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path: root/src/snes9x.h
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2020-10-06Cleanupstwinaphex
2019-05-05Port the input lag fix already present in the other snes9x cores. With this ↵Mikael Brunnhede
fix active, the main loop exit occurs right after generating the finished frame, but before reading the input. This means each new frame begins with reading input, then running game logic, ensuring the input used is as fresh as possible.
2018-12-28Start significantly refactoring this codebase so we can get ittwinaphex
to work with MSVC
2018-12-19Fix controller input for Super Mario All-Stars (backportjdgleaver
https://github.com/libretro/snes9x2005/commit/bc7474392a91fa9838e6ecb5b16ccebdd97ab9ec)
2018-02-13Make 2 cycles oc profiles.Tatsuya79
2018-02-08Overclock by reducing cycles.Tatsuya79
2018-01-17Update memory streamtwinaphex
2016-08-08Cleanupstwinaphex
2016-08-05Remove settingtwinaphex
2016-08-05Cleanupstwinaphex
2015-11-24add ASM_CPU and ASM_SPC700 build options.aliaspider
2015-11-14Cleanupstwinaphex
2015-11-13build bix for non ARM platforms.aliaspider
(still not functional)
2015-11-09reindent all files.aliaspider
2015-11-09C++ --> C99aliaspider
2015-11-05remove zlib dependancyaliaspider
2015-11-05Remove USE_GLIDEtwinaphex
2015-11-04cleanupsaliaspider
2012-06-14initial libretro changesToad King
2012-06-14initial pocketsnes commitToad King