From 6fb0c7a7a53e1eba7a0f5dc5b1ade312a0d76119 Mon Sep 17 00:00:00 2001 From: Toad King Date: Thu, 14 Jun 2012 03:21:06 -0400 Subject: initial pocketsnes commit --- src/cpu.cpp | 170 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 src/cpu.cpp (limited to 'src/cpu.cpp') diff --git a/src/cpu.cpp b/src/cpu.cpp new file mode 100644 index 0000000..621b6f0 --- /dev/null +++ b/src/cpu.cpp @@ -0,0 +1,170 @@ +/* + * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. + * + * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and + * Jerremy Koot (jkoot@snes9x.com) + * + * Super FX C emulator code + * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and + * Gary Henderson. + * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. + * + * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. + * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. + * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). + * + * DOS port code contains the works of other authors. See headers in + * individual files. + * + * Snes9x homepage: http://www.snes9x.com + * + * Permission to use, copy, modify and distribute Snes9x in both binary and + * source form, for non-commercial purposes, is hereby granted without fee, + * providing that this license information and copyright notice appear with + * all copies and any derived work. + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event shall the authors be held liable for any damages + * arising from the use of this software. + * + * Snes9x is freeware for PERSONAL USE only. Commercial users should + * seek permission of the copyright holders first. Commercial use includes + * charging money for Snes9x or software derived from Snes9x. + * + * The copyright holders request that bug fixes and improvements to the code + * should be forwarded to them so everyone can benefit from the modifications + * in future versions. + * + * Super NES and Super Nintendo Entertainment System are trademarks of + * Nintendo Co., Limited and its subsidiary companies. + */ +#include "snes9x.h" +#include "memmap.h" +#include "ppu.h" +#include "dsp1.h" +#include "cpuexec.h" +#include "debug.h" +#include "apu.h" +#include "dma.h" +#ifdef USE_SA1 +#include "sa1.h" +#endif +//#include "cheats.h" +#include "srtc.h" +#include "sdd1.h" +//#include "spc7110.h" + +#include "soundux.h" + +#ifdef SUPER_FX +#include "fxemu.h" + +extern struct FxInit_s SuperFX; + +void S9xResetSuperFX () +{ + SuperFX.vFlags = 0; //FX_FLAG_ROM_BUFFER;// | FX_FLAG_ADDRESS_CHECKING; + FxReset (&SuperFX); +} +#endif + +void S9xResetCPU () +{ + Registers.PB = 0; + Registers.PC = S9xGetWord (0xFFFC); + Registers.D.W = 0; + Registers.DB = 0; + Registers.SH = 1; + Registers.SL = 0xFF; + Registers.XH = 0; + Registers.YH = 0; + Registers.P.W = 0; + + ICPU.ShiftedPB = 0; + ICPU.ShiftedDB = 0; + SetFlags (MemoryFlag | IndexFlag | IRQ | Emulation); + ClearFlags (Decimal); + + CPU.Flags = CPU.Flags & (DEBUG_MODE_FLAG | TRACE_FLAG); + CPU.BranchSkip = FALSE; + CPU.NMIActive = FALSE; + CPU.IRQActive = FALSE; + CPU.WaitingForInterrupt = FALSE; + CPU.InDMA = FALSE; + CPU.WhichEvent = HBLANK_START_EVENT; + + CPU.PC = NULL; + CPU.PCBase = NULL; + CPU.PCAtOpcodeStart = NULL; + CPU.WaitAddress = NULL; + CPU.WaitCounter = 0; + CPU.Cycles = 0; + CPU.NextEvent = Settings.HBlankStart; + CPU.V_Counter = 0; + CPU.MemSpeed = SLOW_ONE_CYCLE; + CPU.MemSpeedx2 = SLOW_ONE_CYCLE * 2; + CPU.FastROMSpeed = SLOW_ONE_CYCLE; + CPU.AutoSaveTimer = 0; + CPU.SRAMModified = FALSE; + // CPU.NMITriggerPoint = 4; // Set when ROM image loaded + CPU.BRKTriggered = FALSE; + //CPU.TriedInterleavedMode2 = FALSE; // Reset when ROM image loaded + CPU.NMICycleCount = 0; + CPU.IRQCycleCount = 0; + S9xSetPCBase (Registers.PC); + +#ifndef ASMCPU +#ifndef VAR_CYCLES + ICPU.Speed = S9xE1M1X1; +#endif + ICPU.S9xOpcodes = S9xOpcodesM1X1; + S9xUnpackStatus(); +#endif + + ICPU.CPUExecuting = TRUE; +} + + +void S9xReset (void) +{ +#ifdef SUPER_FX + if (Settings.SuperFX) + S9xResetSuperFX (); +#endif + + ZeroMemory (Memory.FillRAM, 0x8000); + memset (Memory.VRAM, 0x00, 0x10000); + memset (Memory.RAM, 0x55, 0x20000); + +/* if(Settings.SPC7110) + S9xSpc7110Reset();*/ + S9xResetCPU (); + S9xResetPPU (); + S9xResetSRTC (); + if (Settings.SDD1) + S9xResetSDD1 (); + + S9xResetDMA (); + S9xResetAPU (); + S9xResetDSP1 (); +#ifdef USE_SA1 + S9xSA1Init (); +#endif + + if (Settings.C4) + S9xInitC4 (); + + S9xResetSound(1); + + Settings.Paused = FALSE; + + //Init CPU Map & co + CPU.Memory_Map=(uint8*)&(Memory.Map); + CPU.Memory_WriteMap=(uint8*)&(Memory.WriteMap); + CPU.Memory_MemorySpeed=Memory.MemorySpeed; + CPU.Memory_BlockIsRAM=(uint8*)&(Memory.BlockIsRAM); + CPU.Memory_SRAM=Memory.SRAM; + CPU.Memory_BWRAM=Memory.BWRAM; +// CPU.Memory_SRAMMask=Memory.SRAMMask; + +} -- cgit v1.2.3