#include #include #ifndef _MSC_VER #include #include #endif #include #include #include #include #include #include "libretro.h" #include "memstream.h" #include "../src/snes9x.h" #include "../src/memmap.h" #include "../src/cpuexec.h" #include "../src/srtc.h" #include "../src/apu.h" #include "../src/ppu.h" #include "../src/snapshot.h" #include "../src/soundux.h" #include "../src/cheats.h" #include "../src/display.h" #include "../src/os9x_asm_cpu.h" #ifdef _3DS extern "C" void* linearMemAlign(size_t size, size_t alignment); extern "C" void linearFree(void* mem); #endif #define MAP_BUTTON(id, name) S9xMapButton((id), S9xGetCommandT((name)), false) #define MAKE_BUTTON(pad, btn) (((pad)<<4)|(btn)) #define BTN_POINTER (RETRO_DEVICE_ID_JOYPAD_R + 1) #define BTN_POINTER2 (BTN_POINTER + 1) static retro_video_refresh_t video_cb = NULL; static retro_input_poll_t poll_cb = NULL; static retro_input_state_t input_cb = NULL; static retro_audio_sample_batch_t audio_batch_cb = NULL; static retro_environment_t environ_cb = NULL; static uint32 joys[5]; bool8 ROMAPUEnabled = 0; char currentWorkingDir[MAX_PATH+1] = {0}; memstream_t *s_stream; int s_open(const char *fname, const char *mode) { s_stream = memstream_open(); return TRUE; } int s_read(void *p, int l) { return memstream_read(s_stream, p, l); } int s_write(void *p, int l) { return memstream_write(s_stream, p, l); } void s_close() { memstream_close(s_stream); } int (*statef_open)(const char *fname, const char *mode) = s_open; int (*statef_read)(void *p, int l) = s_read; int (*statef_write)(void *p, int l) = s_write; void (*statef_close)() = s_close; void *retro_get_memory_data(unsigned type) { uint8_t* data; switch(type) { case RETRO_MEMORY_SAVE_RAM: data = Memory.SRAM; break; case RETRO_MEMORY_SYSTEM_RAM: data = Memory.RAM; break; case RETRO_MEMORY_VIDEO_RAM: data = Memory.VRAM; break; default: data = NULL; break; } return data; } size_t retro_get_memory_size(unsigned type) { unsigned size; switch(type) { case RETRO_MEMORY_SAVE_RAM: size = (unsigned) (Memory.SRAMSize ? (1 << (Memory.SRAMSize + 3)) * 128 : 0); if (size > 0x20000) size = 0x20000; break; /*case RETRO_MEMORY_RTC: size = (Settings.SRTC || Settings.SPC7110RTC)?20:0; break;*/ case RETRO_MEMORY_SYSTEM_RAM: size = 128 * 1024; break; case RETRO_MEMORY_VIDEO_RAM: size = 64 * 1024; break; default: size = 0; break; } return size; } unsigned retro_api_version(void) { return RETRO_API_VERSION; } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } void retro_set_audio_sample(retro_audio_sample_t cb) {} void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb) { audio_batch_cb = cb; } void retro_set_input_poll(retro_input_poll_t cb) { poll_cb = cb; } void retro_set_input_state(retro_input_state_t cb) { input_cb = cb; } static bool use_overscan; void retro_set_environment(retro_environment_t cb) { environ_cb = cb; } void retro_get_system_info(struct retro_system_info *info) { info->need_fullpath = false; info->valid_extensions = "smc|fig|sfc|gd3|gd7|dx2|bsx|swc|zip|SMC|FIG|SFC|BSX|GD3|GD7|DX2|SWC|ZIP"; info->library_version = "7.2.0"; info->library_name = "PocketSNES"; info->block_extract = false; } static int16 audio_buf[0x10000]; static unsigned avail; static float samplerate = 32040.5f; void S9xGenerateSound() { } uint32 S9xReadJoypad(int which1) { if (which1 > 4) return 0; return joys[which1]; } void retro_set_controller_port_device(unsigned in_port, unsigned device) { } void retro_get_system_av_info(struct retro_system_av_info *info) { info->geometry.base_width = 256; info->geometry.base_height = 239; info->geometry.max_width = 512; info->geometry.max_height = 512; if (!Settings.PAL) info->timing.fps = 21477272.0 / 357366.0; else info->timing.fps = 21281370.0 / 425568.0; info->timing.sample_rate = samplerate; info->geometry.aspect_ratio = 4.0f / 3.0f; } static void snes_init (void) { memset(&Settings, 0, sizeof(Settings)); Settings.JoystickEnabled = FALSE; Settings.SoundPlaybackRate = samplerate; Settings.Stereo = TRUE; Settings.SoundBufferSize = 0; Settings.CyclesPercentage = 100; Settings.DisableSoundEcho = FALSE; Settings.APUEnabled = FALSE; Settings.H_Max = SNES_CYCLES_PER_SCANLINE; Settings.SkipFrames = AUTO_FRAMERATE; Settings.Shutdown = Settings.ShutdownMaster = TRUE; Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; Settings.FrameTime = Settings.FrameTimeNTSC; Settings.DisableSampleCaching = FALSE; Settings.DisableMasterVolume = FALSE; Settings.Mouse = FALSE; Settings.SuperScope = FALSE; Settings.MultiPlayer5 = FALSE; // Settings.ControllerOption = SNES_MULTIPLAYER5; Settings.ControllerOption = 0; Settings.ForceTransparency = FALSE; Settings.Transparency = TRUE; Settings.SixteenBit = TRUE; Settings.SupportHiRes = FALSE; Settings.NetPlay = FALSE; Settings.ServerName [0] = 0; Settings.AutoSaveDelay = 30; Settings.ApplyCheats = TRUE; Settings.TurboMode = FALSE; Settings.TurboSkipFrames = 15; Settings.ThreadSound = FALSE; Settings.SoundSync = FALSE; Settings.asmspc700 = TRUE; // Settings.asmspc700 = FALSE; Settings.SpeedHacks = TRUE; Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX; /* Settings.SoundPlaybackRate = 5; Settings.Stereo = TRUE; Settings.SoundBufferSize = 0; Settings.DisableSoundEcho = 0; Settings.AltSampleDecode = 0; Settings.SoundEnvelopeHeightReading = FALSE; Settings.FixFrequency = 0; Settings.CyclesPercentage = 100; Settings.InterpolatedSound = TRUE; Settings.APUEnabled = Settings.NextAPUEnabled = TRUE; Settings.SoundMixInterval = 0; Settings.H_Max = SNES_CYCLES_PER_SCANLINE; Settings.SkipFrames = 10; Settings.ShutdownMaster = TRUE; Settings.FrameTimePAL = 20000; Settings.FrameTimeNTSC = 16667; Settings.DisableSampleCaching = FALSE; Settings.DisableMasterVolume = FALSE; Settings.Mouse = FALSE; Settings.SuperScope = FALSE; Settings.MultiPlayer5 = FALSE; Settings.TurboMode = FALSE; Settings.TurboSkipFrames = 40; Settings.ControllerOption = SNES_MULTIPLAYER5; Settings.Transparency = TRUE; Settings.SixteenBit = TRUE; Settings.SupportHiRes = TRUE; Settings.NetPlay = FALSE; Settings.ServerName [0] = 0; Settings.ThreadSound = FALSE; Settings.AutoSaveDelay = 30; Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX; Settings.DisplayFrameRate = FALSE; Settings.ReverseStereo = TRUE; */ CPU.Flags = 0; if (!Memory.Init() || !S9xInitAPU()) { Memory.Deinit(); S9xDeinitAPU(); fprintf(stderr, "[libsnes]: Failed to init Memory or APU.\n"); exit(1); } if (!S9xInitSound() || !S9xGraphicsInit()) exit(1); //S9xSetSamplesAvailableCallback(S9xAudioCallback); GFX.Pitch = use_overscan ? 1024 : 2048; // hack to make sure GFX.Delta is always (2048 * 512 * 2) >> 1, needed for tile16_t.h #ifdef _3DS GFX.Screen = (uint8 *) linearMemAlign(2048 * 512 * 2 * 2, 0x80); memset(GFX.Screen, 0x0, 2048 * 512 * 2 * 2); #else GFX.Screen = (uint8 *) calloc(1, 2048 * 512 * 2 * 2); #endif GFX.SubScreen = GFX.Screen + 2048 * 512 * 2; GFX.ZBuffer = (uint8 *) calloc(1, GFX.Pitch * 512 * sizeof(uint16)); GFX.SubZBuffer = (uint8 *) calloc(1, GFX.Pitch * 512 * sizeof(uint16)); GFX.Delta = 1048576; //(GFX.SubScreen - GFX.Screen) >> 1; if (GFX.Delta != ((GFX.SubScreen - GFX.Screen) >> 1)) { printf("BAD DELTA! (is %u, should be %u)\n", ((GFX.SubScreen - GFX.Screen) >> 1), GFX.Delta); exit(1); } /* controller port 1 */ //S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0); //retro_devices[0] = RETRO_DEVICE_JOYPAD; /* controller port 2 */ //S9xSetController(1, CTL_JOYPAD, 1, 0, 0, 0); //retro_devices[1] = RETRO_DEVICE_JOYPAD; //S9xUnmapAllControls(); //map_buttons(); //S9xSetSoundMute(FALSE); } void retro_init (void) { if (!environ_cb(RETRO_ENVIRONMENT_GET_OVERSCAN, &use_overscan)) use_overscan = FALSE; snes_init(); } /* libsnes uses relative values for analogue devices. S9x seems to use absolute values, but do convert these into relative values in the core. (Why?!) Hack around it. :) */ void retro_deinit(void) { S9xDeinitAPU(); Memory.Deinit(); S9xGraphicsDeinit(); //S9xUnmapAllControls(); if(GFX.Screen) #ifdef _3DS linearFree(GFX.Screen); #else free(GFX.Screen); #endif GFX.Screen = NULL; } void retro_reset (void) { S9xReset(); } //static int16_t retro_mouse_state[2][2] = {{0}, {0}}; //static int16_t retro_scope_state[2] = {0}; //static int16_t retro_justifier_state[2][2] = {{0}, {0}}; void S9xSetButton(int i, uint16 b, bool pressed); static void report_buttons (void) { int i, j; for ( i = 0; i < 5; i++) { for (j = 0; j <= RETRO_DEVICE_ID_JOYPAD_R; j++) { if (input_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) joys[i] |= (1 << (15 - j)); else joys[i] &= ~(1 << (15 - j)); } } } void retro_run (void) { IPPU.RenderThisFrame = TRUE; S9xMainLoop(); // asm_S9xMainLoop(); S9xMixSamples(audio_buf, avail); audio_batch_cb((int16_t *) audio_buf, avail >> 1); poll_cb(); report_buttons(); } size_t retro_serialize_size (void) { uint8_t *tmpbuf; tmpbuf = (uint8_t*)malloc(5000000); memstream_set_buffer(tmpbuf, 5000000); S9xFreezeGame(""); free(tmpbuf); return memstream_get_last_size(); } bool retro_serialize(void *data, size_t size) { memstream_set_buffer((uint8_t*)data, size); if (S9xFreezeGame("") == FALSE) return FALSE; return TRUE; } bool retro_unserialize(const void * data, size_t size) { memstream_set_buffer((uint8_t*)data, size); if (S9xUnfreezeGame("") == FALSE) return FALSE; return TRUE; } void retro_cheat_reset(void) { S9xDeleteCheats(); } void retro_cheat_set(unsigned index, bool enable, const char* in_code) { // clean input char clean_code[strlen(in_code)]; int i,j =0; for (i = 0; idata, game->size); loaded = Memory.LoadROM(""); if (!loaded) { fprintf(stderr, "[libretro]: Rom loading failed...\n"); return false; } //S9xGraphicsInit(); S9xReset(); Settings.asmspc700 = false; CPU.APU_APUExecuting = Settings.APUEnabled = 1; Settings.SixteenBitSound = true; so.stereo = Settings.Stereo; so.playback_rate = Settings.SoundPlaybackRate; S9xSetPlaybackRate(so.playback_rate); S9xSetSoundMute(FALSE); avail = (int) (samplerate / (Settings.PAL ? 50 : 60)) << 1; ZeroMemory(audio_buf, sizeof(audio_buf)); return true; } bool retro_load_game_special( unsigned game_type, const struct retro_game_info *info, size_t num_info ) { return false; } void retro_unload_game (void) { } unsigned retro_get_region (void) { return Settings.PAL ? RETRO_REGION_PAL : RETRO_REGION_NTSC; } bool8 S9xDeinitUpdate(int width, int height, bool8 sixteen_bit) { int y; if (height == 448 || height == 478) { /* Pitch 2048 -> 1024, only done once per res-change. */ if (GFX.Pitch == 2048) { for ( y = 1; y < height; y++) { uint8_t *src = GFX.Screen + y * 1024; uint8_t *dst = GFX.Screen + y * 512; memcpy(dst, src, width * sizeof(uint8_t) * 2); } } GFX.Pitch = 1024; } else { /* Pitch 1024 -> 2048, only done once per res-change. */ if (GFX.Pitch == 1024) { for ( y = height - 1; y >= 0; y--) { uint8_t *src = GFX.Screen + y * 512; uint8_t *dst = GFX.Screen + y * 1024; memcpy(dst, src, width * sizeof(uint8_t) * 2); } } GFX.Pitch = 2048; } video_cb(GFX.Screen, width, height, GFX_PITCH); return TRUE; } /* Dummy functions that should probably be implemented correctly later. */ const char* S9xGetFilename(const char* in) { return in; } const char* S9xGetFilenameInc(const char* in) { return in; } const char *S9xGetHomeDirectory() { return NULL; } const char *S9xGetSnapshotDirectory() { return NULL; } const char *S9xGetROMDirectory() { return NULL; } const char* S9xChooseFilename(bool8 a) { return NULL; } bool8 S9xInitUpdate() { return TRUE; } bool8 S9xContinueUpdate(int width, int height) { return TRUE; } void S9xSetPalette() {} void S9xAutoSaveSRAM() {} void S9xLoadSDD1Data() {} bool8 S9xReadMousePosition (int which1_0_to_1, int &x, int &y, uint32 &buttons) { return FALSE; } bool8 S9xReadSuperScopePosition (int &x, int &y, uint32 &buttons) { return FALSE; } void JustifierButtons(uint32& x) {} bool JustifierOffscreen() { return false; } START_EXTERN_C void S9xToggleSoundChannel (int channel) {} bool8 S9xMovieActive() { return FALSE; } bool8 S9xMoviePlaying() { return FALSE; } void S9xMovieFreeze() {} void S9xMovieUnfreeze() {} int S9xMovieCreate (const char* filename, uint8 controllers_mask, uint8 opts, const wchar_t* metadata, int metadata_length) { return FALSE; } void S9xMovieStop (bool8 suppress_message) {} const char *S9xChooseMovieFilename(bool8 read_only) { return NULL; } void S9xMovieUpdate(bool addFrame) {} void S9xMovieUpdateOnReset() {} int S9xMovieOpen(const char* filename, bool8 read_only) { return FALSE; } uint32 S9xMovieGetFrameCounter() { return 0; } const char *S9xStringInput(const char *message) { return NULL; } END_EXTERN_C //void Write16(uint16 v, uint8*& ptr) {} //uint16 Read16(const uint8*& ptr) { return 0; } //void S9xHandlePortCommand(s9xcommand_t cmd, int16 data1, int16 data2) {} //bool S9xPollButton(uint32 id, bool *pressed) { return false; } //bool S9xPollPointer(uint32 id, int16 *x, int16 *y) { return false; } //bool S9xPollAxis(uint32 id, int16 *value) { return false; } void S9xExit() { exit(1); } bool8 S9xOpenSoundDevice (int mode, bool8 stereo, int buffer_size) { //so.sixteen_bit = 1; so.stereo = TRUE; //so.buffer_size = 534; so.playback_rate = samplerate; return TRUE; } const char *emptyString = ""; const char *S9xBasename (const char *filename) { return emptyString; } bool8 S9xOpenSnapshotFile (const char *base, bool8 read_only, STREAM *file) { *file = OPEN_STREAM(0, 0); return TRUE; } void S9xCloseSnapshotFile (STREAM file) { CLOSE_STREAM(file); } void S9xMessage(int a, int b, const char* msg) { fprintf(stderr, "%s\n", msg); } /* S9x weirdness. */ #ifndef _WIN32 void _splitpath (const char * path, char * drive, char * dir, char * fname, char * ext) { const char *slash, *dot; slash = strrchr(path, SLASH_CHAR); dot = strrchr(path, '.'); if (dot && slash && dot < slash) dot = NULL; if (!slash) { *dir = 0; strcpy(fname, path); if (dot) { fname[dot - path] = 0; strcpy(ext, dot + 1); } else *ext = 0; } else { strcpy(dir, path); dir[slash - path] = 0; strcpy(fname, slash + 1); if (dot) { fname[dot - slash - 1] = 0; strcpy(ext, dot + 1); } else *ext = 0; } } void _makepath (char *path, const char * a, const char *dir, const char *fname, const char *ext) { if (dir && *dir) { strcpy(path, dir); strcat(path, SLASH_STR); } else *path = 0; strcat(path, fname); if (ext && *ext) { strcat(path, "."); strcat(path, ext); } } #endif