stereo") == 0 ||
+ strcasecmp (argv [i], "-st") == 0)
+ {
+ Settings.Stereo = TRUE;
+ Settings.APUEnabled = TRUE;
+ Settings.NextAPUEnabled = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-mono") == 0)
+ {
+ Settings.Stereo = FALSE;
+ Settings.NextAPUEnabled = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-envx") == 0 ||
+ strcasecmp (argv [i], "-ex") == 0)
+ {
+ Settings.SoundEnvelopeHeightReading = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-nosamplecaching") == 0 ||
+ strcasecmp (argv [i], "-nsc") == 0 ||
+ strcasecmp (argv [i], "-nc") == 0)
+ {
+ Settings.DisableSampleCaching = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-nomastervolume") == 0 ||
+ strcasecmp (argv [i], "-nmv") == 0)
+ {
+ Settings.DisableMasterVolume = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-soundsync") == 0 ||
+ strcasecmp (argv [i], "-sy") == 0)
+ {
+ Settings.SoundSync = TRUE;
+ Settings.SoundEnvelopeHeightReading = TRUE;
+ Settings.InterpolatedSound = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-soundsync2") == 0 ||
+ strcasecmp (argv [i], "-sy2") == 0)
+ {
+ Settings.SoundSync = 2;
+ Settings.SoundEnvelopeHeightReading = TRUE;
+ Settings.InterpolatedSound = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-interpolatedsound") == 0 ||
+ strcasecmp (argv [i], "-is") == 0)
+ {
+ Settings.InterpolatedSound = TRUE;
+ }
+#ifdef USE_THREADS
+ else if (strcasecmp (argv [i], "-threadsound") == 0 ||
+ strcasecmp (argv [i], "-ts") == 0)
+ {
+ Settings.ThreadSound = TRUE;
+ }
+#endif
+ else if (strcasecmp (argv [i], "-alt") == 0 ||
+ strcasecmp (argv [i], "-altsampledecode") == 0)
+ {
+ Settings.AltSampleDecode = 1;
+ }
+ else if (strcasecmp (argv [i], "-fix") == 0)
+ {
+ Settings.FixFrequency = 1;
+ }
+ else if (strcasecmp (argv [i], "-nosuperfx") == 0 ||
+ strcasecmp (argv [i], "-nosfx") == 0)
+ Settings.ForceNoSuperFX = TRUE;
+ else if (strcasecmp (argv [i], "-superfx") == 0 ||
+ strcasecmp (argv [i], "-sfx") == 0)
+ Settings.ForceSuperFX = TRUE;
+ else if (strcasecmp (argv [i], "-dsp1") == 0)
+ Settings.ForceDSP1 = TRUE;
+ else if (strcasecmp (argv [i], "-nodsp1") == 0)
+ Settings.ForceNoDSP1 = TRUE;
+ else if (strcasecmp (argv [i], "-nomultiplayer5") == 0 ||
+ strcasecmp (argv [i], "-nmp") == 0)
+ Settings.MultiPlayer5 = FALSE;
+ else if (strcasecmp (argv [i], "-multiplayer5") == 0 ||
+ strcasecmp (argv [i], "-mp") == 0)
+ {
+ Settings.MultiPlayer5 = TRUE;
+ Settings.ControllerOption = SNES_MULTIPLAYER5;
+ }
+ else if (strcasecmp (argv [i], "-mouse") == 0 ||
+ strcasecmp (argv [i], "-mo") == 0)
+ {
+ Settings.ControllerOption = SNES_MOUSE_SWAPPED;
+ Settings.Mouse = TRUE;
+ }
+ else if (strcasecmp (argv [i], "-nomouse") == 0 ||
+ strcasecmp (argv [i], "-nm") == 0)
+ {
+ Settings.Mouse = FALSE;
+ }
+ else if (strcasecmp (argv [i], "-superscope") == 0 ||
+ strcasecmp (argv [i], "-ss") == 0)
+ {
+ Settings.SuperScope = TRUE;
+ Settings.ControllerOption = SNES_SUPERSCOPE;
+ }
+ else if (strcasecmp (argv [i], "-nosuperscope") == 0 ||
+ strcasecmp (argv [i], "-nss") == 0)
+ {
+ Settings.SuperScope = FALSE;
+ }
+#ifdef NETPLAY_SUPPORT
+ else if (strcasecmp (argv [i], "-port") == 0 ||
+ strcasecmp (argv [i], "-po") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ Settings.NetPlay = TRUE;
+ Settings.Port = -atoi (argv [++i]);
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-server") == 0 ||
+ strcasecmp (argv [i], "-srv") == 0)
+ {
+ if (i + 1 < argc)
+ {
+ Settings.NetPlay = TRUE;
+ strncpy (Settings.ServerName, argv [++i], 127);
+ Settings.ServerName [127] = 0;
+ }
+ else
+ S9xUsage ();
+ }
+ else if (strcasecmp (argv [i], "-net") == 0)
+ {
+ Settings.NetPlay = TRUE;
+ }
+#endif
+#ifdef STORM
+ else if (strcasecmp(argv[i],"-nosecondjoy")==0){secondjoy=0;}
+ else if (strcasecmp(argv[i],"-showfps")==0){dofps=1;}
+ else if (strcasecmp(argv[i],"-hicolor")==0){hicolor=1;}
+ else if (strcasecmp(argv[i],"-minimal")==0){minimal=1;printf("Keyboard with exception of ESC switched off!\n");}
+ else if (strcasecmp(argv[i],"-ahiunit")==0)
+ {
+ if (i+1<argc)
+ {
+ fprintf(stderr,"AHI Unit set to: Unit %i\n",atoi(argv[++i]));
+ unit=atoi(argv[++i]);
+ }
+ }
+#endif
+
+ else
+ S9xParseArg (argv, i, argc);
+ }
+ else
+ rom_filename = argv [i];
+ }
+
+ return (rom_filename);
+}
+
+void S9xParseCheatsFile (const char *rom_filename)
+{
+ FILE *f;
+ char dir [_MAX_DIR];
+ char drive [_MAX_DRIVE];
+ char name [_MAX_FNAME];
+ char ext [_MAX_EXT];
+ char fname [_MAX_PATH];
+ char buf [80];
+ uint32 address;
+ uint8 byte;
+ uint8 bytes [3];
+ bool8 sram;
+ uint8 num_bytes;
+ const char *error;
+ char *p;
+
+ _splitpath (rom_filename, drive, dir, name, ext);
+ _makepath (fname, drive, dir, name, "pat");
+
+ if ((f = fopen(fname, "r")) != NULL)
+ {
+ while(fgets(buf, 80, f) != NULL)
+ {
+ if ((p = strrchr (buf, '\n')) != NULL)
+ *p = '\0';
+/* if (((error = S9xGameGenieToRaw (buf, address, byte)) == NULL) ||
+ ((error = S9xProActionReplayToRaw (buf, address, byte)) == NULL))
+ {
+ S9xAddCheat (TRUE, FALSE, address, byte);
+ }
+ else
+ if ((error = S9xGoldFingerToRaw (buf, address, sram,
+ num_bytes, bytes)) == NULL)
+ {
+ for (int c = 0; c < num_bytes; c++)
+ S9xAddCheat (TRUE, FALSE, address + c, bytes [c]);
+ }
+ else
+ S9xMessage (S9X_ERROR, S9X_GAME_GENIE_CODE_ERROR, error);*/
+ }
+ fclose(f);
+ }
+}