Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-06 | Fix issue with save states caused by input lag fix. | Mikael Brunnhede | |
2019-05-05 | Port the input lag fix already present in the other snes9x cores. With this ↵ | Mikael Brunnhede | |
fix active, the main loop exit occurs right after generating the finished frame, but before reading the input. This means each new frame begins with reading input, then running game logic, ensuring the input used is as fresh as possible. | |||
2016-10-15 | Adding copyright notices since certain predatory scumbags think | twinaphex | |
they can play games and demoralize open source creators with their hustling tactics (NO MEANS NO BTW - DON'T BOTHER EVER SENDING E-MAILS ASKING TO GIVE RIGHTS FOR MONEY!!!!! This goes out to you Nostalgames!) | |||
2015-11-24 | add ASM_CPU and ASM_SPC700 build options. | aliaspider | |
2015-11-13 | build bix for non ARM platforms. | aliaspider | |
(still not functional) | |||
2015-11-09 | reindent all files. | aliaspider | |
2015-11-09 | C++ --> C99 | aliaspider | |