From 47546eadea450c5058a4bea80930a711534a1326 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Fri, 20 Apr 2018 19:11:34 +0200 Subject: Use retro_inline.h --- src/apu.c | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/apu.c') diff --git a/src/apu.c b/src/apu.c index 98d3a9e..e2316d3 100644 --- a/src/apu.c +++ b/src/apu.c @@ -98,12 +98,12 @@ unsigned long DecreaseERateExp[32][10]; unsigned long KeyOffERate[10]; -static inline void S9xSetEnvelopeRate(int channel, unsigned long rate, int direction, int target, unsigned int mode) +static INLINE void S9xSetEnvelopeRate(int channel, unsigned long rate, int direction, int target, unsigned int mode) { S9xSetEnvRate(&SoundData.channels [channel], rate, direction, target, mode); } -static inline void S9xSetSoundADSR(int channel, int attack_ind, int decay_ind, +static INLINE void S9xSetSoundADSR(int channel, int attack_ind, int decay_ind, int sustain_ind, int sustain_level, int release_rate) { int attack_rate = AttackRate [attack_ind]; @@ -141,7 +141,7 @@ static inline void S9xSetSoundADSR(int channel, int attack_ind, int decay_ind, } } -static inline void S9xSetSoundVolume(int channel, short volume_left, short volume_right) +static INLINE void S9xSetSoundVolume(int channel, short volume_left, short volume_right) { Channel* ch = &SoundData.channels[channel]; if (!so.stereo) @@ -153,7 +153,7 @@ static inline void S9xSetSoundVolume(int channel, short volume_left, short volum ch->right_vol_level = (ch->envx * volume_right) / 128; } -static inline void S9xSetMasterVolume(short volume_left, short volume_right) +static INLINE void S9xSetMasterVolume(short volume_left, short volume_right) { if (Settings.DisableMasterVolume) { @@ -172,7 +172,7 @@ static inline void S9xSetMasterVolume(short volume_left, short volume_right) } } -static inline void S9xSetEchoVolume(short volume_left, short volume_right) +static INLINE void S9xSetEchoVolume(short volume_left, short volume_right) { if (!so.stereo) volume_left = (ABS(volume_right) + ABS(volume_left)) / 2; @@ -182,18 +182,18 @@ static inline void S9xSetEchoVolume(short volume_left, short volume_right) SoundData.echo_volume [1] = volume_right; } -static inline void S9xSetEchoWriteEnable(uint8 byte) +static INLINE void S9xSetEchoWriteEnable(uint8 byte) { SoundData.echo_write_enabled = byte; S9xSetEchoDelay(APU.DSP [APU_EDL] & 15); } -static inline void S9xSetFrequencyModulationEnable(uint8 byte) +static INLINE void S9xSetFrequencyModulationEnable(uint8 byte) { SoundData.pitch_mod = byte & (0xFE);//~1; } -static inline int S9xGetEnvelopeHeight(int channel) +static INLINE int S9xGetEnvelopeHeight(int channel) { if ((Settings.SoundEnvelopeHeightReading || SNESGameFixes.SoundEnvelopeHeightReading2) && @@ -209,18 +209,18 @@ static inline int S9xGetEnvelopeHeight(int channel) return (0); } -static inline void S9xSetSoundHertz(int channel, int hertz) +static INLINE void S9xSetSoundHertz(int channel, int hertz) { SoundData.channels[channel].hertz = hertz; S9xSetSoundFrequency(channel, hertz); } -static inline void S9xSetSoundType(int channel, int type_of_sound) +static INLINE void S9xSetSoundType(int channel, int type_of_sound) { SoundData.channels[channel].type = type_of_sound; } -static inline bool8 S9xSetSoundMode(int channel, int mode) +static INLINE bool8 S9xSetSoundMode(int channel, int mode) { Channel* ch = &SoundData.channels[channel]; @@ -273,7 +273,7 @@ static inline bool8 S9xSetSoundMode(int channel, int mode) return (FALSE); } -static inline void S9xPlaySample(int channel) +static INLINE void S9xPlaySample(int channel) { Channel* ch = &SoundData.channels[channel]; -- cgit v1.2.3