/* * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. * * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and * Jerremy Koot (jkoot@snes9x.com) * * Super FX C emulator code * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and * Gary Henderson. * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. * * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). * * (c) Copyright 2014 - 2016 Daniel De Matteis. (UNDER NO CIRCUMSTANCE * WILL COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY PARTY) * * DOS port code contains the works of other authors. See headers in * individual files. * * Snes9x homepage: http://www.snes9x.com * * Permission to use, copy, modify and distribute Snes9x in both binary and * source form, for non-commercial purposes, is hereby granted without fee, * providing that this license information and copyright notice appear with * all copies and any derived work. * * This software is provided 'as-is', without any express or implied * warranty. In no event shall the authors be held liable for any damages * arising from the use of this software. * * Snes9x is freeware for PERSONAL USE only. Commercial users should * seek permission of the copyright holders first. Commercial use includes * charging money for Snes9x or software derived from Snes9x. * * The copyright holders request that bug fixes and improvements to the code * should be forwarded to them so everyone can benefit from the modifications * in future versions. * * Super NES and Super Nintendo Entertainment System are trademarks of * Nintendo Co., Limited and its subsidiary companies. */ #ifndef _PORT_H_ #define _PORT_H_ /* This port.h is really a right-of-passage for anyone trying to port the emulator to another platform. It must have started out as a set of defines for a single platform, and instead of using define blocks as new platforms were added, individual coders simply added exceptions and sprinkled #ifdef and #ifndef statements throughout the original list. I can't take it anymore, it's too convoluted. So I've commented out the entire section, and preemptively rewritten the first #define segment the way god intended, with a single define-block for each target platform. */ /* Required Includes */ #include "pixform.h" #include #include #include #include #include //Types Defined typedef uint8_t bool8; typedef uint8_t uint8; typedef uint16_t uint16; typedef uint32_t bool32; typedef uint32_t uint32; typedef int8_t int8; typedef int16_t int16; typedef int32_t int32; typedef int64_t int64; //For Debugging Purposes: typedef unsigned char bool8_32; typedef unsigned char uint8_32; typedef unsigned short uint16_32; typedef signed char int8_32; typedef short int16_32; //Path Defines #ifndef PATH_MAX #define PATH_MAX 1024 #endif #ifndef _MAX_DRIVE #define _MAX_DRIVE 1 #endif #ifndef _MAX_PATH #define _MAX_PATH PATH_MAX #endif #ifndef _MAX_FNAME #define _MAX_FNAME PATH_MAX #endif #ifndef _MAX_EXT #define _MAX_EXT PATH_MAX #endif //True/False Defines #define TRUE 1 #define FALSE 0 //Slash Char Definitions #define SLASH_STR "/" #define SLASH_CHAR '/' //Misc Items #define VAR_CYCLES //#define SPC700_SHUTDOWN #define FASTCALL #if defined(PS2) #define PIXEL_FORMAT BGR555 #else #define PIXEL_FORMAT RGB565 #endif #define CPU_SHUTDOWN #define PACKING __attribute__ ((packed)) #define ALIGN_BY_ONE __attribute__ ((aligned (1), packed)) #undef FAST_LSB_WORD_ACCESS #define SUPER_FX #if defined(ASM_SPC700) && defined(SPC700_SHUTDOWN) #undef SPC700_SHUTDOWN #endif void S9xGenerateSound(void); #ifndef _MSC_VER void _makepath(char* path, const char* drive, const char* dir, const char* fname, const char* ext); void _splitpath(const char* path, char* drive, char* dir, char* fname, char* ext); #endif #define strcasecmp strcmp #define strncasecmp strncmp #endif // _PORT_H_