diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/asmmemfuncs.h | 4 | ||||
-rw-r--r-- | src/gfx16.c | 24 | ||||
-rw-r--r-- | src/memmap.c | 14 | ||||
-rw-r--r-- | src/soundux.c | 6 | ||||
-rw-r--r-- | src/tile16.h | 4 | ||||
-rw-r--r-- | src/tile16fsub1_2.c | 4 |
6 files changed, 28 insertions, 28 deletions
diff --git a/src/asmmemfuncs.h b/src/asmmemfuncs.h index 9d70b15..6fe7853 100644 --- a/src/asmmemfuncs.h +++ b/src/asmmemfuncs.h @@ -3,7 +3,7 @@ #if defined(ARM_ASM)
#define memset32(_dst, _c, _count) \
-({ uint32_t *dst = (_dst); register uint32_t c __asm__ ("r7") = (_c); int count = (_count); register uint32_t dummy0 __asm__ ("r4"), dummy1 __asm__ ("r5"), dummy2 __asm__ ("r6"); \
+({ uint32_t *dst = (_dst); uint32_t c __asm__ ("r7") = (_c); int count = (_count); uint32_t dummy0 __asm__ ("r4"), dummy1 __asm__ ("r5"), dummy2 __asm__ ("r6"); \
__asm__ __volatile__ ( \
" cmp %[count], #4\n" \
" blt 2f\n" \
@@ -36,7 +36,7 @@ })
#define memset16(_dst, _c, _count) \
-({ uint16_t *dst = (_dst); register uint16_t c __asm__ ("r7") = (_c); int count = (_count); register uint32_t dummy0 __asm__ ("r4"), dummy1 __asm__ ("r5"), dummy2 __asm__ ("r6"); \
+({ uint16_t *dst = (_dst); uint16_t c __asm__ ("r7") = (_c); int count = (_count); uint32_t dummy0 __asm__ ("r4"), dummy1 __asm__ ("r5"), dummy2 __asm__ ("r6"); \
__asm__ __volatile__ ( \
" cmp %[count], #2\n" \
" blt 3f\n" \
diff --git a/src/gfx16.c b/src/gfx16.c index 38da4d7..68d832d 100644 --- a/src/gfx16.c +++ b/src/gfx16.c @@ -246,8 +246,8 @@ void DrawHiResTile16(uint32 Tile, uint32 Offset, bool8_32 S9xGraphicsInit() { - register uint32 PixelOdd = 1; - register uint32 PixelEven = 2; + uint32 PixelOdd = 1; + uint32 PixelEven = 2; #ifdef GFX_MULTI_FORMAT if (GFX.BuildPixel == NULL) @@ -257,11 +257,11 @@ bool8_32 S9xGraphicsInit() uint8 bitshift; for (bitshift = 0; bitshift < 4; bitshift++) { - register int i; + int i; for (i = 0; i < 16; i++) { - register uint32 h = 0; - register uint32 l = 0; + uint32 h = 0; + uint32 l = 0; #if defined(MSB_FIRST) if (i & 8) @@ -1982,7 +1982,7 @@ void DrawBackground_8(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2) if (Count > Width) Count = Width; s -= Offset; //uint32 Tile = READ_2BYTES(t); - register uint32 Tile = *(t++); + uint32 Tile = *(t++); if (Tile != TileBlank) { GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13]; @@ -2001,7 +2001,7 @@ void DrawBackground_8(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2) for (C = Count >> 3; C > 0; s += 8, Quot++, C--) { //uint32 Tile = READ_2BYTES(t); - register uint32 Tile = *(t++); + uint32 Tile = *(t++); if (Tile != TileBlank) { GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13]; @@ -2017,7 +2017,7 @@ void DrawBackground_8(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2) if (Count & 7) { //uint32 Tile = READ_2BYTES(t); - register uint32 Tile = *t; + uint32 Tile = *t; if (Tile != TileBlank) { GFX.Z1 = GFX.Z2 = depths [(Tile & 0x2000) >> 13]; @@ -2157,7 +2157,7 @@ void DrawBackground_16(uint32 BGMode, uint32 bg, uint8 Z1, uint8 Z2) uint32 Width = Right - Left; - register uint32 Tile; + uint32 Tile; if (Quot & 1) { Tile = *(t++); @@ -3042,7 +3042,7 @@ _ROP_##rop##half \ { //if (IPPU.Clip [0].Right [c][5] > IPPU.Clip [0].Left [c][5]) //{ - register int width = IPPU.Clip [0].Right [c][5] - IPPU.Clip [0].Left [c][5]; + int width = IPPU.Clip [0].Right [c][5] - IPPU.Clip [0].Left [c][5]; if (width <= 0) continue; __asm__ volatile( @@ -3116,7 +3116,7 @@ static void S9xUpdateScreenNoTransparency() // ~30-50ms! (called from FLUSH_RED uint32 black = BLACK | (BLACK << 16); // get back colour to be used in clearing the screen - register uint32 back; + uint32 back; if (!(GFX.r2131 & 0x80) && (GFX.r2131 & 0x20) && (PPU.FixedColourRed || PPU.FixedColourGreen || PPU.FixedColourBlue)) { @@ -3138,7 +3138,7 @@ static void S9xUpdateScreenNoTransparency() // ~30-50ms! (called from FLUSH_RED } // now clear all graphics lines which are being updated using the back colour - register uint32 y; + uint32 y; for (y = starty; y <= endy; y++) { memset32((uint32_t*)(GFX.Screen + y * GFX_PITCH), back, diff --git a/src/memmap.c b/src/memmap.c index 47bba48..26a9889 100644 --- a/src/memmap.c +++ b/src/memmap.c @@ -2541,12 +2541,12 @@ const uint32 crc32Table[256] = { };
//CRC32 for char arrays
-uint32 caCRC32(uint8 *array, uint32 size) {
- register uint32 crc32 = 0xFFFFFFFF;
- register uint32 i;
- for (i = 0; i < size; i++) {
- crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
- }
- return ~crc32;
+uint32 caCRC32(uint8 *array, uint32 size)
+{
+ uint32 crc32 = 0xFFFFFFFF;
+ uint32 i;
+ for (i = 0; i < size; i++)
+ crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
+ return ~crc32;
}
#include "getset.h"
diff --git a/src/soundux.c b/src/soundux.c index 4649d91..9c704fd 100644 --- a/src/soundux.c +++ b/src/soundux.c @@ -219,7 +219,7 @@ void S9xSetSoundSample(int channel, uint16 sample_number) #else
void S9xSetSoundSample(int channel, uint16 sample_number)
{
- register Channel* ch = &SoundData.channels[channel];
+ Channel* ch = &SoundData.channels[channel];
if (ch->state != SOUND_SILENT &&
sample_number != ch->sample_number)
@@ -977,7 +977,7 @@ void S9xMixSamplesO(signed short* buffer, int sample_count, int sample_offset) // ... with filter defined.
for (J = 0; J < sample_count; J += 2)
{
- register int E = Echo [SoundData.echo_ptr];
+ int E = Echo [SoundData.echo_ptr];
Loop [(Z - 0) & 15] = E;
@@ -1039,7 +1039,7 @@ void S9xMixSamplesO(signed short* buffer, int sample_count, int sample_offset) // ... with filter defined
for (J = 0; J < sample_count; J++)
{
- register int E = Echo [SoundData.echo_ptr];
+ int E = Echo [SoundData.echo_ptr];
Loop [(Z - 0) & 7] = E;
E = E * FilterTaps [0];
diff --git a/src/tile16.h b/src/tile16.h index 4650f40..0f9ea3e 100644 --- a/src/tile16.h +++ b/src/tile16.h @@ -71,7 +71,7 @@ extern uint32 TileBlank; GFX.ScreenColors = &GFX.ScreenColorsPre[(Tile & GFX.PaletteMask) >> GFX.PaletteShift]; #define RENDER_TILE(NORMAL, FLIPPED, N) \ - register int inc; \ + int inc; \ if (!(Tile & V_FLIP)){ \ bp = pCache + StartLine; \ inc = 8; \ @@ -123,7 +123,7 @@ extern uint32 TileBlank; #define RENDER_CLIPPED_TILE(NORMAL, FLIPPED, N) \ - register int inc; \ + int inc; \ if (Tile & V_FLIP){ \ bp = pCache + 56 - StartLine; \ inc = -8; \ diff --git a/src/tile16fsub1_2.c b/src/tile16fsub1_2.c index 0baf36e..1124001 100644 --- a/src/tile16fsub1_2.c +++ b/src/tile16fsub1_2.c @@ -68,7 +68,7 @@ void DrawTile16FixedSub1_2(uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount) { TILE_PREAMBLE - register uint8* bp; + uint8* bp; RENDER_TILE(WRITE_4PIXELS16_SUBF1_2, WRITE_4PIXELS16_FLIPPED_SUBF1_2, 4) } @@ -78,7 +78,7 @@ void DrawClippedTile16FixedSub1_2(uint32 Tile, uint32 Offset, uint32 StartLine, uint32 LineCount) { TILE_PREAMBLE - register uint8* bp; + uint8* bp; TILE_CLIP_PREAMBLE RENDER_CLIPPED_TILE(WRITE_4PIXELS16_SUBF1_2, |