From 30841f5881b3b63e64680a502c541ac583bcccfd Mon Sep 17 00:00:00 2001 From: Mikael Brunnhede Date: Sun, 5 May 2019 23:58:30 +0200 Subject: Port the input lag fix already present in the other snes9x cores. With this fix active, the main loop exit occurs right after generating the finished frame, but before reading the input. This means each new frame begins with reading input, then running game logic, ensuring the input used is as fresh as possible. --- Makefile | 1 + 1 file changed, 1 insertion(+) (limited to 'Makefile') diff --git a/Makefile b/Makefile index fb4f7d6..87733b5 100644 --- a/Makefile +++ b/Makefile @@ -1,4 +1,5 @@ DEBUG=0 +LAGFIX=1 TARGET_NAME = snes9x2002 ifeq ($(platform),) -- cgit v1.2.3